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Jun 26 2010 11:41pm
Quote (schmoogalaboo @ Jun 27 2010 12:38am)
items can physically be checked and people can say, gosh, I've never found an item over this amount.  the problem with calculating stats on megacrits is you would have to count all your actions and count how many times you get the megacrit and then see how that compares to the number of people in the group and your prof and you would have to repeat this hundreds of times to get even close to a reliable data set.  I know I don't have the patience to sit in games and count all of that


This.

And you have to take into factor, is average mob size in full game exactly 5? And does the caster only attack for 5+? ect ect ect ect. ect ect.




ect.

If 5 was average mob size, you can figure on average with 20 prof in full game every 4 clicks will attack 8 monsters. (assuming your party doesnt KO, b4 u hit)

aka double actions.





Back to the woodworks.

~Chris

This post was edited by A_U_T_I_S_M on Jun 26 2010 11:46pm
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Jun 27 2010 01:38am
The numbers that i've seen thrown around are +1% per prof point and a 5% bonus for a full group

these seem to make sense, there would be no point in making the formula really complex


although i'm talking about the splash damage in catacombs when a caster hits everything at once. i'm still not sure what the hell this 'megacrit' thing is though, it sounds retarded to me.
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Jun 27 2010 01:42am
Quote (A_U_T_I_S_M @ Jun 27 2010 06:15am)
who the Fudge is Tommygun?

mega's are nice, The more you have the more youll crit. Figure if your in a full game with 20-25 prof youll hit roughly 1/4 times a AAE (attack all enemies)

Here is a non accurate chart im just whipping up for rough % chance vs prof

FULL GAME REQUIRED

0 prof = 1/20 of your hits will be a crit roughly
5 prof = 1/10 of your hits will be a crit roughly
10 prof = 1/7 of your hits will be a crit roughly
15 prof = 1/5 of your hits will be a crit roughly
20 prof = 1/4 of your hits will be a crit roughly
30 prof = 1/3 of your hits will be a crit roughly
45 prof = 1/2 of your hits will be a crit roughly


this table is wrong cole doesn't cast 1 out of 2 hit...
not sure, maybe he'll say something about it.
So it might have diminish returns..
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Jun 27 2010 01:44am
Quote (A_U_T_I_S_M @ Jun 27 2010 12:41am)
This.

And you have to take into factor, is average mob size in full game exactly 5? And does the caster only attack for 5+? ect ect ect ect. ect ect.




ect.

If 5 was average mob size, you can figure on average with 20 prof in full game every 4 clicks will attack 8 monsters. (assuming your party doesnt KO, b4 u hit)

aka double actions.





Back to the woodworks.

~Chris


You don't have to take any of that into account. If the person isn't attacking, their actions won't go up. You aren't trying to figure out the % of monsters being megacrit on, you're trying to figure out the % of casts that are actually megacrits.

I've also stated that I want some hardcore statistical data for this to be proven with, as hearsay is just hearsay.


Anyways, I'm a little confused as to what ect means.
http://en.wikipedia.org/wiki/ECT <-- one of those?
or:
Quote
Not to be confused with etc..
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Jun 27 2010 01:48am
Quote (kickassjoe @ Jun 27 2010 12:44am)
You don't have to take any of that into account. If the person isn't attacking, their actions won't go up. You aren't trying to figure out the % of monsters being megacrit on, you're trying to figure out the % of casts that are actually megacrits.

I've also stated that I want some hardcore statistical data for this to be proven with, as hearsay is just hearsay.


Anyways, I'm a little confused as to what ect means.
http://en.wikipedia.org/wiki/ECT <-- one of those?
or:


I don't think this 'hardcore statistical data' exists.

PM Paul or do the tests yourself, imo.

This post was edited by sigma89 on Jun 27 2010 01:49am
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Jun 27 2010 02:06am
Quote (kickassjoe @ Jun 27 2010 07:44pm)
Anyways, I'm a little confused as to what ect means.
http://en.wikipedia.org/wiki/ECT <-- one of those?
or:


WOW DOOD U SO FUNNEH
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Jun 27 2010 04:00pm
Quote (A_U_T_I_S_M @ Jun 27 2010 12:41am)
This.

And you have to take into factor, is average mob size in full game exactly 5? And does the caster only attack for 5+? ect ect ect ect. ect ect.




ect.

If 5 was average mob size, you can figure on average with 20 prof in full game every 4 clicks will attack 8 monsters. (assuming your party doesnt KO, b4 u hit)

aka double actions.





Back to the woodworks.

~Chris


Ok serious question.

If you were to determine the statistics for this, when recording data, would you just null the 1 mob waves?

Assuming you attack on every wave repeatedly, how much data would be enough? Maybe I'll do it.
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Jun 27 2010 04:24pm
Quote (WarFox @ Jun 27 2010 06:00pm)
Ok serious question.

If you were to determine the statistics for this, when recording data, would you just null the 1 mob waves?

Assuming you attack on every wave repeatedly, how much data would be enough? Maybe I'll do it.


If you were to seriously attempt this, I would think you would have to not attack the 1 mob waves, since there is no way to tell if you succeeded. Just have a melee person wipe em out. Also don't attack if there is only one mob left on multiple mob waves.

As to how much data: The more the better :P
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Jun 27 2010 05:02pm
It is "Area of Effect", not "Megacrit"... there is only one "Megacritter" out there... so in other words... that is his nickname... "Megacrit"

I can only speculate based on what everyone is trying to achieve here... so this is what I am going to throw into the mix:

Things to take into the equations:
1. Full group or not full group... what % chance to activate "AoE" by amount of players... this would be around 1% CtC per player (example only)
2. Proficiency Rank, for every Rank we obtain, we may say that it is 1% or even 0.50% CtC
3. Do we get the % CtC "AoE" based on the numbers of monsters that we are engaging?

So let us discuss based on the variables...

5% = 5 Players
5% = Rank 10 (based on 0.50%)
= 10% total chance per cast (theory without taking into the equation of monster size)

That is a very high % chance, there has to be something else in this equation.
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Jun 28 2010 12:48am
Quote (Cloudfire @ Jun 27 2010 03:06am)
WOW DOOD U SO FUNNEH


This is your second spam post in this topic. Glad to see you being so constructive in the community.

Quote (izParagonzi @ Jun 27 2010 06:02pm)
It is "Area of Effect", not "Megacrit"... there is only one "Megacritter" out there... so in other words... that is his nickname... "Megacrit"

I can only speculate based on what everyone is trying to achieve here... so this is what I am going to throw into the mix:

Things to take into the equations:
1. Full group or not full group... what % chance to activate "AoE" by amount of players... this would be around 1% CtC per player (example only)
2. Proficiency Rank, for every Rank we obtain, we may say that it is 1% or even 0.50% CtC
3. Do we get the % CtC "AoE" based on the numbers of monsters that we are engaging?

So let us discuss based on the variables...

5% = 5 Players
5% = Rank 10 (based on 0.50%)
= 10% total chance per cast (theory without taking into the equation of monster size)

That is a very high % chance, there has to be something else in this equation.


Technically it hasn't been named yet by Paul. So it is not "Area of Effect, or AoE," just as it isn't officially named megacrit, but I'll continue to call it that, because I can.

You also have to take into effect diminishing returns of proficiency levels. Meaning 45 prof won't ~= 50% chance to megacrit.
It isn't said anywhere that number of monsters change the chance to cast a megacrit, which leads me to believe that they don't.


But, you're setting the variables to values that aren't known yet, and then saying there's something missing >.<, doesn't really make sense.
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