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Poll > Remove The 20% Cap On Enhanced Effect Etc
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Aug 19 2014 04:56am
Lol
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Aug 19 2014 05:15am
Quote (PowerTripped @ Aug 19 2014 11:56pm)
Lol


I agree... if you are going to cap EE... then you might as well cap Extra Equipment Slots.
TierI = cap of 3.

Oh wait, will that be unfair for the unspawnables tierI's that have like 9 equipment slots?

Not really... if you have a cap of 20% EE... then why not implement EES cap?
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Aug 19 2014 05:29am
Quote (izParagonzi @ Aug 19 2014 06:43am)
Everything you have posted actually relates to this post, BUT... you chose not to look outside of the square.

Let me put it simply for you... for you or others to find a 270% ee level 55 item, it is basically non existant... SO... why fvck up yours' or any other persons Ranking [skill]?

Low level or NOT... once you put in the time and effort to skill up ranks, why... should that be nerfed [neglecting your time and effort to skill it above xxx]???

Let me take if from low levels, let me take it from drops in a full group, and let me include the fact that every character has a +10 ML and we will take 4 characters being Warlock and tanker is a Headhunter... and on top of this we make them all guild members in a guild run only... even though the suggested party may have a 15-35 ML increase in the run, they are likely to find something useful about 2% of the time... etc. [anyway... the game mech will not make better drops... everything that does drop good drops have been removed]

X% dmg return... we all know that a peron got banned for X amount of days because he/she did this constantly knowing it gave better drops including more white drops.
Flower ability run... we know this got nerfed within 2-3 months after abilities was executed.
Farming Ambush... we know this has been changed to crap drops and whites are just as bad
NMNM ... this again has been nerfed in drops because whites are so superior when you finally come across a well.
Well.... this has been placed into catacombs [randomly] to reduce the amount of profs / items you can get from it.

Note: none of the examples related to other nerfs that people have quit gaming over.

Anyway... as for topic... if you remove the MINISCULE 20% cap... you might actually make the game more versatile for those that have spent time in obtaining Profs during their time gaming.
It won't change their minds in returning to the game... but, it may make new gamers want to play more... this is just an assumption on my behalf.


Ok Sorry that your box is not a box at all. ive found multiple 200+ ee items in this game. a cap @20% ALLOWS MORE VERSATILITY because it allows you to retain MAX damage and REDUCE your items EE and pick up extra adds on the item in place of the ee lost. Having a 150 ee tier 3 is not going to make new players play more. YOU dont even have ANY 20+ profs. Idc about a character you deleted. What you have is ALL that is relevant. For a new player this feature wouldnt be relevant for well over a year if not 2+ your ENTIRE suggestion is shit NO argument you make will change that.


With that being said the cap is a BALANCING issue for players like godo and dion mclain etc. cannot simply keep walking away without ever finding or upgrading their gear.
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Aug 19 2014 05:46am
Quote (SmokeyMcPot1990 @ Aug 20 2014 12:29am)
Ok Sorry that your box is not a box at all. ive found multiple 200+ ee items in this game. a cap @20% ALLOWS MORE VERSATILITY because it allows you to retain MAX damage and REDUCE your items EE and pick up extra adds on the item in place of the ee lost. Having a 150 ee tier 3 is not going to make new players play more. YOU dont even have ANY 20+ profs. Idc about a character you deleted. What you have is ALL that is relevant. For a new player this feature wouldnt be relevant for well over a year if not 2+ your ENTIRE suggestion is shit NO argument you make will change that.


With that being said the cap is a BALANCING issue for players like godo and dion mclain etc. cannot simply keep walking away without ever finding or upgrading their gear.


Lucky you... does that mean that every other gamer gets a +200% ee item? I have been playing this game for approx 4-5 years and not a single 200ee item.
As for the cap of 20% and the time a person takes to obtain it [SC or HC], should they be penalised for it? I don't think so, and many others beleive this to be true.

To be honest SmokeyXXPOT blah... you only like to argue with me... it does not matter whether it makes sense at all... you see a post I make and you just want to trash it,
hey... go for it... you can trash any post I make... shit... not one of my suggestions over the last XX years has your approval... and the reason why this has come about, is
because I trashed you and proved you to be incompetent... so keep on posting the incompetent responses without giving some useful advice... SO fvcking what... you found
X amount of 200% ee items on SC... does that mean that everyone here that has played the game LONGER than you and still playing it has found those item??? NO... so how
about you stfu and wank yourself in the mirror like the 15 year old you are spouting crap to TRY and prove a point that is irrelavent to this thread.

Look... basically... stop talking shit in the mirror and giving yourself a hardon... it does not matter in the E-peen world that YOU THINK you have this and that.
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Aug 19 2014 06:14am
be4 u start suggesting that things get rank 20++ first
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Aug 19 2014 06:35am
Quote (FDSupRa @ Aug 20 2014 01:14am)
be4 u start suggesting that things get rank 20++ first


I won't consider a rank 20 when starting out... dang... I am like level 52 in a solo game... I confront an EP... and all my
response is... oh... a monster that is going to take me a little longer to kill... whoop I am so ecstatic I am thinking it
will drop the same crap a normal monster does.

Basically... coming across an EP is just like a normal monster, only thing different is the time it takes to kill it.
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Aug 19 2014 07:52am
Well you wouldn't have to worry about those overcapped EE axes Nick had. Since they were deleted.
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Aug 19 2014 08:51am
maybe if you ask nicely and say please?
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Aug 19 2014 09:09am
and ppl asked me why i made that last suggestion that got closed within 2minutes.
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Aug 19 2014 09:14am
Quote (SmokeyMcPot1990 @ Aug 19 2014 05:00am)
This is my problem with it say you got 20 prof as you suggest in this thread the t2 dagger will deal

(8*.6=12.8)Min and (14*.6=22.4) Max

Knowing LS rounds down on decimals a t2 dagger with 40% ee and 20 prof will yield 14-22 damage beating the tier 3 dagger by 1 max damage.


E and after reading your rants your ONLY argument for this whole thing is your capped out on ee at low levels if you have 20 prof. What you fail to realize it you can simply 1-2 hit mobs with a t3 white items at first.. So AT LOW LEVELS YOUR PROF IS NOT RELEVANT. Now onto the big picture where prof becomes relevant. MQ items There is ONCE instance i can think of where this suggestion would be useful. And that is with GODO's 278 ee lvl 55 lightning. However only ONE of these exist so all in all your entire suggestion is crap. It affects that ONE item nobody else is even NEAR capping out on lvl 45+ items and that is the ONLY time something like this would be useful.


i'm capped at 35, so this would help me :P

This post was edited by SilentXer0 on Aug 19 2014 09:15am
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