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Feb 27 2009 10:46am
- /kick PLAYER now acts as a BAN on that player. They will not be able to rejoin your group until you remake the group.



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Feb 27 2009 10:46am
The stat value will still stay the same on all old items, just be capped per tier.

Does this mean tier I item has 1-10 mpk (in use) or will a tier I item with 40 mpk get 40 mpk when it reaches level 5?

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Feb 27 2009 10:46am
Quote (VampX @ Fri, 27 Feb 2009, 17:43)
omg awesome, pls remove my warn


no, you deserve it. silly spammer.


Regards, J.
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Feb 27 2009 10:46am
Awesome! ty paul these are great!
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Feb 27 2009 10:46am
Paul is teh sex.
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Feb 27 2009 10:46am
cool, like the level 71+ cata update and the update about extended mpk cap
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Feb 27 2009 10:46am
Quote (bcmcknight77 @ Fri, Feb 27 2009, 04:46pm)
Paul is teh sex.


vouch
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Feb 27 2009 10:46am
najs update biggrin.gif
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Feb 27 2009 10:47am
- Level 71 and higher characters can now join without level restriction any Maze Catacomb group created by a level 71 or higher character. Example, a level 71 can join a level 80 maze catacomb group, and vice versa.COO
COOL!!


More details about Mana/Life per Kill/Attack:
- The old caps are now removed, you can now stack multiple items (including glyphs) to far exceed the old cap. (Was a hard cap of 150 for LPK/MPK for instance)
- These items now have a chance to work in Maze Catacombs
- Tier restrictions are now enforced on all such items. This is subject to change, as I will be watching the balance of these stats ongoing, so the ranges could increase in the future. The stat value will still stay the same on all old items, just be capped per tier.


could some1 explain this to me in a way not o high´lvl english? or did i get it right? all Mana/Life per Kill/Attack, is just caped to the teir?

= teir 1 item = 1-10 lpk and so?

and this have a chance to happen in cata games?



Paul the updats look cool biggrin.gif
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Feb 27 2009 10:47am
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- Vault items are now sorted (withdraw page)


yeah baby, I love this
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