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Dec 2 2014 02:14pm
Quote (njaguar @ Dec 3 2014 08:09am)
Fixed ability charge display issues and selections:
- Ability charge icons color transform multiple times when clicking them, and don't untransform when clicking a different ability icon. FIXED!
- Similar to above, a second press of a hotkey or touching the ability icon should de-select it. FIXED!

Clicking or pressing the hotkey for your charged ability now toggles it, with a "red" hue to it. This will solve all those other problems of "stuck" abilities being selected that can't be used.


There is a delay in using abilities with hotkeys - approximately 1 sec delay. Also note that I have to keep holding down the CTRL to ensure it gets used.
You can not click ability icon in between waves and use it on the next wave. Noticed that you have to click this while in combat, would also like it useable between waves
The Ability Icons "White" colour makes it hard to identify which ability is which.

These may not be direct bugs, not sure because I use a PC and not a phone / ipad etc.

EDIT: just a thought... can the door be "drag n dropped"? I would like it closer, and I am sure people on a PC may think the same. Glad it is not by my head though, well done.

This post was edited by izParagonzi on Dec 2 2014 02:27pm
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Dec 2 2014 02:34pm
Quote (izParagonzi @ 2 Dec 2014 14:14)
There is a delay in using abilities with hotkeys - approximately 1 sec delay. Also note that I have to keep holding down the CTRL to ensure it gets used.
You can not click ability icon in between waves and use it on the next wave. Noticed that you have to click this while in combat, would also like it useable between waves
The Ability Icons "White" colour makes it hard to identify which ability is which.

These may not be direct bugs, not sure because I use a PC and not a phone / ipad etc.

EDIT: just a thought... can the door be "drag n dropped"? I would like it closer, and I am sure people on a PC may think the same. Glad it is not by my head though, well done.


Refresh, I made some minor fixes after posting that.
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Dec 2 2014 02:35pm
Quote (Kevin @ Dec 2 2014 03:48pm)
The key issue here is displaying all of the information that was originally on that page back on that page. (this is why Paul mentioned that he was playing with he idea of tabs). It would need to be a complete solution for the UI for it to be viable. I like how that looks tho, especially for mobile.


Let me know what you guys think.



This post was edited by R0cktaze on Dec 2 2014 03:03pm
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Dec 2 2014 02:38pm
ok i killed the 2nd sneaky.

no more sneakys spawned, im glad bout that. no message of completing the 2nd one.


but i go into the corner and..guess what ? 4 corners :D

this is how i opened the map btw :

this obj are open now:


and im fighting the first corner... ON A MAP



edit: killed that corners guy.. funnyest part? it was the 4th corner alrdy :D it was the right bottom corner. took me a while to realise what happens, screen taken 30sec after corner guy kill



This post was edited by sp_patl on Dec 2 2014 02:53pm
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Dec 2 2014 02:50pm
Quote (sp_patl @ 2 Dec 2014 14:38)
ok i killed the 2nd sneaky.

no more sneakys spawned, im glad bout that. no message of completing the 2nd one.


but i go into the corner and..guess what ?  4 corners :D

this is how i opened the map btw  : http://i.imgur.com/QMgB6l8.png

this obj are open now: http://i.imgur.com/jRSVaW0.png


and im fighting the first corner...  ON A  MAP


The enabled objectives displayed in your page is glitched, it's not actually enabled (or shouldn't be). From the enabled message above, it appears that's the case.
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Dec 2 2014 03:01pm
the fishing rods on mp look like bait
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Dec 2 2014 03:02pm
Quote (sp_patl @ Dec 2 2014 01:50pm)
i just killed sneaky. but let my game hold by a guildie to get caster gear. after killing him, next mob sneaky again


http://i.imgur.com/aAY8TQA.png


thats what objective box says now :

http://i.imgur.com/IbwDJfg.png


Can you give us step by step instructions on how you got this? (we'd like to try and reproduce this)
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Dec 2 2014 03:07pm
Quote (Kevin @ 2 Dec 2014 22:02)
Can you give us step by step instructions on how you got this? (we'd like to try and reproduce this)


Kevin we reported this about 3-4 years ago... if i remember the reply we got back then was. "that's Impossible."

so what create this bug. 1 char send lead to 1 other char. then get a new char to complete this objective. when done bug show all quests as enabled.

this has happen many times, and is has been reported before with images.

I do hope you find the solution to this bug :hug:
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Dec 2 2014 03:13pm
Quote (Kevin @ Dec 3 2014 10:02am)
Can you give us step by step instructions on how you got this? (we'd like to try and reproduce this)


This bug has been around for over 2 years.

1. Find an objective and do not kill it.
2. leave and join with a another level character [1 or more]
3. Kill the monster and complete objective.
4. Leave game and rejoin... you will see objectives enabled.

Also... when we did this years ago, it was not easily re-produced, and now it is. Added note when we did it the first time, we did get Four Corners on one of the corners, BUT, since we had cleared 3 other corners, we could NOT complete that objective.
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Dec 2 2014 03:13pm
Quote (Kevin @ 2 Dec 2014 23:02)
Can you give us step by step instructions on how you got this? (we'd like to try and reproduce this)


i created the 20 map

i encountered sneaky.. needed caster gear so i asked aw to join, he joined with a level 10 to hold the game : http://forums.d2jsp.org/user.php?c=3&i=302909&p=433499

i left, got my caster gear, rejoined. Aw left.

i killed first sneaky. reequipped to melee.. go 1 step : next sneaky ... 20:45 killed , 20:47 next sneaky http://i.imgur.com/aAY8TQA.png


killed second sneaky, kept going on the map... 3 corners were explored already, only right bottom was left. as i went there : 4 corners mob (luckily just one of them) .

killed corner mob and made that screenshot you see in post 304


edit:finished map : lvl 20 map, level 45 to 48

This post was edited by sp_patl on Dec 2 2014 03:25pm
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