d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher >
Poll > Donation Transfer Suggestion > For Serious Community Members Only
Prev12345Next
Closed New Topic New Poll
  Guests cannot view or vote in polls. Please register or login.
Member
Posts: 26,620
Joined: Jul 3 2006
Gold: 7,798.12
Nov 18 2009 08:04pm
Quote (Carpe_Diem @ Nov 17 2009 10:29pm)
This idea is incredible, Dion. Voted yes, of course. Maybe a few kinks that Paul would have to take upon himself to work out, but
otherwise very well thought out and constructed.


I agree. I tend to throw away "crappy" items that aren't useful for myself or that don't really sell on the MP.
I think this would help out new players and such...atleast they'd have the ablility to obtain "decent" items to start them off.

I could also help keep newcomers interested in the game. IMO, if somone starts LS and isn;t in a guild, or is very low on FG...they quit and lose interest.

Quote (rtcw14 @ Nov 18 2009 03:33pm)
I throw junk like that away, because no one wants it except new people who can't afford it. You have 20k, so buying gear isn't an issue for you, but 20fg might be a big deal to someone else. This isn't saying you must donate, it's for those that would like to. If you want to continue to selling for 80ee 55 charm for 20fg, so be it, I'd rather help the newer community. The vets are slowly finding new games to play and we need to jump start the newer players. We cry about not having people for our groups, but kick those using less than mediocre gear. Let's try supporting them rather than telling them to leave.

1 on 1 support can only go so far. Starter gear is what will make the difference. I started this game with nothing and hated it, Jeight gave me some of his unused crappy gear and it made a huge difference, it made me want to play, understand the mechanics, and find better gear to lower my climb time.


and yes, very well said!
I started with hardly any FG and at first kind of interest in the game.
Luckily my buddy DankeKong gave me some items he didn;t really use and loaned some out to me. That and a few friends gave me some FG to help out.

It helped!

This post was edited by Brainwashed on Nov 18 2009 08:08pm
Member
Posts: 9,783
Joined: Nov 29 2004
Gold: 3,027.19
Nov 18 2009 08:30pm
This would be great!
Id love to help out these new people, its just somethin that I think would be a great thing to do :)
Member
Posts: 14,525
Joined: Oct 17 2004
Gold: 5,914.18
Nov 18 2009 10:42pm
Quote ([fB] @ Nov 18 2009 12:29pm)
this would totally ruin the market for low end items.
you can already buy a lvl55 charm with ~80ee for less then 20fg, and lower level starter items are even cheaper. if items like that will be given to beginners for free they wont even sell for 10fg soon, and this will also lower the price for the items with ~100ee and so on...
the suggestion might help a few slashers, but it also takes away the possibility to sell average items you find (also from beginners in need of some fg). the vault fee is also something that is probably higher then the value of most of the items that are being transferred, so it wont pay off.
another problem is that it is somehow not possible to add a "not sellable" tag to the item id, at least paul said something like that when the idea of a "guild vault" came up.

if you want to help you should get in touch with some beginners and help them individually. then you can also watch their progress, help them if they have questions, and make sure your help isnt abused.
if you tell them what items to keep etc they will be able to afford good enough gear to be able to play without problems after 1-2 climbs


No, simply put, anyone can choose to use this system, but how many ACTTUALLY will?? Realistically only a few people imo, and thats not enough for the market to "be ruined"

If someone wants to sell the items cheap, they can because a new member may not WANT to pay a 100 fg for a vault, and instead just buy the item you put up.

As for mentoring newer slashers, people from around the world in different timezones play this game. To even think we'll have time to help them out with the level of engagement your thinking of is not realistic, but I do understand what your trying to say. Thanks for the feedback.

Quote
people use this to xfer between friends outside of the guild?

if so, i dont like it
No, that is why there will be restrictions on each stat of the item in place to keep them from being transferred. Thats the idea so people dont try to circumvent the MP.

Quote
See the thing is. Vault costs 100fg (+100 for transfers). So think about it, the people getting donated are already spending 200fg. If you have 200fg, why not just spend it on the mp in the first place?

I think this would just be a luxury add-on for people who want to transfer between guilds.
No, they would have to pay for the vault, but guild transfer fee has nothing to do with this. I mentioned implementing a one time monthly fee for the Donator of 50 fg to give to anyone IN A GUILD, so the donatee is only paying 100 fg for a vault which in the long run would benefit them. If they are in the guild, their friends could give items as well (thats where the guild fee would be applicable). Same deal though, noone has to use this system, only a few actually would. I guarantee that much.

Quote
This is a nice idea and the intention is great. You have looked at the initial way to proceed in this idea.
There are a few things that I think that have been stated incorrectly:

To Donate freely... is to give without any monetary (fg) compensation... this idea just states that both parties HAVE to use fg to get the so-called "Donated Item"
Now... for a comeback... there is mention that you can donate to that person MANY items over the 7 day xfer period which will in effect be cheaper than buying items
from the Market Place... and the return is higher... it is still not donating... Donator has to spend fg to give and the donatee has to BUY the items that are being donated (small fee of course)

On D2 I gave away a ton of items... no one paid a sent for it... I just made a game... dropped all items on the ground... left... boom: Donated

So... let us think of another way to donate to people on LS....

1. Create a Donation Thread (specifics to come from LS)
2. This is hard to explain in simple words... so follow the Q/A's below
... Q... I need a sword/armor/charm to start me out in each level... someone help me plz... just started
... A... I can help you ... I will put them on the MP for you to get... all you need to do is put your ID# into the "LOAN" section and you will see all the items

Reference to #2 above:
Everyone is issued this ID# number... it can be found in your profile... it is also your Vault #... this has already been tagged to each person... so... you have a "Loan To"
section in the "Market Place"... you put in the ID# and all the items that you want to "DONATE" to that person...

Now... in reference to giving to Paul... and to recycle this FG business... you might want to incorporate a DONORS fee ONLY... of 5fg to go to Paul...
This is only payable from the person DONATING items...

Do not get me wrong... I like the idea to donate... I do it myself... but for both parties to PAY for it... it is not donating at all...
Very good points, but the whole idea has alot of things that do need to be worked out indeed. Thats where everyones feedback would come in ofc. As for people paying to donate/be donated to, well if you think about guild transfer thats kind of the same thing imo. If you think about it, the reason I added the fees in is because for every time of suggestion thats actually added, there has been some sort of balance. I was trying to give a way this could happen, and give Paul a reason to actually implement it.
Member
Posts: 2,026
Joined: Sep 21 2007
Gold: 7,632.33
Nov 18 2009 10:48pm
not sure if the idea will work or not, could help out the new players

too bad there wasn't a way to create a guild only chamber for gear that is shared within a guild. (chamber access to all guildmates, all the time for a weekly fee) Many friends have to wait for others to sign on to get their gear back to slash and it's frustrating. They could put the gear in a guild chamber and members of the guild could grab the gear they need up to four items at a time, and return it back to the chamber when they are done with it, leaving a history of who took what item from the chamber so items could be tracked.
Member
Posts: 22,669
Joined: Mar 17 2008
Gold: 1,187.41
Nov 18 2009 11:01pm
Quote (Hylian_Queen @ Nov 19 2009 12:48am)
not sure if the idea will work or not,  could help out the new players

too bad there wasn't a way to create a guild only chamber for gear that is shared within a guild. (chamber access to all guildmates, all the time for a weekly fee) Many friends have to wait for others to sign on to get their gear back to slash and it's frustrating. They could  put the gear in a guild chamber and members of the guild could grab the gear they need up to four items at a time, and return it back to the chamber when they are done with it, leaving a history of who took what item from the chamber so items could be tracked.


we thought of this before but wut if you have new guild recruits etc who are not really 100% trusted in ur guild to have such access.

but further more dion wut do you think about wut i said abotu 3-4 posts up?>

This post was edited by GunslingerOfOld on Nov 18 2009 11:02pm
Member
Posts: 2,026
Joined: Sep 21 2007
Gold: 7,632.33
Nov 18 2009 11:05pm
Quote (GunslingerOfOld @ Nov 19 2009 01:01am)
we thought of this before but wut if you have new guild recruits etc who are not really 100% trusted in ur guild to have such access.

but further more dion wut do you think about wut i said  abotu 3-4 posts up?>


the leader of the guild could check which member has access to the chamber then in the edit member section screen., but it's just an idea and this thread is for Dion's idea not mine.

This post was edited by Hylian_Queen on Nov 18 2009 11:06pm
Member
Posts: 13,133
Joined: Aug 10 2008
Gold: 4.85
Nov 19 2009 12:02am
Quote (GunslingerOfOld @ Nov 18 2009 06:46pm)
i like the idea only i think i would be abused. i think would be better to let items be put on the mp for a price of 0 fg and they will be deleted after 24 hours. that way anyone can get them and it wouldnt clutter the mp becuase after the time limit items would be deleted rather than be removed.


People like us slash all the time, newer people seem to take breaks. How fun would it be if you finally got something useful and it poofed? Or are you saying it poofs from the marketplace and not the inventory?


This has a lot of potential, no matter what is released, there will be abuse, some people lack morals and values and will do whatever they must to obtain an extra FG. And @ those that might abuse? Take the donated gear and play in a catacomb group, pick up anything listed under Nara's glyphing thread and and make FG that way, there is nn to ruin it for the newbies.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Nov 19 2009 12:44am
Quote (HylianHero @ Nov 19 2009 04:42pm)
Very good points, but the whole idea has alot of things that do need to be worked out indeed. Thats where everyones feedback would come in ofc. As for people paying to donate/be donated to, well if you think about guild transfer thats kind of the same thing imo. If you think about it, the reason I added the fees in is because for every time of suggestion thats actually added, there has been some sort of balance. I was trying to give a way this could happen, and give Paul a reason to actually implement it.


Thank you for the response... and everything has been taken into account... so... the following is based on my personal preference.

1... there should not be a limit on the item that a person is willing to donate: "I want to donate 60EE Bronze sword... I am entitled too"
2... I will freely donate without it costing me any fg... a donation is freeling given... why should a 3rd party benefit from MY donation
3... IF... and only IF... I have to spend fg to donate to a person... THEN & only THEN... should I be entitled to give a certain amount to the 3rd party.

These above points need to be addressed AND put to a vote in the community... I understand that to incorporate this suggestion to better help those
that are new to the community needs some form of payment to the lord and master game designer and profiteer... the price should be LEFT to the
person that is ACTUALLY giving to the COMMUNITY... this giving IS and will ONLY be the improvement to this game... LET us look at this in another way:

If I can give FREELY... without paying fg to GIVE... the newcomer is in AWE of the generosity of OUR community... that this person will continue to play the game, will draw in more people to play the game, and this will add more new people to the game... making the community larger and stronger... and do you realise the outcome of this????????...... it will return more fg to the game designer than PAYING to GIVE someone that you want to give to for FREE...

By putting a VALUE on gifting to a person... and limiting the items that you want to gift a person... then all that is happening... is 1% fg return to Paul... because the vault idea is WAY too costly... doing it FREELY... without cost... the return will be 5x's the amount than your suggestion... how do I know this... because i know what I am talking about when it comes to making a return from giving....

Word of mouth is ONE (1) of the best ways to make money... especially if you get alot of customers that are willing to give it a go... get started.. make some fg... and try to MAKE more...

Anyway... this is only a suggestion... go and pay Paul all the amount of fg you want when donating to another to build up the community and progress... it will lose more than just giving a starting hand... and yes... there will be those that will take those good items that you gave them freely to sell off just to make some fg for something else... that is life... and guess what... ONLY the genuine will stay... and for this community... that is all we need... simple as that...

EDIT... srry went off on a bit of a tangent... as for GUILD... this is simple... by incorporating this.. you are able to DONATE without cost to either.. and the GUILD benefits more...



This post was edited by izParagonzi on Nov 19 2009 12:46am
Member
Posts: 14,525
Joined: Oct 17 2004
Gold: 5,914.18
Nov 19 2009 06:43am
Quote (GunslingerOfOld @ Nov 19 2009 12:01am)
we thought of this before but wut if you have new guild recruits etc who are not really 100% trusted in ur guild to have such access.

but further more dion wut do you think about wut i said abotu 3-4 posts up?>


To have the items be deleted is not a bad idea at all, one I definitely had not though up. The only reason I had put a "No Sale" tag was to keep newer players from hoarding donations and then just selling them, which is what it seems happens. If the vault system for donation is not used, then people trying to get the donations usually have them sniped if coordination isnt used, and we cant always be on to get the items to the person. This idea made that VERY convenient. Good idea, lets see what others think on it.

Quote
Thank you for the response... and everything has been taken into account... so... the following is based on my personal preference.

1... there should not be a limit on the item that a person is willing to donate: "I want to donate 60EE Bronze sword... I am entitled too"
2... I will freely donate without it costing me any fg... a donation is freeling given... why should a 3rd party benefit from MY donation
3... IF... and only IF... I have to spend fg to donate to a person... THEN & only THEN... should I be entitled to give a certain amount to the 3rd party.

These above points need to be addressed AND put to a vote in the community... I understand that to incorporate this suggestion to better help those
that are new to the community needs some form of payment to the lord and master game designer and profiteer... the price should be LEFT to the
person that is ACTUALLY giving to the COMMUNITY... this giving IS and will ONLY be the improvement to this game... LET us look at this in another way:

If I can give FREELY... without paying fg to GIVE... the newcomer is in AWE of the generosity of OUR community... that this person will continue to play the game, will draw in more people to play the game, and this will add more new people to the game... making the community larger and stronger... and do you realise the outcome of this????????...... it will return more fg to the game designer than PAYING to GIVE someone that you want to give to for FREE...

By putting a VALUE on gifting to a person... and limiting the items that you want to gift a person... then all that is happening... is 1% fg return to Paul... because the vault idea is WAY too costly... doing it FREELY... without cost... the return will be 5x's the amount than your suggestion... how do I know this... because i know what I am talking about when it comes to making a return from giving....

Word of mouth is ONE (1) of the best ways to make money... especially if you get alot of customers that are willing to give it a go... get started.. make some fg... and try to MAKE more...

Anyway... this is only a suggestion... go and pay Paul all the amount of fg you want when donating to another to build up the community and progress... it will lose more than just giving a starting hand... and yes... there will be those that will take those good items that you gave them freely to sell off just to make some fg for something else... that is life... and guess what... ONLY the genuine will stay... and for this community... that is all we need... simple as that...

EDIT... srry went off on a bit of a tangent... as for GUILD... this is simple... by incorporating this.. you are able to DONATE without cost to either.. and the GUILD benefits more...
Ok, np. I'll comment on each of your thoughts as best I can:

1)I agree there shouldn't be a limit to how much you donate, but like I said I was trying to assume what restrictions Paul might place to balance out this type of idea, I thought maybe too many items going everywhere might cause some server lag, but of course I didnt know if this was true or how much.

2)The donor fee was a result of thinking about how we have to pay fg for guild transfers. Lets face it, when you want something, theres always a cost of some sort. I saw this being a possible result of wanting to be generous. If your willing to help others in life, sometimes it does cost you. I know this is just a game, but think in terms of helping someone you meet in Real life. A guy is on the road, has nothing, is starving. You give him a ride somewhere, buy him some food. You have spent your own money to help him. Thats kind of the idea I was looking at. A bit dramatic, but theres the thought.

3)Not really sure i understand this. If by chance you are referring to the restrictions on what can be given (in terms of the stat restrictions I mentioned) this is to keep people from just abusing this idea and sending anything/everything to friends or other members without having to pay the Market Place Fee. Not sure if this is what you meant.

For your thoughts on having to pay to donate, I understand this idea is costly for the donatee, but if they are in a guild, they can get help to get a vault which offsets the high cost of 100 fg. In one month, they could receive a basic set of items that they can slash with, and find their own items to sell, which in turns would pay for what they spent on a vault. Someone who keeps dedicated to slashing, will find these items (Especially in arena). For us to pay a small fee, same deal. It doesnt take much to find 50 fg when your talking in terms of being able to donate for a month. I dont think about how much its going to cost me in this manner, but thats just me.

Hopefully I addressed all your concerns, this is suprising to me that this idea was even accepted thus far, I expected 90% No's compared to what Im seeing now.
Member
Posts: 13,172
Joined: Apr 19 2005
Gold: 8,929.55
Trader: Trusted
Nov 19 2009 07:17am
Quote (rtcw14 @ 18 Nov 2009 21:33)
I throw junk like that away, because no one wants it except new people who can't afford it. You have 20k, so buying gear isn't an issue for you, but 20fg might be a big deal to someone else. This isn't saying you must donate, it's for those that would like to. If you want to continue to selling for 80ee 55 charm for 20fg, so be it, I'd rather help the newer community. The vets are slowly finding new games to play and we need to jump start the newer players. We cry about not having people for our groups, but kick those using less than mediocre gear. Let's try supporting them rather than telling them to leave.

1 on 1 support can only go so far. Starter gear is what will make the difference. I started this game with nothing and hated it, Jeight gave me some of his unused crappy gear and it made a huge difference, it made me want to play, understand the mechanics, and find better gear to lower my climb time.


you dont understand that you dont help the community if you make certain items worthless. i might throw away a few things that others could use, and so do a lot of other "rich" people. but if we would also place them on mp, or even donate them for free, "poor" people wouldnt be able to sell the mediocre items they might find at all. and we all know that it can take ages until you find something thats worth a bit more, so many people rely on their 1-10fg sales.

it helps a lot more to tell beginners what they can sell, so they can make fg to get their own gear.
with this information for example: http://forums.d2jsp.org/topic.php?t=37296033&p=244014257
...you can easily make at least 50fg each climb.
then just lvl in catacombs to 65+ and do some treasure chest hunts (create group and engage --> walk around and hope for treasure chest --> if mobs spawn: run / if treasure comes: grab --> repeat) which gives also people who are not able to kill a single mob on their own the possibility to get gg items.
if you sell your gp too, you should be able to afford ~50ee items for every 10 levels on your second or third climb already.

people always worship items they "worked" for and found themselves much more then donated stuff. and if you get everything donated you will loose interest pretty fast, so that also doesnt help getting new players to the game.
Go Back To Ladder Slasher Topic List
Prev12345Next
Closed New Topic New Poll