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Dec 2 2014 06:45pm
Quote (Dante @ Dec 2 2014 07:03pm)
hey paul an entirely different question, can we hope for a click-hold feature for transmuting? would be awesome!


I believe in the update progress thread he said he would consider adding the feature to muting but didn't want to delay this release to work on it. Or wanted it tested with this release first or something along those lines.

This post was edited by KakeWalk on Dec 2 2014 06:57pm
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Dec 2 2014 07:02pm
I have not read any of the newer bug reports. I checked the Known bugs and did not noticed there either.

Im trying to inquire weather or not the "bug" issue in the last update 1.29.0 regarding Maps spawning Spinnings/TD's has been addressed or not?
(Let me know if you need to the link to the thread I made awhile back about it has S.S)

Thanks!

Edit : Got Link you Anywho :)

http://forums.d2jsp.org/topic.php?t=71050850&f=272

This post was edited by iToons on Dec 2 2014 07:10pm
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Dec 2 2014 07:11pm
I don't think you can click through lasers. (sometimes you can't go back and forth while lasers appear)
Maybe make them not receive clicks. like go through
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Dec 2 2014 09:13pm
Quote (iToons @ Dec 2 2014 07:02pm)
I have not read any of the newer bug reports. I checked the Known bugs and did not noticed there either.

Im trying to inquire weather or not the "bug" issue in the last update 1.29.0 regarding Maps spawning Spinnings/TD's has been addressed or not?
(Let me know if you need to the link to the thread I made awhile back about it has S.S)

Thanks!

Edit : Got Link you Anywho :)

http://forums.d2jsp.org/topic.php?t=71050850&f=272


Please only report bugs that are occuring in this current version, we are trying to work out the kinks in this one not the last one.

If this is still happening please reproduce it while showing proof this is happening on a map (with a colored screen).

Quote (Utunity @ Dec 2 2014 07:11pm)
I don't think you can click through lasers. (sometimes you can't go back and forth while lasers appear)
Maybe make them not receive clicks. like go through


We are 100% sure that it isn't blocking clicks due to the way it's coded. The class is targetDmgBox as seen in the css: .targetDmgBox { z-index:5; pointer-events:none; }
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Dec 2 2014 11:22pm
Giving it a go on the iphone 6, it's certainly functioning but it's a struggle to say the least lol

Might just take some getting use to
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Dec 2 2014 11:42pm
Desktop :

Says Full inventory when 9/10 inventory slots
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Dec 2 2014 11:59pm
Glyphing is messed up. Just tried two different attempts and it went into hyperdrive flashing the messages. No time to press correct tabs and glyph lost in like 3 seconds. Wow :o
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Dec 3 2014 01:42am
Quote (njaguar @ Dec 2 2014 10:36pm)
Those that have the staff/rod display oddities, does it also look wrong in latest IE, and Chrome?



at work atm, staffs display correct using the same firefox version as i use at home except for the AdBlockPlus, gonna check later if it divers when i deactivate it.
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Dec 3 2014 02:36am
Chrome (PC)

1-99 game

If you are leader, and pass lead to someone else while inside catacombs on driving screen(If you test, try the monster screen as well!).
I am seeing that the arrows/whistle stay and I am unable to hit monsters that are covered by the arrows/whistle.

Its fixed by just logging out of the character and not the game.

Will test other browsers tomorrow. Time for sleep. Wish I could slash some more!

This post was edited by Jasta88 on Dec 3 2014 02:40am
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Dec 3 2014 03:14am
Quote (fseelye @ Dec 2 2014 09:59pm)
Glyphing is messed up.  Just tried two different attempts and it went into hyperdrive flashing the messages.  No time to press correct tabs and glyph lost in like 3 seconds.  Wow  :o


thought it was just me
this is happening on mobile
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