well there were for sure some changes that killed some gear or made it worthless.. and even some that i cant really understand cause they didnt make much sense (like heal mastery nerf).. also the exp gear got pretty bad.. but the exp change was kinda going hand in hand with the game opening that let higher lvl ranges play together to make it easier to find groups.. also the whistle was a great addition (that many guys wanted in a similar way) that made soloing much more like the old arena with just spawning monsters with 1 button.. (i would like a monster chain counter and a little bit more exp + drops on whistle and i would be really happy with soloing.. (and please remove the stupid monster immunities and just make them take 1/4th or 1/5th of the dmg instead of being immune or even healed)
there are still people waiting in 3 men groups for hours at lvl 1 to safe 30-60 mins of the climb

here i would like to have the exp increase on smaller groups even a bit more than it is.. so it would be better to just go with smaller groups or soloing.
the market increased a lot and is better than is has been in the last 3-5 years for sure.. so if there would be something like making wellables sellable and increasing the well difficulty + rewards a bit.. this could even increase the market more imo and bring more players to the game.. so lets hope for a few more changes in the future..
btw i think that paul can change things without making a server restart.. and if you watched the drops lately.. i am pretty sure that he increased the drop rate allready a fair bit (2x 200+ lvl 50s and 1x 190ee lvl 35 with a small player base should proof that)
i still enjoy the game.. not 10 hours a day but for a few climbs a week and i am sure some others do as well..
This post was edited by ahs_darkhunter on May 11 2017 04:50pm