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Feb 26 2019 07:31am
Quote (InsaneBobb @ 26 Feb 2019 07:16)
I'm going to respond to this not with an answer, merely quote myself. Not because I love seeing my own words (which I clearly do) but because it's relevant:



I think, in all the rush to try to "balance" things so that nothing is excessively OP or easy to farm or whatever else [insert rant of choice here], a significant element has been forgotten. The reason why we play the game in the first place. Just saying, and take it with a ten ton grain of salt even.


I definitely agree with this. The way the game has developed also underlines one of the biggest reasons WHY we keep getting shitty updates... Paul doesnt even play his own game so he can understand the degree to which he is breaking the game. I have trouble believing anyone who actually plays would have had the idea to extend MQ well passed the original mark without balancing the difficulty of the monsters spawned there... The 71+ levels were never meant to be required. Those high levels were only even implemented for players who enjoyed an optional challenge.
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Feb 26 2019 07:35am
Quote (Cheeya @ Feb 26 2019 06:31am)
I definitely agree with this. The way the game has developed also underlines one of the biggest reasons WHY we keep getting shitty updates... Paul doesnt even play his own game so he can understand the degree to which he is breaking the game. I have trouble believing anyone who actually plays would have had the idea to extend MQ well passed the original mark without balancing the difficulty of the monsters spawned there... The 71+ levels were never meant to be required. Those high levels were only even implemented for players who enjoyed an optional challenge.


To play devils advocate: I have found a minimum of 2 decent drops (100+ ee or the stat equivilant) every solo climb I've run since returning to the game. It HAS gotten better. I simply fail to understand how exactly these strange mob skills can so overpower.

I don't know. I don't really ask much. Merely that it be fun. When I end up out of shrinables when I'm actively vaulting them, and it's not the sneakys or whatever, but these halfassed white mobs...

Well, that's where I'm at. Not a fun time, but still will play. Just going to avoid the whole "casting" thing. Because OP? No. Unbalanced and UP. :)
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Feb 26 2019 07:58am
Quote (InsaneBobb @ 26 Feb 2019 07:35)
To play devils advocate: I have found a minimum of 2 decent drops (100+ ee or the stat equivilant) every solo climb I've run since returning to the game. It HAS gotten better. I simply fail to understand how exactly these strange mob skills can so overpower.

I don't know. I don't really ask much. Merely that it be fun. When I end up out of shrinables when I'm actively vaulting them, and it's not the sneakys or whatever, but these halfassed white mobs...

Well, that's where I'm at. Not a fun time, but still will play. Just going to avoid the whole "casting" thing. Because OP? No. Unbalanced and UP. :)


I fully agree with everything in this post!

The transition from HC HH to alchy is going to be brutal :( The class is already trash and groups are intermittent at best. Solo seems like it would be torturous to go up to 85..

All in all HH has been my favorite solo class because melee is always such a smooth climb.
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Feb 26 2019 08:30am
Quote (TTim @ Feb 27 2019 01:30am)
Why do we have to see izParagonzi´s wall of text thread after thread

You forgot this one bro


:rofl: mao imagine see'ing a monster ability "Wall of Text [18,000 random characters appear on screen or Chat logs if open]
But then again, my wall of text doesn't affect game play.

Quote (TTim @ Feb 27 2019 03:34am)
this one was actually funny, you are improving yourself, happy to see that..

but you are wrong tho, spamming d2jsp is kinda part of the game, so you are indeed affecting the overall game experience ^^


Incorrect chap, I am not spamming D2jsp because there are different forum sections referring to other related games, or TV, movies, manga, computers etc.

Ladder Slasher the game is the game, Ladder Slasher forum is Ladder slasher forum, and my posts in forums only affect those that read it... like you, you're so hurt from the past threads where you made yourself look so tiny and insignificant, you keep trying to get one over me... but... as always... you fail with what you think are comebacks.

I honestly haven't had so much fun in ages, at least you aren't so hurt like one other that use to post in D2, PoE, Movies when I posted trades or commenting about interesting shows, but, you are nearly there... I will just have to leave the bait out a bit more and re hook it when you post next.

Quote (InsaneBobb @ Feb 27 2019 01:33am)
Oddly, in spite of the overuse of words, I find myself nodding in complete agreement.

Yet I keep mentioning gear switches based on hotkey in this topic. And that's the solution, isn't it? Your switchable gearsets? We'd naturally assume that skill buildups would go away when you switch, just like when you switch gear any time. But how can you make multiple gearsets/kill modes a necessary thing in the course of a solo run and then not support a system where you can have them equipped and ready to go at the switch of a button? "Workarounds" aren't really a solution. Given that the ability to simply play how you want to play is NOT an intended feature of the game, if you are being FORCED to play an alternative way pending the scenario, why not have an easy system implemented to support alternative builds without having to risk valuable gear getting shrined by mistake?


So basically like D2 as you stated when you press W to switch to other gear. Of course a different button choice and hopefully a different armor.

This post was edited by izParagonzi on Feb 26 2019 08:49am
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Feb 26 2019 08:34am
Quote (izParagonzi @ 26 Feb 2019 15:30)
:rofl: mao imagine see'ing a monster ability "Wall of Text [18,000 random characters appear on screen or Chat logs if open]
But then again, my wall of text doesn't affect game play.




this one was actually funny, you are improving yourself, happy to see that..

but you are wrong tho, spamming d2jsp is kinda part of the game, so you are indeed affecting the overall game experience ^^
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Feb 26 2019 08:36am
Quote (izParagonzi @ Feb 26 2019 07:30am)
:rofl: mao imagine see'ing a monster ability "Wall of Text [18,000 random characters appear on screen or Chat logs if open]
But then again, my wall of text doesn't affect game play.



So basically like D2 as you stated when you press W to switch to other gear. Of course a different button choice and hopefully a different armor.


Rex, you're a decent feller. And honestly, without you, this community would be very much less. No matter how much any of us give you shit dude, we can't not have you around. You honestly try to help. Both with new and old. Don't lose sight of what you are, aye?

And yes. In a nutshell, the gearswitch idea is exactly as you describe it. Nothing more or less.
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Feb 26 2019 08:40am
Quote (InsaneBobb @ 26 Feb 2019 08:36)
Rex, you're a decent feller. And honestly, without you, this community would be very much less. No matter how much any of us give you shit dude, we can't not have you around. You honestly try to help. Both with new and old. Don't lose sight of what you are, aye?

And yes. In a nutshell, the gearswitch idea is exactly as you describe it. Nothing more or less.



Few people have the level of understanding Rex has of this game. He has definitely put in the man hours to statistically test damn near everything in the game to at least some degree. I don’t think most of the community that remains actually understands just how much he’s done for the community in that regard. I
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Feb 26 2019 08:54am
And then you melee and run into the melee immune
Q fucking Q
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Feb 26 2019 11:46am
Like you've already figured out, I basically 1-shot the one elemental immune type on sight in solo. In rare cases, I will fail to 1-shot it, and then I'll just wait for an opportunity to deal damage to it again--as soon as I see damage dealt, I'll immediately burn a charged cast to finish it before it can start to heal from elemental damage again. If it's an EP or extra-strong type (or if I'm at lvl 110+, I'll just go ahead and pull my 2nd element charm out of my vault (it's not a crazy charm, just a 165 ee MQ for scenarios like this) and burn it down normally, then throw that spare charm back in vault and carry on. Sure, you can also use an EE weapon and melee it down, but it'll be a lot less effective on most casters due to stats... if that's more fun for you though, sure go ahead. As mclarke stated, casters are already quite overpowered compared to melee even in solo play. If you have to get a bit more creative to take out elemental immunes, just put that extra intelligence to work ;) And if it's too hard to off-class cast for fun to the point where you're not having fun anymore, maybe stick to melee on classes that were designed to be better at melee :P
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Feb 26 2019 11:56am
Quote (BWConformity @ 26 Feb 2019 11:46)
Like you've already figured out, I basically 1-shot the one elemental immune type on sight in solo. In rare cases, I will fail to 1-shot it, and then I'll just wait for an opportunity to deal damage to it again--as soon as I see damage dealt, I'll immediately burn a charged cast to finish it before it can start to heal from elemental damage again. If it's an EP or extra-strong type (or if I'm at lvl 110+, I'll just go ahead and pull my 2nd element charm out of my vault (it's not a crazy charm, just a 165 ee MQ for scenarios like this) and burn it down normally, then throw that spare charm back in vault and carry on. Sure, you can also use an EE weapon and melee it down, but it'll be a lot less effective on most casters due to stats... if that's more fun for you though, sure go ahead. As mclarke stated, casters are already quite overpowered compared to melee even in solo play. If you have to get a bit more creative to take out elemental immunes, just put that extra intelligence to work ;) And if it's too hard to off-class cast for fun to the point where you're not having fun anymore, maybe stick to melee on classes that were designed to be better at melee :P


I follow the same sort of strategy 1-35 as you first stated. Then 35+ I have a set of ice/winds just in case an EP is immune to fire. Regular mobs Im too lazy to swap to another element though since it only takes 1-2 regular casts. Overall it would take more time to vault and swap normally.

I think the main take away here is if offcaster classes that specifically waste one of three abilities giving us garbage hybrid skills that nobody uses, then it should at least be viable to actually PLAY offcaster at a reasonable rate/efficiency if using good gear. Maybe not be the same speed as melee but we all know the difference in speed for melee vs caster monks... Its not even close. Either offcasting needs to receive some balancing or those useless skills that cant be incorporated in real builds should be removed/changed to better reflect the way this game is played.

Back in arena atleast off casting made some sense...
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