d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > Next Update
Prev1234
Add Reply New Topic New Poll
Member
Posts: 21,485
Joined: Jul 21 2005
Gold: 843.40
Feb 2 2026 08:44pm
Increase the spawn rate for Objectives. Or. Increase the maximum from 3 Activated to 5 from the Objectives list.

I am not Pro-Active to nerfs, that is your concept to cry about it. I disliked a lot of nerfs, however, some updates were good.

You are spouting of garbage, in this post and my previous posts in this thread, I have mentioned positive ideas for Updates that are NOT nerfs. All you are doing is spam crying... typical of you though... have fun to babble more.

Proof is in my threads, the top line of this post and my other two posts, you cry too much, as you said, 20 years later and you are still crying:


Yes, the proof is in your threads, the proof in in your posts, the proof is in your account. 90% of the existence of Rex on JSP has been bitching about "OMG! Group Whistle Climbs are too op!"

We know, Rex. That's why resetters end up being those who spend all their time on Discord playing drinking games and such while hanging out. That's why every nerf, such as mobs that stunlock you for 20 seconds or kill your ability stacks, or are completely immune to your casting element, or are immune to your stabby stab for 20 seconds wipe you out solo, while barely even being an annoyance in group.

The game is as Paul INTENDED it to be. It started as a solo game with a multiplayer market. The solo game was nerfed to shit, and every new update nerfs it further. LS is NOT what it was in 2006/2007. LS is now a party game.

If you prefer solo? Evidence suggests the game isn't about "catacombs" at all. The game is about skilling. Which would be why the Muting ladder is the most difficult ladder to get onto. Solo = Muting. Playing the RPG? Group whistle.

That's clearly what Paul has intended it to become. And every additional nerf? Simply reinforces the point.

You are FAR worse than anyone else on all of D2JSP when it comes to screaming in the wind. You can't even acknowledge reality.

EDIT: ^InsaneBobb oh, you didn't read, you said FUN right, well I posted I didn't like Static play in 2007, the game was boring and crap to me, however, 1.15 was good, had more things to do... damn, there was no things as Prof with the old crap & muting was just hoping you got the right mix mods to convert to the mods you wanted.

2007 LS wasn't fun for me, now you are crying because you want the old days back? Who is actually crying bud.


Nobody believes that you think the game is fun now. You have a grand total of 19 climbs in 13 months. You don't even count as a "casual player".

You talk a lot, barely play the game, and most of what you say is complaining about the INTENDED method of play while demanding nerfs that will only really impact your preferred method of play, making things worse... For YOU.

"Fun" is usually based around reward vs time. Climbs take longer but don't provide anything extra for the time spent? It's less fun. A solo explore climb takes 3-5 hours but the drops are absolute SHIT compared to what they were when solo arena climbs took an hour? Where's the fun?

It's a party game, Rex, and you're too stupid to see it. Sorry mate, that's what it is. But... Can't fix stupid, so I don't expect you to understand.

This post was edited by InsaneBobb on Feb 2 2026 09:06pm
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Feb 2 2026 09:20pm
Increase the Guild Transfer days from 7 to 10 days for the same Cost.
Increase the Marketplace 1-19.99 Forum gold from 25 to 30 Items.
Increase Wpn/Charm prof gain from 0-10 to 0-15 per Wave.

Yes, the proof is in your threads, the proof in in your posts, the proof is in your account. 90% of the existence of Rex on JSP has been bitching about "OMG! Group Whistle Climbs are too op!"

We know, Rex. That's why resetters end up being those who spend all their time on Discord playing drinking games and such while hanging out. That's why every nerf, such as mobs that stunlock you for 20 seconds kill your ability stacks wipe you out solo, while barely even being an annoyance in group.

The game is as Paul INTENDED it to be. It started as a solo game with a multiplayer market. The solo game was nerfed to shit, and every new update nerfs it further. LS is NOT what it was in 2006/2007. LS is now a party game.

If you prefer solo? Evidence suggests the game isn't about "catacombs" at all. The game is about skilling. Which would be why the Muting ladder is the most difficult ladder to get onto. Solo = Muting. Playing the RPG? Group whistle.

That's clearly what Paul has intended it to become. And every additional nerf? Simply reinforces the point.

You are FAR worse than anyone else on all of D2JSP when it comes to screaming in the wind. You can't even acknowledge reality.


Once again, all you did with your posts was bitch, but in that sense only target me for what? Whistle add? That wasn't around in the past, but you bring up 20 years ago this and that, still reflecting you cries at me.

Been there, done that with group runs and chatting with VOIP software with others, was total fun relaxing and listening to music and other things, I don't need to be a re-setter, not my way I like playing the game, that is not fun for me, so get over it already.

Different people play LS for different kinds of fun, if you don't like me for spouting how I like to play and bitch about one update that is not even 15 or 20 years old, get over it and stop dogging on me and my play style. I like a calm relaxing solo game instead of the "CLICK FASTER GRASSHOPPER" group runs because my actions show less because of connection & PC issues.

I like Pauls ideals and how it is intended, however as you stated yourself, less desirable for Solo, so how about you suggest something, I added another 3 more ideas above.

I have stayed on topic all this time while you spam rubbish as usual.
Member
Posts: 21,485
Joined: Jul 21 2005
Gold: 843.40
Feb 2 2026 09:31pm
Once again, all you did with your posts was bitch


Do you know where you are right now, Rex? Let's reassess what I have spoken about. First, where are we? Topic post:

For the more senior and professional players, do you look forward to updates? Is there anything that would bring more appeal to this niche title? I know a lot of players contend the game has gotten more challenging and less “fun.”

Any changes on the horizon that could swing that pendulum? I’m just a casual player (~2-3 years now), so am always interested to see how Ladder Slasher evolves.

Thanks in advance.


Now, more "senior players". I have been playing since November 2006. This topic is clearly INTENDED for players just like me. Second, the question is, do you look forward to updates?

My response:

Not interested in updates. Most of them just nerf the drops further while introducing monster abilities that do things like reset your ability stacks to effectively nerf the player directly as well.

Been some time since there was an update that introduced anything that added to the "fun" element of the game. Would prefer it remain as is rather than suffer yet more and more nerfs.


There is no whining or crying. My preferred method of play is solo explore. The aforementioned nerfs are DESIGNED to destroy solo explore, while having almost no impact on group whistle, which is NOT my preferred method of play.

Now, your first post (snipped for relevance):

I like "Monster Abilities" that remove player "Abilities" because we NEVER had abilities, that was an update and made the game so much easier to get to Master Quest, and people runs so fast as one hour group runs. This update was actually a balance issue, and the people that are crying about it, are those that want an easy run.

Think about when Abilities were never included, do you think you would play as often as you do now?

You could not increase character levels to join your group runs (having higher level characters in your group), players created the bridging system to pick up lower level players, give them the lead and drive so that group could MQ together, now that is community working with each other... now it is easier, however it has turned into starting @ level 1 to Master Quest in selected groups for 1.5 hour runs "Whistling" ... hey, they find fun in that, I don't and some others don't as well.

There are nerfs that were bad and people quit, but that is way in the past, the game is way easier, the drop rate was increased TWICE during updates.


Do you know what abilities meant to us when they were added? They made the game FASTER, and MORE REWARDING. They made the game MORE FUN.

When you attempt to falsely claim that you aren't begging for nerfs as opposed to asking for NEW ADDITIONS that make the game more fun, you simply look stupid.

I'm using this topic for exactly what it was intended: Giving the feedback that no, I, as one of the longest playing players still semi-actively playing, do NOT look forward to updates.

And the bottom line reason? Every new update further destroys the RPG aspect of the game, and further increases the "Party Game" aspect of the game. And honestly? Among Us is a better party game.

Maybe you should slow down and read to understand, rather than argue. Because you sound like a complete idiot.
Member
Posts: 79,411
Joined: Nov 7 2010
Gold: 0.00
Feb 2 2026 09:33pm
downdates only

let em know ^jimmyhoud


delete the server
Member
Posts: 3,718
Joined: Jan 4 2016
Gold: 1,203.78
Feb 2 2026 09:58pm
I appreciate all of the responses.

I see how passionate some of you are/were about the game, and it is really fascinating to read the decades-long history.
Member
Posts: 55,593
Joined: Jun 8 2007
Gold: 71,661.29
Feb 2 2026 10:48pm
I appreciate all of the responses.

I see how passionate some of you are/were about the game, and it is really fascinating to read the decades-long history.


:banana:
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Feb 3 2026 04:18pm
I appreciate all of the responses.

I see how passionate some of you are/were about the game, and it is really fascinating to read the decades-long history.


Thanks, I like InsaneBobbs chatter, he has his way to play and it is good to vent, as for myself I do the same thing, however, I don't like being targeted when he could have chosen a different way to sell his point... we don't play the game the same way. You will come to your own conclusions to play the way you want.

...

There is no whining or crying. My preferred method of play is solo explore. The aforementioned nerfs are DESIGNED to destroy solo explore, while having almost no impact on group whistle, which is NOT my preferred method of play.

Now, your first post (snipped for relevance) ..


I mentioned you crying right, then how come you used me as a platform in your second post to bitch and moan? That is crying

You left out your post using me as your Venting tool, hence my reply to that postl... how many times did you post my name in your second response: 3 times with a MASSIVE wall of insults without realizing I play the game MY way... not your way... are you a frigging dictator that can not comprehend that?

Have you got all your character in the top 20 Ranking table for 1 or more Weapon / Charm? I pointed out the way I play the game now, I deleted my SC Main character years ago that have multiple double digit rankings all over the board. And you call me a noob because I don't play that way now.

I am proud of having Kirby appear in the top 11 for HC Longswords, check out the rest of the heavy weapons, Paladin can use Battleaxes, I will be knocking on those doors a bit more, as well as Polearms. This is my way of playing the game, you are a noob compared to me and my way of playing.

Code
1 canEHdian 37.86 % Battleaxe 13 OP
2 StormVala 35.28 % Battleaxe 11 Silence
3 Atom 74.72 % Battleaxe 10 Oasis
4 Tempus 1.06 % Battleaxe 10 Oasis
5 iz5 43.43 % Battleaxe 7 •.(>^.^)>.•
6 Q0 7.06 % Battleaxe 7 Hueco Mundo
7 iZZi 0.73 % Battleaxe 7 •.(>^.^)>.•
8 izNaruto 58.55 % Battleaxe 6 •.(>^.^)>.•
9 Ed 52.6 % Battleaxe 6 Rainbow
10 Abba 98.48 % Battleaxe 5 •.(>^.^)>.•
11 iz2 88.1 % Battleaxe 5 •.(>^.^)>.•
12 iz6 16.83 % Battleaxe 5 •.(>^.^)>.•
13 SSRex 6.85 % Battleaxe 5 •.(>^.^)>.•
14 MudBlood2 89 % Battleaxe 4 OP
15 iz4 47.94 % Battleaxe 4 •.(>^.^)>.•
16 DDAwe 23.42 % Battleaxe 4 •.(>^.^)>.•
17 SSMarie 98.7 % Battleaxe 3 •.(>^.^)>.•
18 iz8 88.9 % Battleaxe 3 •.(>^.^)>.•
19 PureBlood 79.1 % Battleaxe 3 OP
20 HardCandy 73.72 % Battleaxe 3 Pumpkin World
21 SSHuntress 50.1 % Battleaxe 3 •.(>^.^)>.•


1 Diglett 14.96 % Polearm 9 Enhanced Effect
2 BuffyAnneSummers 43.42 % Polearm 6 Harley's Playhouse
3 SSHuntress 89.46 % Polearm 5 •.(>^.^)>.•
4 iz5 68.88 % Polearm 5 •.(>^.^)>.•
5 SSRex 65.34 % Polearm 4 •.(>^.^)>.•
6 SSPro 52.66 % Polearm 4 •.(>^.^)>.•
7 Cole 34.33 % Polearm 4 Diablo II
8 SirGlyphAlot 27.96 % Polearm 4 Silence
9 Abba 20.66 % Polearm 4 •.(>^.^)>.•
10 iz8 17.72 % Polearm 4 •.(>^.^)>.•
11 DDAwe 14.42 % Polearm 4 •.(>^.^)>.•
12 SSMarie 90.32 % Polearm 3 •.(>^.^)>.•
13 iz6 61.67 % Polearm 3 •.(>^.^)>.•
14 iz2 23.05 % Polearm 3 •.(>^.^)>.•
15 DUGTRIO 86.86 % Polearm 2 Enhanced Effect
16 iz4 85.06 % Polearm 2 •.(>^.^)>.•
17 GoTheavyGear 57.06 % Polearm 2 GoT-Guild
18 GoTaFiGhTaAaAa 46.2 % Polearm 2 GoT-Guild
19 izNaruto 45.06 % Polearm 2 •.(>^.^)>.•
20 McShasta 40.3 % Polearm 2 Free Hugs



There was PVP. Multiple times. Game had PVP at the start even. In fact, you could bet fg on duels. I made thousands low level dueling. Then again, back then, a solo climb was still possible in around 45 minutes to an hour with decent enough gear.

Paul intentionally made solo slow, shitty, and 1000x more difficult and 1/1000th as rewarding, and removed pvp, to try to force players into team play.

Now you have absolute geniuses like Rex talking about how "nerfs are good" because he thinks team play is "too op!" What his bourbon-addled brain fails to comprehend is that every nerf impacts solo play FAR more severely than group. Want to save up that powershot stack or salvation stack for when you hit the 3 wave EP at level 75 on your robe-locked monk/ninja/warlock/alchemist? Too fucking bad, every other mob wave you spawn kills your stacks. Doesn't even impact group play, at least with offensive skills. Tank takes most of the stack-killer hits, and in group play, multistrike and such is best to spam off at 10-30% anyway. NN for one person to try to go overkill on a wave. WAY faster and more effective for entire group to simply toss their skills at low stacks at every single wave with 5+ mobs.

But, Rex is still a noob, never experienced the original game, and has no friends, so doesn't understand just how badly every negative thing that he begs for (nerfs) effect him more than literally every other player in the game.

Edit: One last thing about the absolute genius talking about his love for nerfs and how the game is "too easy": https://forums.d2jsp.org/user.php?c=3&i=234344

Notice how he doesn't focus one character to unlock monk+ classes? He hates all over group play, claims the game is "too easy", then intentionally stays on heavy armor classes. Too easy? If he finds things easy, it's because he intentionally only plays the easiest classes and ONLY the easiest classes because he's shit at the game, and will never be anything else.

I've made Warlock completely solo since soloing was nerfed to shit. I've made HH multiple times and Alchemist as well via group play since soloing was nerfed to shit. I play the game to experience all the classes, both group and solo (though I dedicate the most time to solo). The same as most players. Rex wallows in the first three class tiers because he's simply so bad at the game that he can't manage to get beyond easy mode. And because he's so bad he won't dare monk? He wants Paul to screw your game experience over too.

Don't buy into the bullshit. Rex is just a bitter forever-noob who wants to see the game crash and burn, because he's so bad at it, that's the only way he'll have a chance to make anything more of himself than some ancient-ass alcoholic that spends 90x the time ranting about retarded and nonsensical bullshit than actually playing or even understanding the game, let alone getting good at it. AKA, "I can't beat them, so let's beg for nerfs that bring everyone down to my shabby, worthless level. Can't beat them competitively? Demand the dev make them suck no matter what they do or how much time and forum gold they invest, so that I don't feel like such shit."


This post was edited by izParagonzi on Feb 3 2026 04:22pm
Member
Posts: 5,047
Joined: Feb 4 2008
Gold: 1,462.08
Feb 3 2026 04:36pm
Are you me and JonWon in a shared dream together? :lol:


Indeed we are.



Lets fill out the rest of the rooster and come up with alternate senarios.

I have some proposals in no particular order:

1) Climb to level XXX. I have many potions stacked up that cant be used for much else now that XP is no longer lost on death. Just keep pushing til we are not able to gain XP?

2) I think we each have a few maps stashed away waiting for the right event and party. Lets hash out what those events would look like and how we should be prepared.

3) Classic as much Magic Luck as we can cram exploration.

4) All welling climb (much more annoying now that wells poof, but a helper outside the party farming wells would make it more seamless) We each come prepared with vault loads of whites & well our way to 71. Impractical but I'd still do it for the novelty. Not sure which is the greater challenge here dealing with all the goodies dropped or just hoarding all those XIV whites. I suppose much like the first suggestion this does not have to be done a single sitting.

This post was edited by HoneyBadger on Feb 3 2026 04:53pm
Go Back To Ladder Slasher Topic List
Prev1234
Add Reply New Topic New Poll