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Aug 19 2018 06:54pm
Quote (WinSomeDoh @ Aug 19 2018 05:46pm)
So reg tresure chest is suppose to be improved? what is the Tier max spawn on these things found in cata just random, base on level?

Everyone i found from level 1 to 65 in cata has all been t1 items that spawn, currenttly level 63 just found another chest, 1 item spawn, t3 chain 1 mod,


It's a chance not a guarantee.
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Aug 19 2018 06:56pm
Soloing was much improved :) got maze quest and 1-26 I’m only 42 minutes
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Aug 19 2018 06:57pm
Quote (Cheeya @ Aug 19 2018 08:56pm)
Soloing was much improved :) got maze quest and 1-26 I’m only 42 minutes


1-3% is nice
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Aug 19 2018 06:59pm
Quote (njaguar @ Aug 19 2018 06:33pm)
You guys sound like CARTRACK. Not every drop will be a T14. Jeez.


I'm getting the same feeling... it's been 3 hours since the update. :lol:

Apparently improvements in drops to some people means that every run should fill their vault with t10+ drops.




Soloing is great, actually look forward to doing on the phone more now. :)
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Aug 19 2018 07:02pm
Quote (Cheeya @ Aug 19 2018 07:56pm)
Soloing was much improved :) got maze quest and 1-26 I’m only 42 minutes


Yeah I was trying to figure this out myself. I feel like on the beta server I was always getting 2-3% exp per level, but on live it is more like 1-3% which is odd because on my live character I have 11% exp gain and 0 on beta.

Just reran 1-3 on beta before getting kicked and didn't get any 1%, got a few on live when I ran. Might be small sample size or different exp percents per level or something.

Quote
1-3% is nice


Ah okay, seeing similar so cool. I guess at higher levels on hc the bulk of the level time is actually clicking the mob to death so probably why you see a bit more of the improvement at lower level where the mobs fall faster. Overall I think my 60-65 was 4 min a level which is about a minute improved from what I tend to remember in the past. Cool stuff overall for solo people like me.



This post was edited by danomak on Aug 19 2018 07:14pm
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Aug 19 2018 07:06pm
Adding a bit more debug -- hopefully to get more insight into what caused the disconnect thing that happened.
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Aug 19 2018 07:09pm
Just finished a climb with HH and Ninja. We saved 9 minutes and 15 seconds from 1-71 and spent 10 minutes and 10 seconds post 71. So overall run was a little slower but nothing crazy. I'm expecting group climbs will have gotten 2-5% slower, although I need to track this more.

No idea about solo runs. I'm thinking later classes will have gotten slower by a larger % than earlier classes. Could be wrong about this.

Seems like huge buff for feeder classes.
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Aug 19 2018 07:14pm
Quote (arxyn @ Aug 20 2018 02:09pm)
Just finished a climb with HH and Ninja. We saved 9 minutes and 15 seconds from 1-71 and spent 10 minutes and 10 seconds post 71. So overall run was a little slower but nothing crazy. I'm expecting group climbs will have gotten 2-5% slower, although I need to track this more.

No idea about solo runs. I'm thinking later classes will have gotten slower by a larger % than earlier classes. Could be wrong about this.

Seems like huge buff for feeder classes.


Looks like a chance that 1-X% experience on maps will fix the speed more dramatically, I have a few with +1-25% (50%) experience.

Only started to test this out, but server closing down for the debugs.

Quote (arxyn @ Aug 20 2018 02:21pm)
Good point. We did whistle run. Might be fully offset by totems and maps and what not.


Not only that, as a group, you get rewards for doing objectives, you may get a bonus XP gain somewhere

This post was edited by izParagonzi on Aug 19 2018 07:25pm
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Aug 19 2018 07:21pm
Quote (izParagonzi @ Aug 20 2018 01:14am)
Looks like a chance that 1-X% experience on maps will fix the speed more dramatically, I have a few with +1-25% (50%) experience.

Only started to test this out, but server closing down for the debugs.


Good point. We did whistle run. Might be fully offset by totems and maps and what not.
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Aug 19 2018 07:24pm
Quote (arxyn @ Aug 19 2018 09:09pm)
Just finished a climb with HH and Ninja. We saved 9 minutes and 15 seconds from 1-71 and spent 10 minutes and 10 seconds post 71. So overall run was a little slower but nothing crazy. I'm expecting group climbs will have gotten 2-5% slower, although I need to track this more.

No idea about solo runs. I'm thinking later classes will have gotten slower by a larger % than earlier classes. Could be wrong about this.

Seems like huge buff for feeder classes.


was the Head hunter driving wearing EXP gear and out lvling u guys the whole climb.

if u yes. that slowed you down. making u all fight higher level monsters with lower lvl gear. not a good strategy

This post was edited by slushslush on Aug 19 2018 07:25pm
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