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Poll > Dexterity And Strength > I Think People Do Not Know - But Guess
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Jan 15 2011 07:17am
Quote (HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA @ Jan 15 2011 06:14am)
Posting in a njaguar thread.


You are cool... <_<


Quote ([fB&#93; @ Jan 15 2011 08:01am)
the best results of total average damage will be achieved if you meet the perfect ratio without sacrificing either stat just to achieve it. more overall stats are still better


I've been saying this for a while now, although I stopped testing it and just got back to clicking. ;)
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Jan 15 2011 07:36am
Quote ([fB&#93; @ 15 Jan 2011 13:01)
it is increasing your crit chance ofc if you put more points into str.
but it is not worth it on daggers, because you will lose a lot of base damage. so you might crit a lot more, but the crits are lower and your total average is lower aswell.


u sure about that? i'm not sure if i know what u meant but u gotta remember that while using swords u dont get crits only from the higher dmgs but also from the lower ones
so if u compare the lowest possible crit and the highest possible crit with both weapons u should get the same (not including % by which crit increases the dmg since it's random)
so 2*5 + 2*7 = 2*1 + 2*11
+ less overkill on dags
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Jan 15 2011 06:14pm
Quote ([fB&#93; @ Jan 15 2011 08:01am)
from the tests i did right after the ratios were implemented i can tell that more stats are still always better. and thats what paul said in his post aswell.
so to answer your question: yes, you will be doing more damage even though you dont match the "perfect" ratio.

for clubs/swords its like this:
having a lot of str gives a good base damage
having a lot of dex gives a lot of crits
the best results of total average damage will be achieved if you meet the perfect ratio without sacrificing either stat just to achieve it. more overall stats are still better




it is increasing your crit chance ofc if you put more points into str.
but it is not worth it on daggers, because you will lose a lot of base damage. so you might crit a lot more, but the crits are lower and your total average is lower aswell.


This sounds good, but doesn't seem to actually work in game. Unless the damage from the different weapons is no longer comparable. I was recently in a game with a "melee" mage. At lvl 25, they used a 113% lvl 25 dagger, a 20 dex robe and 30 dex charm. They were doing ~360 avg damage. I was using a 152% lvl 25 axe, a 19 str/18 dex armor and a 45 str/30 dex charm. I was close to the 50/50 ratio(if not exactly 50/50) and the mage was very very far away. I was doing ~390 avg damage.

I can only make 2 assumptions from this. Either axes get the low end of the deal by only having 50/50, where one stat point equals ~0.5% ee and daggers get ~0.9ee per point of dex. Or there are some bugs that haven't been worked out. Still throws your theory of more stats are better, considering I had almost 2x the stats he had and my ratio was much much closer. Unless you mean to say, that ~40%ee in weapons and ~100 stat points only equal ~30 average dmg higher.
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Jan 20 2011 03:44am
Quote (HoR_Rahl @ Jan 15 2011 07:14pm)
This sounds good, but doesn't seem to actually work in game.  Unless the damage from the different weapons is no longer comparable.  I was recently in a game with a "melee" mage.  At lvl 25, they used a 113% lvl 25 dagger, a 20 dex robe and 30 dex charm.  They were doing ~360 avg damage.  I was using a 152% lvl 25 axe, a 19 str/18 dex armor and a 45 str/30 dex charm.  I was close to the 50/50 ratio(if not exactly 50/50) and the mage was very very far away.  I was doing ~390 avg damage. 

I can only make 2 assumptions from this.  Either axes get the low end of the deal by only having 50/50, where one stat point equals ~0.5% ee and daggers get ~0.9ee per point of dex.  Or there are some bugs that haven't been worked out.  Still throws your theory of more stats are better, considering I had almost 2x the stats he had and my ratio was much much closer.  Unless you mean to say, that ~40%ee in weapons and ~100 stat points only equal ~30 average dmg higher.


i want to see a screen shot of this please
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Jan 20 2011 10:08am
Quote (FloppyWaffles @ Jan 20 2011 04:44am)
i want to see a screen shot of this please


The melee mage was RiNGiSpiLeR why don't you pm him if you don't believe me. If he and I are in the same game again, I'll be sure to s/s everything though.
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Jan 20 2011 10:30am
Quote (Paparick @ 14 Jan 2011 13:36)
I still go with my 100% str build for swords, with the understanding that 75% of the dmg calculation is taken from this stat

For daggers, I go 100% dex.

It is my very basic KISS principle and it works very well for me.

If you wish to be a purist and try to set your stats according to the ratio suggested, by all means. I'm just too damn lazy to sit and figure it out whenever I upgrade my armors and charms.


I didn't know canadians had the "kiss" standard...

Im guessing you mean "keep it simple stupid" ? I've only heard that used in the military to be honest

This post was edited by FatZero on Jan 20 2011 10:31am
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Jan 20 2011 11:21am
Quote (njaguar @ Jan 14 2011 02:32pm)
This is correct. Both poll choices are incorrect. Both stats have inverse effects on damage, and the lower stats affects critical strike chance (with exception of the axe, which uses both stats).



is the critical strike chance still subject to diminishing return?
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Jan 21 2011 12:02am
hmmmm dont even wanna get into it
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Jan 21 2011 12:09am
Quote (Outraged @ Jan 21 2011 01:02am)
hmmmm dont even wanna get into it


vouch ;)
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Jan 22 2011 04:27pm
Quote (FatZero @ Jan 20 2011 11:30am)
I didn't know canadians had the "kiss" standard...

Im guessing you mean "keep it simple stupid" ?  I've only heard that used in the military to be honest


its also a construction worker slogan :)
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