Quote (njaguar @ Nov 10 2014 09:32pm)
Regarding Magic Luck, using the term "fix" seems to indicate you think it is broken. It is not broken, and is working 100% correctly. However, due to the nature of how it actually affects various internals, and how random item generation is to begin with, it's not something you could readily test and see without direct debug output from the server indicating to you that it is indeed functioning correctly. As such, since it is in fact functioning correctly, there is nothing to fix.
It seems that no matter how much Magic Luck one has it does nothing. Ive done many solo climbs with 15+ Magic Luck or 25+ Magic Luck (Class Depending) and I find hardly any good quality items (Higher quality stats or More stats on the item).
If its working and Random, then when not using magic luck you get random drops..so the drops are all random and doesn't matter if I have magic luck?
If its working and its something that one cannot test, then how does one know if its working?
I think the difference between having Magic Luck and Not having Magic Luck is not noticeable at all.
Maybe the chance that Magic Luck will work is too small, and maybe thats why I feel it needs a "fix" ?
Maybe a simple tweak on how often Magic Luck procs would be suffice?
But that also goes for some other stats, like Life Per Attack/Kill ; Mana Per Attack/Kill ...those never come close to the maximum of the listed stat. Maybe just increase the average of those? So like say 1-10 Life Per Kill you can get average of 5 instead of 1.....just like what you did when you buffed the average of life/mana on fish.
I need a beer now...
This post was edited by iToons on Nov 11 2014 04:11pm