Quote (RoX_OwnZ-YoU @ Mon, Aug 24 2009, 07:24pm)
you dont classify warlock as a PURE caster? or magician? theres 3 pure casters

i would easily

but i voted yes only because id like to see a new character, whether its the last one or a new feeder i dun care

Nice...
I was actually referring to the fact that both the Magician and Warlock can use Weapons... not just for
base attacking... but because they get the MODS from those items: HM/DEX/INT/Max Mana/Max Life etc
whereas the "Alchemist" can not use a weapon... so that is why I say the the Alchemist is a PURE caster.
Quote (Greapper @ Mon, Aug 24 2009, 07:52pm)
no charms

that eliminates a huge amount of str / dex from the char (many people use +50 dex / str charms...)
Just like the Alchemist... no Weapon meaning that they lose out on: INT/Dex/HM
This is where the "Weapon Specialist" is equal in terms of the "Alchemist"
Maybe different stat placement to help the Melee character:
Starting Stats:Stength:
75... Dexterity:
50... Intelligence: 5... Vitality:
45Quote (InsaneBobb @ Mon, Aug 24 2009, 08:13pm)
I see a couple things wrong with your post.
1. As far as maze is concerned, there's typically no such thing as
casting. Only healing, and melee. Casting is primarily for the solo player.
2. Having solo casted every single class other than alch (and guardian, since guardian can't cast), I can assure you that in no way, shape, or form, do ANY of the classes other than Mage, warlock, and (based upon it's stats) alch stand a chance in hell keeping up 1-71 solo casting compared to melee-arena.
3. It's all a question of mana. I like the idea of a "heavy caster", ie, a caster that can wear heavy armor. Similar to the guardian (a higher base int), except CAN use the kill charms.
Healing is a completely seperate discussion from casting. Healing is healing. Oh, and btw, YES, there is DEFINITELY a melee class that CANNOT cast. It's called GUARDIAN.
Again, no for me. If there're going to be more classes, they should be caster.
Edit: HH is a completely worthless caster killer. After 3 runs solo-casting on HH, I can assure you beyond any doubt what a piece of shit it is. It's not even a very effective healer, as the mana pops away too fast, and no matter WHAT you wear, your int simply isn't going to be very high. Unless you've actually PLAYED HH as a caster, I'd say you have no room to talk on that one. 
I am not really debating what you believe... that is not the point what-so-ever... I just have a different style
of making my character... I also believe that there is more than one way to make a character... based on what
items and fg funds are available to you at the time.
I concur with 99% of what you have pointed out... the 1% is based on individual style of gaming... which is me.
Yes... maybe a Heavy Armor Caster... but why another caster character...
They are the most overpowered characters in the game, and giving them the Heavy Armor
availability just makes them basically invulnerable...
What character class do 90% of gamers make to Well @ level 64 onwards...
a casterWhat character is always welcome in 90% of catacombs...
a caster (mostly healer of course)
What character can solo all the way to 71 with ease 99% of the time...
a casterAs for the HH comment... I concur that I have not reached that level of game yet... but... by the time
that I do... I am sure that I will have at least Rank 5-10 in both Lightning / Wild Heal... and hopefully
the items to contribute to his abilities.
Quote (zeebot9 @ Mon, Aug 24 2009, 09:01pm)
your description is def better then mine. i would really like to see a heavy wepon only char put in to the game.
It was your idea... I just added a text for the build and altered a little bit of the stats...
_______________
Very excellent contributions to the idea...
whether Yes or No... they are all great comments.
Keep it up... always looking for some feedback or possibly
ideas to improve on this suggestion... maybe another suggestion?
This post was edited by izParagonzi on Aug 24 2009 03:10am