Quote (Plaguefear @ 15 Feb 2024 15:18)
Just like a map ctrl click and it's used.
After posting about this suggestion, I also had the same issue with my suggestion about Utility Belt. Now with a bit more tweaking on to the Inventory Window (in game), they could add in an "Accessory" section between Equipment & Item, or just add it below the Item section, this way, your suggestion could evolve, thus no need for it to have Durability, it could be an Accessory Equipment usable each time.
Here is an example:Angelic tintitanium boots
Level Req: 50
+11 Steps to Ignore Monster Spawn (explored tiles/squares)
or with 100% Enhanced EffectMythical tintitanium boots
Level Req: 50
100% Enhanced Effect
+22 Steps to Ignore Monster Spawn (explored tiles/squares)
No other Modifiers can spawn on the boots, also, once you have reached the maximum number of steps on explored tiles, the next step will have monsters spawn and reset after you have killed that wave.
Note: just an idea expanding your idea a bit more, this would also help with adding in other items like Rings &/or Amulets with different effect... let us say you get a Ring of Grappling, what this does is STOP you/party from falling into any and all Trap Doors (may have a number of uses but whatever) even from an Emblem.