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Poll > Suggestion: Buff Alchemist
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Jul 27 2020 10:23pm
Quote (ddevin @ 27 Jul 2020 21:17)
Its unsafe to play a solo caster lvl 81+ on any MD for hc. even at 100 vita, you get double stun you're dead


I just did a solo climb today on my alchemist with a 143ee 45 heal... It's not that difficult
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Jul 27 2020 10:30pm
Quote (Ryanrules @ Jul 28 2020 12:23am)
I just did a solo climb today on my alchemist with a 143ee 45 heal... It's not that difficult


I'm sure you did, this event doesn't have the real difficult md on it.
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Jul 27 2020 10:49pm
Quote (Keo @ Jul 28 2020 01:16pm)
So just remove 30 points from dex on alch and put 20 on vit and 10 on int, that way the alch “has” a 45 int weapon equipped all the time and doesn’t have to stat that much vit

Would still be a weaker warlock but a bit better 🤷🏻‍♂️


Quote (Ryanrules @ Jul 28 2020 01:22pm)
Alchemist Starting Int - 110 / starting Vit - 15

Warlock Starting Int - 75 (-35) / starting Vit - 35 (+20)

So a swing of 15 points between the main stats that are focused on casters.

You add the cap of 20 starting stat points, 20 will go into vitality on an alchemist but does not need to go into warlock.

So with that you have -15 Int between the two casters.

That means a max T3 staff will put you to the same int as an Alchemist.

To say an Alchemist is better than Warlock is ridiculous. Between the starting skills, starting stats and the ability to use a weapon, Warlock is better in every way period, not just it's access to a weapon.

The fact that an Alchemist has 10str/40dex when it can't equipt a weapon seems to be the biggest issue with it currently.

But who am I kidding, you're clearly an Alchemist expert.


It is funny how the simplest thing you are both ignoring... Where do you use your starting stat points when you either a Warlock, or an Alchemist?

Where would you use your starting stat points on an Alchemist or Warlock currently? Would you use the 20 stats on an Alchemist for Vitality?

Who the fuck cares if an alchemist can not use a weapon in that situation... how would you build your Warlock if Paul decided to remove Weapon category as well to balance it out.

It doesn't take much thinking... keep bitching about how Warlock is more superior to an Alchemist and you are inviting Paul to nerf the Warlock to not having access to a weapon like the Alchemist... so which of them will be better then?

EDIT: Ryanrules covered the same thing, but I am not going to change my point of view... simple is simple, and if you can not figure this out after how % Life steal got nerfed to be useless, it can invite other nerfs because of constant bitching.

#2 Even a little buff to an Alchemist starting with same base stats as a Warlock is still a buff, just as long as the additional 5 points are used in either Vitality or Intelligence.

This post was edited by izParagonzi on Jul 27 2020 11:02pm
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Jul 27 2020 11:12pm
Quote (ddevin @ 27 Jul 2020 21:30)
I'm sure you did, this event doesn't have the real difficult md on it.


I did one on the 90%+ too :)
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Jul 27 2020 11:23pm
Maybe give alchemist a scaling with Mqs done?
Like ever 20 Mq he gets an extra 1 starting stat point
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Jul 28 2020 05:32am
Quote (Meridius @ 28 Jul 2020 07:23)
Maybe give alchemist a scaling with Mqs done?
Like ever 20 Mq he gets an extra 1 starting stat point


I do like this idea. Could get crazy strong with a lot of effort thought.

Something what would not solve the balancing, but could be rewarding in general could based on it being an "alchemist" you have a %chance to earn a potion when you do MQ
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Jul 28 2020 05:42am
Quote (Meridius @ Jul 28 2020 01:23am)
Maybe give alchemist a scaling with Mqs done?
Like ever 20 Mq he gets an extra 1 starting stat point


I like that idea. Rewards some of the hard work/lots of attempts
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Jul 28 2020 06:26am
Maybe turn acc. charm into x2 main slot charms?
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Jul 28 2020 06:32pm
Quote (Djsem @ 28 Jul 2020 14:26)
Maybe turn acc. charm into x2 main slot charms?


I have thought about this myself.
I like the idea of removing penalty from acc on Alchi, as the only class.
The class can't use weapon, but instead get rewarded by two mains slot.
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Jul 29 2020 09:17am
Make alchemist use any ability without penalty!
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