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Jul 19 2018 09:02am
I've looked at the stats, none of you have even tried those abilities, so you're crying about something you've never tried to make a build around in the past year or so when various abilities were buffed.

Stop spamming my topic about this.
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Jul 19 2018 09:19am
Quote (njaguar @ Jul 19 2018 06:39am)
I have a great idea, let's just make every ability hit all the monsters, maybe even 15 or 16 times in one go! :rolleyes: Quit crying and spamming my topic.

Back on topic:
All mob abilities done and tested.



I like this idea!!! I also want every monster I kill to drop Angelic and better items with maxed ee :thumbsup:

This post was edited by CARTRACK on Jul 19 2018 09:19am
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Jul 19 2018 09:27am
Quote (njaguar @ Jul 19 2018 06:49am)
"I don't play hybrid builds, therefore it makes no logical sense".

Got it. You all want 1 or 2 cookie-cutter builds enforced on everyone. It's not happening.



Actually, in my opinion, right now most characters are cookie cutter builds! Especially since most characters use ee items and all the other stats are just extra icing on the cake! So far I have never seen a melee warlock/sorceress or a casting barbarian. It would make the builds more interesting and different play styles, in my opinion
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Jul 19 2018 09:48am
Quote (CARTRACK @ Jul 19 2018 11:27am)
Actually, in my opinion, right now most characters are cookie cutter builds! Especially since most characters use ee items and all the other stats are just extra icing on the cake! So far I have never seen a melee warlock/sorceress or a casting barbarian. It would make the builds more interesting and different play styles, in my opinion



Looking forward to your casting barb in climbs
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Jul 19 2018 09:49am
Char states confirmed working. Using fish, comfreys, glyphs works now.
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Jul 19 2018 09:55am
Quote (njaguar @ Jul 19 2018 11:49am)
Char states confirmed working. Using fish, comfreys, glyphs works now.



Nom mom nom
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Jul 19 2018 10:07am
[QUOTE CARTRACK ]So far I have never seen a melee warlock[/QUOTE]

I will be happy to demonstrate this, once I get to that level
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Jul 19 2018 10:08am
Quote (Paparick @ Jul 19 2018 08:07am)
[QUOTE CARTRACK ]So far I have never seen a melee warlock


I will be happy to demonstrate this, once I get to that level[/QUOTE]


Challenge accepted =)
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Jul 19 2018 10:20am
Njaguar - You seem to be doing this really fast. Just out of curiosity from someone trying to learn programming, in comparison, how long did it take to code everything in the first place? 5 times as long? 10 times? 20?
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Jul 19 2018 10:29am
Quote (njaguar @ 19 Jul 2018 14:22)
- I already rejected the transmuting change. It's not happening.
- Abilities mechanics are not changing. I may buff a few of them a bit more, but there will be no underlying changes to the base functionality of them.

Char/mob states should be done. Only tested the mob side. About half the mob abilities are done and tested. Keep running into unexpected bugs that shouldn't be happening, so it's taking a bit longer to get these sections done.


what do you mean by the muting change? the instant reroll for everyone?
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