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Aug 11 2018 10:51am
Quote (njaguar @ Aug 11 2018 09:59am)
Level 81



Just disable whistling and spinning make us explore

Partyplanner don’t click very well his climbs would take 2 hours
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Aug 11 2018 10:51am
I'm all for longer seasons and every suggestion to improve soloing gets a yes from me, but forcing people to play a certain way is not the way to do it, imo
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Aug 11 2018 10:56am
Quote (SCXiao @ Aug 11 2018 11:51am)
I'm all for longer seasons and every suggestion to improve soloing gets a yes from me, but forcing people to play a certain way is not the way to do it, imo


This.
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Aug 11 2018 10:57am
Just make partyplanner's group monsters 5x slower to kill to make it even :D
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Aug 11 2018 11:00am
Edit from other post.

Make it so if you want to be able to reset the ladder from here on, you have to have completed every single objective at some point so no maze no more and elemental education as well. It would make a reset more dynamic and more earned :D .
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Aug 11 2018 11:04am
I'd like a rule if someone in the group afk's for 2min or more they are auto kicked from the group and can't climb with any of those players for 24 hours. This would fix all.
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Aug 11 2018 11:05am
Quote (njaguar @ Aug 11 2018 10:59am)
Level 81


I guess we need level 60 and 65 gear then lol... jk
get out that Paulitamium armor Rofl


Quote (njaguar @ Aug 11 2018 12:56pm)
This.


Thank god!
I really enjoy helping new players up when I have the time and help them find new gear for them to play with.
Its more exciting to see more groups formed with more players that are welcome to join a game. Even when they are lower levels than me... i just let them drive and soak up the xp. Its really nice!

If you want the game to go longer on sc just add more doors at the mq on softcore and leave hardcore the way it is for now.

This post was edited by implite on Aug 11 2018 11:11am
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Aug 11 2018 11:13am
What was once a game requiring immense planning and strategy in order to be efficient has become a glorified clicker/afk game
If the whole idea behind the game is to mq and reset the ladder, it needs to be well worth it to slow down that process temporarily and do the grind we grew to love and hate. (Soloing, now exploring, for hopes of better gear)
Currently, as long as you have 3+ mouse pointers semi-actively clicking randomly on the screen with mediocre gear you can mq in about an hour and a half. If you get a full team of hardcore clickers who put thought into their skilling and when to use those skills you'll end up around an hour (Less is possible ofc but for argument's sake)
Gotta have some real talks as a community on how we can fix it, if it needs fixing, and what we're willing to sacrifice in order to fix it. Without getting toxic and salty about everything.





Quote (Bob888 @ Aug 11 2018 12:00pm)
Edit from other post.

Make it so if you want to be able to reset the ladder from here on, you have to have completed every single objective at some point so no maze no more and elemental education as well. It would make a reset more dynamic and more earned :D .


Very very interesting idea and it actually makes sense considering they are Objectives after all

Having to complete them on every class after feeder, or alch only or any class that character has been this season. Something along those lines wouldn't change much of the game other than having to actually play it and would make seasons longer.



Sidenote: Paul, I hope you don't take stuff like this too negatively. I know (we know) you've put a ton of time and effort into this game and trying to bring players to the game and have tried things which have succeeded and tried things which have failed. Catacombs and turning the game from a 2d text based game into what it is now with (what I'm assuming) is a very small team of people is nothing short of impressive.

This post was edited by McDavid on Aug 11 2018 11:24am
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Aug 11 2018 11:35am
Quote (Bob888 @ Aug 11 2018 01:00pm)
Edit from other post.

Make it so if you want to be able to reset the ladder from here on, you have to have completed every single objective at some point so no maze no more and elemental education as well. It would make a reset more dynamic and more earned :D .


this sounds like fun, but what would this do to the hardcore seasons?
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Aug 11 2018 11:52am
Quote (implite @ Aug 11 2018 12:05pm)
I guess we need level 60 and 65 gear then lol... jk
get out that Paulitamium armor Rofl




Thank god!
I really enjoy helping new players up when I have the time and help them find new gear for them to play with.
Its more exciting to see more groups formed with more players that are welcome to join a game. Even when they are lower levels than me... i just let them drive and soak up the xp. Its really nice!

If you want the game to go longer on sc just add more doors at the mq on softcore and leave hardcore the way it is for now.



Would almost need 60 and 65 gear or this would just hurt what he implemented to help new players do self found mqs
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