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Sep 5 2006 06:45pm
wpw, good job, very helpful
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Sep 5 2006 11:46pm
Quote (Dexterity @ Wed, 6 Sep 2006, 00:56)
Were mod maximums changed?

Because in beta, maximum Enhanced Effect (you typo'd this BTW) was 240, and max Experience Gained was 24%. (As I recall from Paul personally posting these)

Just want to make sure you verified the values somewhere.


Section isnt complete yet as I said, doubt Paul wanna say all those infos tongue.gif, if u can get or know one of those max stats on prefix 100% correct, just pm me or post it here.
If Paul doesnt wants to reveal these infos, well gotta search ourselves wink.gif


Also thanks for everyone helping some at that section, str/dex/vit/int seems to be maxed at 50 instead.

Edit: hedonism, that dagger had 48 int, didnt receive anything about str.

This post was edited by ragnaroks on Sep 6 2006 12:00am
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Sep 5 2006 11:48pm
more than 50, i have a weapon with 51 str (i PMed you a while ago)
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Sep 5 2006 11:54pm
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Sep 6 2006 04:19am
Quote (ragnaroks @ Wed, Sep 6 2006, 01:46am)
Quote (Dexterity @ Wed, 6 Sep 2006, 00:56)
Were mod maximums changed?

Because in beta, maximum Enhanced Effect (you typo'd this BTW) was 240, and max Experience Gained was 24%. (As I recall from Paul personally posting these)

Just want to make sure you verified the values somewhere.


Section isnt complete yet as I said, doubt Paul wanna say all those infos tongue.gif, if u can get or know one of those max stats on prefix 100% correct, just pm me or post it here.
If Paul doesnt wants to reveal these infos, well gotta search ourselves wink.gif


Also thanks for everyone helping some at that section, str/dex/vit/int seems to be maxed at 50 instead.

Edit: hedonism, that dagger had 48 int, didnt receive anything about str.


You said you had posted "Max Stats I Ever Seen, Any Help Are Welcome!", which is why I was led to believe you had actually experienced these, and were not merely guessing...

Quote

1 = Magical
2 = Rare
3 = Mystical
4 = Angelic
5 = Mythical
6 = Arcane
7 = Legendary
8 = Godly
9 = Epic
10 = Relic
11 = Artifact
12 = Unique


Useful info to add to the above would be that the #s beside the prefix directly identify how many modifying stats the item possesses.

This post was edited by Dexterity on Sep 6 2006 04:20am
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Sep 6 2006 04:41am
Quote (Glory @ Wed, 6 Sep 2006, 07:54)


Indeed, 60 is maximum so far, will be updated in the next version smile.gif
Thanks again, still need info life/mana per round wink.gif
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Sep 6 2006 04:47am
Quote (ragnaroks @ Wed, Sep 6 2006, 10:41am)
Quote (Glory @ Wed, 6 Sep 2006, 07:54)


Indeed, 60 is maximum so far, will be updated in the next version smile.gif
Thanks again, still need info life/mana per round wink.gif


Whens the next version? I used this alot and id like the new one to come out happy.gif
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Sep 6 2006 05:08am
max stats

ive seen +59 dex

and +45 str i believe max is 60 ~
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Sep 6 2006 05:36am
Quote (Dexterity @ Wed, 6 Sep 2006, 12:19)
Quote (ragnaroks @ Wed, Sep 6 2006, 01:46am)
Quote (Dexterity @ Wed, 6 Sep 2006, 00:56)
Were mod maximums changed?

Because in beta, maximum Enhanced Effect (you typo'd this BTW) was 240, and max Experience Gained was 24%. (As I recall from Paul personally posting these)

Just want to make sure you verified the values somewhere.


Section isnt complete yet as I said, doubt Paul wanna say all those infos tongue.gif, if u can get or know one of those max stats on prefix 100% correct, just pm me or post it here.
If Paul doesnt wants to reveal these infos, well gotta search ourselves wink.gif


Also thanks for everyone helping some at that section, str/dex/vit/int seems to be maxed at 50 instead.

Edit: hedonism, that dagger had 48 int, didnt receive anything about str.


You said you had posted "Max Stats I Ever Seen, Any Help Are Welcome!", which is why I was led to believe you had actually experienced these, and were not merely guessing...

Quote

1 = Magical
2 = Rare
3 = Mystical
4 = Angelic
5 = Mythical
6 = Arcane
7 = Legendary
8 = Godly
9 = Epic
10 = Relic
11 = Artifact
12 = Unique


Useful info to add to the above would be that the #s beside the prefix directly identify how many modifying stats the item possesses.


I have seen the stats that I wrote, I was guesing the max, eg I seen an armor with 1117 life I gues its maxed 1200, same for the other ones.

I dont understand ur last part:
Quote
Useful info to add to the above would be that the #s beside the prefix directly identify how many modifying stats the item possesses.


An example please? smile.gif

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Sep 6 2006 02:39pm
? I mean exactly what I said.

Not only are the #s meaning the magic level - or "Item Magic Quality's", as you wrote it - the number defines how many stats the prefix adds.

I.e: 12 = Unique
A unique item has 12 stat modifiers.

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