Quote (przy @ Dec 16 2009 06:03pm)
Which goes to my point, if charm damage now does the damage shown, crit strike should not be a double standard.
Your charm should be hitting nearly 4000 damage on the highest hits.
I disagree
If Int increases damage it should not increase your ability to crit as well becuase that would be like having both str and dex in one for melee
I think it was about time the game got rebalanced
Quote (TwinTurbo @ Dec 16 2009 06:00pm)
we are talking about casters here... now buzz off!!
Sorry, must have missed the part where you still amp @ 1.5x and ignore all defense...
Quote (HoR_Rahl @ Dec 16 2009 06:05pm)
semantics, in the world of communication, we understand that it's up to 3x and not a 3x...everytime, no more, no less. What is being discussed, and is plain as can be, is that you can hit up to 3x+ with a melee critical. We aren't seeing that with casting.
Maybe becuase crits are calcuated with dexterity which very few casters have much of, base crit is 2x
This post was edited by DevilWithin17 on Dec 16 2009 06:06pm