Quote (Meridius @ 24 Nov 2019 12:40)
No
It is already really easy to solo to 81/83 even with explore
If it is too hard for you with that gear you are doing it wrong
Next time you could try using a 55 map to get at least 81 without any bad mobs like immunes or stunners and lastly you can always whistle the last 2-3 levels
You can also try to use better abilities for the solo run like double strike and salvation
At least it seems like I'm not the only one doing it wrong, because other people seem to agree that it's way too hard to have up to 3 stunners hitting you with 700+ each, and even 280ee heals don't outheal that amount of damage if you only attack every other / third turn, let alone dealing damage, and the fewest people even having such gear (up to non existence on HC).
Quote (Cheeya @ 24 Nov 2019 04:38)
Why are cartrack’s useless posts almost half of the replies to the thread? This is the same noob posting a 5ee/1int lvl 5 dagger to the fail thread.
1000/50000 fun yo bribe mods to perm mute cartrack.
Still voted no.
1-71 easy mode = 2 reg or 1 ep
71+ easy mode = 3 reg or 1 ep
Reg mobs are not the problem. In fact i wish 71+ spawned 2 eps max.
I might have saw the merit in this thread if it had been made during the monster diff + base monster diff event. We are currently part of an event that has no Effect on monster strength. The double difficulty event was beyond overkill but the regular difficulty is just fine. I dislike the extra levels but easy mode should be removed completely before it gets extended. If you wanna extend something extend skilling or jub.
Id like a video of you playing at 80+. I tried, I really tried, but spending time regenning every other wave, or even having to *flee* because handling 3 mobs with 11k life and tank gear really can't be the solution.