Quote (PowerTripped @ Aug 14 2014 09:15am)
Abilities are absolutely vital now with the progression and encouragement to proceed late game (past 71). Many in the current set up aren't practical for many play styles and existing gear. At all.
Everyone has always had the option to either cast or melee a character (other than alchemist). But the abilities do not truly support it. Many of them don't have to be scrapped at this point but the charging should be changed on many.
Each class should have a real melee (charge with weapon) and a real cast (charge with cast). So many now are very inefficient. You can't cast with melee charging abilities with any kind or strength. The utility abilities or tanking and guardian are all fine and work well. All 3 true casters need to be reworked to best fit a players progression up the character ladder.
Yeah, my post of mumbo jumbo states classes need dedicated abilities that make sense for items.
I'm okay with classes having wacky mechanics, but Rogue should be even with melee/casting abilities and they should make sense. Weapon related abilities should charge with weapon, same for charms. And the wacky in my opinion should rather focused on gear itself and not the charging mechanic.
Having an ability that would scale with weapon and charm damage to do a melee or charm attack would open so much different build variety in itself and could give classes their own power and as classes get higher, you should be rewarded with more powerful skills. Make all classes have powerful skills that fit their design and style and make all those abilities unique and don't let other classes use them.
It's kind of stupid you go from Warlock with amazing powers of multicast and doublecast and your next casting class is Alchemist and none of its abilities even compete against those. Chaos can be used and can work but the power of Multicast and doublecast can't be matched. So Alchemist becomes weaker and it's the final class in the game and you just use warlock abilities anyways with some Chaos mixed in.
This post was edited by sir_lance_bb on Aug 14 2014 10:42am