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Oct 14 2020 12:18pm
Forgot to mention, the mobile screen resizing issue with graphics being cut off in regular LS is fixed in the Beta so hopefully that sticks
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Oct 14 2020 12:20pm
Quote (badguts @ Oct 14 2020 01:18pm)
Forgot to mention, the mobile screen resizing issue with graphics being cut off in regular LS is fixed in the Beta so hopefully that sticks
^njaguar


Great, this is one of the things that I attempted to fix, and initial testing showed that it was. Was going to reach out to you and see if it was any better, so glad to hear that it seems fixed now! (I assume you're talking about market -> click things goofed up the resizing on 1.31, but not on 1.32?)
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Oct 14 2020 12:29pm
Quote (njaguar @ Oct 14 2020 01:20pm)
Great, this is one of the things that I attempted to fix, and initial testing showed that it was. Was going to reach out to you and see if it was any better, so glad to hear that it seems fixed now! (I assume you're talking about market -> click things goofed up the resizing on 1.31, but not on 1.32?)


Yup no issues with that in beta so far, thanks
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Oct 14 2020 01:00pm
Quote (njaguar @ Oct 14 2020 11:20am)
Great, this is one of the things that I attempted to fix, and initial testing showed that it was. Was going to reach out to you and see if it was any better, so glad to hear that it seems fixed now! (I assume you're talking about market -> click things goofed up the resizing on 1.31, but not on 1.32?)


anything specific you would like tested at this point after 3 days of data?
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Oct 14 2020 01:19pm
Quote (a_hotter_otter @ Oct 14 2020 02:00pm)
anything specific you would like tested at this point after 3 days of data?


Still this:

Quote (njaguar @ Oct 12 2020 07:50am)
In short, I want to make sure the server doesn't crash once lots of people are cycling in/out through mostly normal gameplay over an extended period of time.


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Oct 14 2020 01:19pm
Quote (a_hotter_otter @ Oct 15 2020 08:00am)
anything specific you would like tested at this point after 3 days of data?


Concur with this also.

I can not help with phone issues, but maybe there are scenarios of the gameplay that still needs testing. Maybe something we haven't tried out?

Has anyone got to MQ, pressed Attempt and then wait for a 1006 / 1001 disconnect to happen (or forced) to see if there are any issues? (I am sure someone has tested F5, but that actually seems to work differently to a 1006/1001 disconnect from what I have seen in cata)
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Oct 14 2020 01:24pm
Quote (njaguar @ Oct 14 2020 12:19pm)
Still this:


so basically just people playing the Beta as normal, no special test procedures?
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Oct 14 2020 01:24pm
Any chance we could make vitality a bit mire useful as a stat like dexterity and strength are? :hug:
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Oct 14 2020 01:31pm
Quote (izParagonzi @ Oct 14 2020 02:19pm)
Concur with this also.

I can not help with phone issues, but maybe there are scenarios of the gameplay that still needs testing. Maybe something we haven't tried out?

Has anyone got to MQ, pressed Attempt and then wait for a 1006 / 1001 disconnect to happen (or forced) to see if there are any issues? (I am sure someone has tested F5, but that actually seems to work differently to a 1006/1001 disconnect from what I have seen in cata)


Quote (a_hotter_otter @ Oct 14 2020 02:24pm)
so basically just people playing the Beta as normal, no special test procedures?


In short, we want to make sure the server doesn't crash once lots of people are cycling in/out through mostly normal gameplay over an extended period of time.

:)
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Oct 14 2020 01:34pm
Quote (Kevin @ Oct 14 2020 12:31pm)
In short, we want to make sure the server doesn't crash once lots of people are cycling in/out through mostly normal gameplay over an extended period of time.

:)


happy to hear. If there is more specific tests you want to do, specific conditions/criteria etc, don't hesitate to Post, quote, PM, whatever.

i enjoy the testing aspect when its devoted to specific criteria.
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