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Mar 18 2011 05:35pm
Okay, I admit it. I farmed No Maze Catacombs with my guild mates a few times.

Started our first No Maze Catacomb at level 1, went all the way to level 71. Took several No Maze games to accomplish an MQ.

We got some killer drops.

I take full blame for this objective being currently disabled. Feel free to throw your abuse at me, I can handle it. :)

This post was edited by InsaneBobb on Mar 18 2011 05:36pm
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Mar 18 2011 05:51pm
Quote (InsaneBobb @ Mar 18 2011 04:35pm)
Okay, I admit it. I farmed No Maze Catacombs with my guild mates a few times.

Started our first No Maze Catacomb at level 1, went all the way to level 71. Took several No Maze games to accomplish an MQ.

We got some killer drops.

I take full blame for this objective being currently disabled. Feel free to throw your abuse at me, I can handle it. :)


:stonetoss:

:RUN:

Quote (dpaules @ Mar 18 2011 04:52pm)
we? you mean me, I dont remember you getting those ee armors :p

:stonetoss:

so yeah throw the stones at me and Dom



:stonetoss:

:rofl:

This post was edited by ironmind on Mar 18 2011 05:54pm
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Mar 18 2011 05:52pm
Quote (InsaneBobb @ Mar 18 2011 07:35pm)
Okay, I admit it. I farmed No Maze Catacombs with my guild mates a few times.

Started our first No Maze Catacomb at level 1, went all the way to level 71. Took several No Maze games to accomplish an MQ.

We got some killer drops.

I take full blame for this objective being currently disabled. Feel free to throw your abuse at me, I can handle it. :)


:stonetoss:

:rofl:

Quote (InsaneBobb @ Mar 18 2011 07:55pm)
I don't recall you ever joining into our No-Maze Catacomb games. Timwam, Timlikethat, Gregski, Fred... Many others. I thought you were pretty much AFK at the time?


oh damnit, talking about a different era of No Maze

yes, we did get some killer drops back then (I guess I was pretty much afk back then :p )

This post was edited by dpaules on Mar 18 2011 06:11pm
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Mar 18 2011 05:55pm
Quote (dpaules @ Mar 18 2011 03:52pm)
we? you mean me, I dont remember you getting those ee armors :p

:stonetoss:


I don't recall you ever joining into our No-Maze Catacomb games. Timwam, Timlikethat, Gregski, Fred... Many others. I thought you were pretty much AFK at the time?

Edit: My point is, even those who were (on occasion), managing to get 3 or 4 NMNM to pop during their group climbs, aka "farming" the objective couldn't hold a candle to what was being done when No Maze Catacombs were still in the game. NMNM gives everyone a chance for some potential upgrades that WON'T cost them tens of thousands of forum gold, and no matter how much it seems like people are "abusing" this feature, even with the "farming", it would take 6 weeks to manage the amount of 9 waving that could be accomplished in just a day in previous versions. Further, being that this version is supposed to be all about helping out the newer, poorer players, having an objective where they can not only leech to MQ, but stand a fair chance of getting upgrades for their gear is a bad thing how?

This post was edited by InsaneBobb on Mar 18 2011 05:59pm
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Mar 18 2011 05:59pm
did it 5 times today
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Mar 18 2011 06:00pm
Quote (Unthinkable @ Mar 18 2011 03:59pm)
did it 5 times today


blackymcblacky Original 1 Ninja 17 hours, 21 minutes ago 0 0 4 45

orly?
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Mar 18 2011 06:18pm
Quote (Paparick @ 18 Mar 2011 12:25)
Yes, it shows up as being activated at lvl55, but I have yet to be in a party that has engaged it.

I think NMNM is in a reconstruction phase in order to prevent it from being farmed.

Many times, prior to the current hiatus,  I saw NMNM engaged in a party, and on the 9th wave, the final mob was allowed to live, so that NMNM could be activated again.


I hardly considering it farming. You only have so many chances to hit it before MQ. I would love to see how many people actually were successful hitting it twice in a climb.

Quote (sandingman1 @ 18 Mar 2011 16:31)
nmnm worked wonderfully the way it was.


xp wasnt gfg, and if some people are actually getting drops/making fg off ls, it seems like a STEP FORWARD, for the ls community. i think it worked fine.


Elitists want to control the market by bitching that items are being farmed

This post was edited by FatZero on Mar 18 2011 06:19pm
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Mar 18 2011 06:32pm
It's not disabled. Just almost.
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Mar 18 2011 06:35pm
Quote (FatZero @ Mar 18 2011 08:18pm)
I hardly considering it farming. You only have so many chances to hit it before MQ. I would love to see how many people actually were successful hitting it twice in a climb.


When it spawned often in previous update, I've been in a 1-71 climb spawning it more than once. (purposely having 1 person town or leave game so that it COULD possibly be spawned again on our way to MQ)

others did the same.

I think the attempting it ONCE per climb idea would be a good change, if Paul takes that idea into consideration.

This post was edited by Brainwashed on Mar 18 2011 06:35pm
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Mar 18 2011 06:38pm
Personally think that the spawn rate is equal to that of Face the Evil.
Some will say that face spawns more often, I think that it is because
you have more time to hunt it down (leve 15 active to level 71), whereas
NMNM is active @ level 55, so we do not have the luxury to find it more often.

Yes... I have farmed and also been in games where ppl farmed it... most spawns
I have been in.... 4 NMNMs from 55-71... on occasions it was like 2 times encountered.

As Jesse (jlhromeo) stated... have the objective spawn more but once encountered
each member in that group can not activate it again, nor can they join another game
where ppl are looking for it... with that person joining... the other team can not get
either... even if pple drop from game etc...

What would be better?
1. Have it spawn more to give you the chance to do this objective
2. or have it unspawn as it is now?
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