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Feb 18 2010 09:52pm
Quote (A_U_T_I_S_M @ Feb 18 2010 07:32pm)
Think swords > axe's for melee
think Light > Ice for caster

Charms can now hit for zero dmg, because of the monsters int reducing your overall dmg.
As your dmg is reduced by there int, it will creep closer to where a weak ice charm will not do any dmg to a high int mob, where a light still will, just proving the point light does more dmg in the same relationship sword>axe.

Ofc the higher int/dmg you have the more insignificant this figure is, but it still is existent and exists as less dmg when using ice over lighting.


Edit* until people realize this, they will continue to overpay for ice, when in reality it should be the other way around, but as we know the smart ones already know this such as McClain.


I have never done 0 damage to any monster except where mana skin was involved. Do you, with light? Hell, I didn't with light or wind either.

0... wow. Never. I well just fine. Consistantly, constantly. :)

Don't listen to Chris' bullshit. It boils down to this:

Ice = consistancy. If you wish to be sure that you will have enough mana vs your power vs the well's life, ice is the way to go. Crits makes it neat, because you can even calculate a bit off, and still manage the kill.

Lightning, you may kill some wells in very few shots. Others you may not kill at all, after using the entirety of your mana, due to hitting nothing but low shots. For welling specifically? I don't really care, personally. I did just fine with wind, light, ice, and fire. Haven't tried earth yet.

Conclusion? Depends on your gear. :)

This post was edited by InsaneBobb on Feb 18 2010 09:56pm
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Feb 18 2010 09:56pm
Quote
Think swords > axe's for melee
think Light > Ice for caster

Charms can now hit for zero dmg, because of the monsters int reducing your overall dmg.
As your dmg is reduced by there int, it will creep closer to where a weak ice charm will not do any dmg to a high int mob, where a light still will, just proving the point light does more dmg in the same relationship sword>axe.

Ofc the higher int/dmg you have the more insignificant this figure is, but it still is existent and exists as less dmg when using ice over lighting.


Edit* until people realize this, they will continue to overpay for ice, when in reality it should be the other way around, but as we know the smart ones already know this such as McClain.


I dont think McClain knew monsters would be getting magical defense when he decided to get light charms some odd year ago.

Also could be wrong here, but if your charm isnt hitting 0 at anytime (in comparable EEs) the defensive undercut doesnt apply, bringing the two charms back on to par. So, in my opinion, in higher amounts of EE you should go with the consistent damage charms since the overkill factor is not an issue and the undercut thing your speaking of doesnt apply.

Link to undercut thing being calculated

http://forums.d2jsp.org/topic.php?t=31115563&f=272
Quote
* Wasted damage from weapon overkill (aplicable to charms also)

ok so you have an axe 5-6 and a sword 1-10
then the monster has some life, you don't care what it is unless it's 1-10 because any hits you do to it otherwise will bring it to 1-10 range eventually
so then it's in 1-10, heres a chart of what happens (here I needed it because it's easier to compute and you guys probably wouldn't trust me otherwise)
I'm not going to bother with the formatting because that would be insane
Quote
Code
your damage  \ moster life 1 2 3 4 5 6 7 8 9 10 total avg
1  1 2 2.1 2.21 2.331 2.4641 2.61051 2.771561 2.948717 3.143589
2  1 1 2 2.1 2.21 2.331 2.4641 2.61051 2.771561 2.948717
3  1 1 1 2 2.1 2.21 2.331 2.4641 2.61051 2.771561
4  1 1 1 1 2 2.1 2.21 2.331 2.4641 2.61051
5  1 1 1 1 1 2 2.1 2.21 2.331 2.4641
6  1 1 1 1 1 1 2 2.1 2.21 2.331
7  1 1 1 1 1 1 1 2 2.1 2.21
8  1 1 1 1 1 1 1 1 2 2.1
9  1 1 1 1 1 1 1 1 1 2
10  1 1 1 1 1 1 1 1 1 1
avg  1 1.1 1.21 1.331 1.4641 1.61051 1.771561 1.9487171 2.1435888 2.3579477 1.59374246
         
1 2 3 4 5 6 7 8 9 10 total avg
5  1 1 1 1 1 2 2 2 2 2
6  1 1 1 1 1 2 2 2 2 2
avg  1 1 1 1 1 2 2 2 2 2 1.5



so average of 1.5 hits for the axe, 1.59 for the sword
so what I gather from this, if you think you aren't going to be hitting many 0's if you had a sword, use an axe instead because they have a slight advantage with overkill


Just to elaborate my point a bit, 200 int, 200 EE lite charm 55 will have a minimum damage of 125.

Im fairly confident arena mobs and cata mobs wont have enough defense to negate that amount of damage, on the most part anyways.

This post was edited by arxyn on Feb 18 2010 10:07pm
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Feb 18 2010 10:18pm
Quote (arxyn @ Feb 18 2010 10:56pm)
I dont think McClain knew monsters would be getting magical defense when he decided to get light charms some odd year ago.

Also could be wrong here, but if your charm isnt hitting 0 at anytime (in comparable EEs) the defensive undercut doesnt apply, bringing the two charms back on to par.  So, in my opinion, in higher amounts of EE you should go with the consistent damage charms since the overkill factor is not an issue and the undercut thing your speaking of doesnt apply.

Link to undercut thing being calculated

http://forums.d2jsp.org/topic.php?t=31115563&f=272


Just to elaborate my point a bit, 200 int, 200 EE lite charm 55 will have a minimum damage of 125.

Im fairly confident arena mobs and cata mobs wont have enough defense to negate that amount of damage, on the most part anyways.


Weird cause ive had 250+ int with 225+ EE light, and i have hit for zero. Many times. Just proving int does have a negating factor enough for light to actually do more dmg.

And p.s. Bob its not b.s.


Im not saying it happends to often, but it does happen.


Quote (InsaneBobb @ Feb 18 2010 10:52pm)
I have never done 0 damage to any monster except where mana skin was involved. Do you, with light? Hell, I didn't with light or wind either.

0... wow. Never. I well just fine. Consistantly, constantly. :)

Don't listen to Chris' bullshit. It boils down to this:

Ice = consistancy. If you wish to be sure that you will have enough mana vs your power vs the well's life, ice is the way to go. Crits makes it neat, because you can even calculate a bit off, and still manage the kill.

Lightning, you may kill some wells in very few shots. Others you may not kill at all, after using the entirety of your mana, due to hitting nothing but low shots. For welling specifically? I don't really care, personally. I did just fine with wind, light, ice, and fire. Haven't tried earth yet.

Conclusion? Depends on your gear. :)


and dude if you hit a well mob 40 times to kill it, the average will average out, the odds of light hitting for 10% less dmg overall with 40 hits is probably 1 : 100.000, same as it has that chance to do 10% more dmg.

Aka if you roll 1 million dice, the total of all the dice wont be to far from 3.5 if ya catch my drift, you act like you have 100 mana the charm used 100 mana per cast. If you can kill it Ez with ice, you can kill it EZ with light, If its a hair puller, then it will be a hairpuller.

Quote (arxyn @ Feb 18 2010 11:24pm)
Iunno, Ill go ask some other guy with high EE lights because sometimes I borrow the guilds 166 EE sword and Ill hit very few 0 damages.  Im guessing... less then 1%, would just need to calculate whether that 1%, combined with undercut over weighs the benefits from the reduced overkills.

I might actually test this next climb, Ill use a 100 damage axe, 120 damage axe, 140 damage axe, 160 damage axe, and calculate how many % of those hits are 0s at levels 55 and 65 in arena.

We could settle this once and for all!



Yeah Ill agree, but the consistent charms also have an added benefit you need to take into consideration, you cant just take only want you want eh :)


not really cause they still fluctuate in dmg.

This post was edited by A_U_T_I_S_M on Feb 18 2010 10:29pm
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Feb 18 2010 10:24pm
Quote (A_U_T_I_S_M @ Feb 19 2010 04:18am)
Wierd cause ive had 250+ int with 225+ EE light, and i have hit for zero. Many times. Just proving int does have a negating factor enough for light to actually do more dmg.

And p.s. Bob its not b.s.


Iunno, Ill go ask some other guy with high EE lights because sometimes I borrow the guilds 166 EE sword and Ill hit very few 0 damages. Im guessing... less then 1%, would just need to calculate whether that 1%, combined with undercut over weighs the benefits from the reduced overkills.

I might actually test this next climb, Ill use a 100 damage axe, 120 damage axe, 140 damage axe, 160 damage axe, and calculate how many % of those hits are 0s at levels 55 and 65 in arena.

We could settle this once and for all!

Quote
Im not saying it happends to often, but it does happen.


Yeah Ill agree, but the consistent charms also have an added benefit you need to take into consideration, you cant just take only want you want eh :)

This post was edited by arxyn on Feb 18 2010 10:25pm
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Feb 18 2010 10:38pm
I think the fluctuating argument is invalid because in exactly the same thing you just told insanebob, the damage will average out at 100 if that axes average damage is 100.

Unless I'm misunderstanding what your trying to say, seems like a stupid thing to post right after what you just told insanebob.

If I take say... 2000 hits at level 55 and 2000 at 65 getting 10 hits per mob.

So 200 mobs x 10 hits @ 55 and 65

This post was edited by arxyn on Feb 18 2010 10:41pm
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Feb 18 2010 11:20pm
I had done these calculations before
consistent charms will be on average e-2.5 hits better per monster because of overkill
=0.218281828 hit advantage per monster with ice

so assuming ?10 hits per monster
the bonus lit gets from defense undercut would have to be a whole 2.2%
something I don't think you're going to achieve

This post was edited by J_B on Feb 18 2010 11:26pm
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Feb 18 2010 11:23pm
edit out

This post was edited by arxyn on Feb 18 2010 11:29pm
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Feb 18 2010 11:58pm
first page=helpful, other just something polish what i dont understant. can be closed, i pm someone of you if i need more help :D
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Feb 19 2010 12:51am
Quote (Svartermetalisk @ Feb 18 2010 08:23pm)
I like turtles

e: Oh sorry thought it was GC, I like Wind charms***


lmfuckingao

you are a cutie pie <3

i like lightning

that's what i'm using
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Feb 19 2010 02:43am
Quote (simppeli1 @ Feb 19 2010 06:58pm)
first page=helpful, other just something polish what i dont understant. can be closed, i pm someone of you if i need more help :D


No don't get this closed, it has good information posted in it.

You may have lost interest but meanwhile the great maths minds are working out something far more interesting.
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