To be fair the game is fine.. or to put it in other words it can't get much better than what it is atm. For a game that has an active player base of ~200 people on both cores and not more than 1k total, it's been updated relatively often recently, for good and for bad
Some new content would be nice, but maybe it's not that easy to add, I have no clue.

The skilling changes are probably the best, muting and glyphing are so much easier to rank up now, even fishing with the fishing rod change. In general monsters are tougher and drop better items according to how hard they were to kill so that's good too
The only thing that's really lacking is climbing solo imo. It takes too long compared to a group climb, it's not very rewarding in terms of drops because you get so many more items in a group, while also killing monsters so much faster. All of the "exciting" quests like mm/ee/nmnm etc can only spawn in a group and group exploring/climbing is already way less boring than climbing solo to begin with.
It can't be a coincidence, Paul doesn't want people soloing too much, which I don't like. Death farming was always dumb to me, that's not how the game should work imo, but normal solo is too boring,
I don't have a good solution to this. Either add a bunch of quests that can only spawn in a 1 man climb (and somehow are exciting) or massively boost the exp gain in a solo climb. I don't know why climbing to MQ solo should be 4 times slower than doing it in a group, if anything in most games I've played playing in a group is actually slower because the monsters are so much harder to kill.