Quote (sp_patl @ Aug 20 2010 03:41am)
voted yes. would in fact be interesting how much life u actually steal / get per attack / get per kill

my 2 cents
+ Life per Attack For each attack that deals at least 1 damage, you will heal between 1 and this value life.
+ Mana per Attack For each attack that deals at least 1 damage, you will recover between 1 and this value mana.
+ Life per Kill After each kill, you will heal between 1 and this value life.
+ Mana per Kill After each kill, you will recover between 1 and this value mana.
+ % Life Steal Converts a % of the melee damage dealt to an opponent back into life healed.
+ % Mind Numb Gives a % chance to ignore the target's Intelligence with your magical attack. Lowered target intelligence will result in more magic damage dealt.
+ % Armor Pierce Gives a % chance to ignore the target Defense for your attack. Lowered target defense will result in more damage dealt.
+ % Critical Flux Gives a % chance to ignore the target's Dexterity when you perform a critical strike. Lowered target dexterity will result in more critical damage.
+ % Quick Draw Gives a % chance that your next attack will occur at an accelerated rate, giving you less time between attacks.
+ % Power Shot Gives a % chance that your melee attack will do the full damage amount listed on the weapon.
This is how many stats you want so see every time you attack ?