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Jan 25 2009 04:03pm
me thinks TD's are frequent.
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Jan 25 2009 04:07pm
Quote (Xabi @ Sun, Jan 25 2009, 10:06pm)
someone knows anything about the maze update?


nothing yet
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Jan 25 2009 07:43pm
armors look noice
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Jan 25 2009 08:24pm
i still dont understand how this game is fun but everyone tells me it is
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Jan 25 2009 08:52pm
Quote (SOMETIMES_I_ON_TUESDAYS_I_MASTER @ Sun, Jan 25 2009, 06:24pm)
i still dont understand how this game is fun but everyone tells me it is


It's fun because the game play is generally entertaining.

You don't need to download anything.

It's an easy way to make FG, as well as a place to hang out with many great people.

The community is trusted, honest, fair, and fun.

The game itself is quite addicting smile.gif
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Jan 26 2009 12:25am
Interesting update.

I plan on relaxing, pointing at the quitters and laughing, and generally just waiting to see what comes next, as I think making any judgements, positive or negative, based on this update, would be premature and stupid.

I do hope that arena gets updated at some point though. I recall a donor forum thread that would seem to indicate the single player portion of the game was going to be dumbed down to the "simple" bit and the teamplay aspect would become the "advanced, uber, super sexy" bit, and the curiousity is burning me up on how this will be accomplished.

Suffice it to say, with this update, 90% of the old guides, builds, and ways of playing are now dinosaurs, ineffective, relics of the past. It truly is a different game.

I can only hope that the future of the game is as good as I think it's going to turn into, that the past will seem like naught but a nasty dream, and this uncomfortable midpoint we're currently in will be short-lived. smile.gif

This post was edited by InsaneBobb on Jan 26 2009 12:26am
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Jan 26 2009 12:32am
Quote (InsaneBobb @ Mon, Jan 26 2009, 01:25am)
Interesting update.

I plan on relaxing, pointing at the quitters and laughing, and generally just waiting to see what comes next, as I think making any judgements, positive or negative, based on this update, would be premature and stupid.

I do hope that arena gets updated at some point though. I recall a donor forum thread that would seem to indicate the single player portion of the game was going to be dumbed down to the "simple" bit and the teamplay aspect would become the "advanced, uber, super sexy" bit, and the curiousity is burning me up on how this will be accomplished.

Suffice it to say, with this update, 90% of the old guides, builds, and ways of playing are now dinosaurs, ineffective, relics of the past. It truly is a different game.

I can only hope that the future of the game is as good as I think it's going to turn into, that the past will seem like naught but a nasty dream, and this uncomfortable midpoint we're currently in will be short-lived. smile.gif


Quote (njaguar @ Sun, Jan 25 2009, 10:05am)
I can no regen to 1-20 with my crap gear. LpK and MpK will be fixed soon, so it's viable at higher levels, and more realistic at lower ones (ie, a real fix, not my psuedo cap fix).


I say you wont be so happy soon smile.gif
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Jan 26 2009 12:46am
Quote (Ryanrules @ Sun, Jan 25 2009, 10:32pm)
I say you wont be so happy soon smile.gif


Anything is possible. Wait until he's released an update before making blanket statements like that though. 1-90 mpk is obtainable at level 1 through tier III (currently spawnable items), and with that alone, I could continue playing just exactly as I have, when it comes to casting. Further, if MPK becomes worthwhile at high levels, then I may end up with a net benefit from such an update, rather than a loss.

Again, this is part of the reason why a re-working of lifesteal is so interesting. There've been caps put into place on other stats, ESPECIALLY at low levels, that makes the reworking of lifesteal a pure balancing aspect. Truly, things are far more balanced now than ever. Where before, with LPK you could go 1-30 easily enough, then with lifesteal, 30-71, achieving a no-regen (full chain) build, yet could only match that up to 30 on the caster side using MPK and then having to shrine (not a full chain) past 30, now the lifesteal aspect has been balanced out to be about as helpful (perhaps a tad more) as LpA, forcing melee to shrine just like caster.

If MpA, MpK, LpA, and LpK are all reworked, that will be a slice across the board. It won't just hit casters, none will gain an advantage. Further, depending on the exact type of rebalancing done, we may just find that suddenly the restrictions against all of the above, lpa lpk mpa mpk and LS, being used in catas, either removed, or all of them having a chance to take effect in catas, which would be a net benefit to every player in the game.

I can think of about 14,000 possibilities occuring, Ryan, and very few of them are going to have me up in arms the way you seem to think. smile.gif

Edit: Note that I was using a 16dex 11 luck, 6 lifesteal charm, 191ee lvl50 axe, and a 36 strength 6 lifesteal scale for MQs until this update was released. As I expect I'll be stuck at headhunter until reset anyhow, this update effects me just as much as anyone. And yet again, I'm not overly bothered by it. Perhaps, with all the various caster nerfs I've already put up with, I've simply learned how to adapt better than the rest of you? smile.gif

This post was edited by InsaneBobb on Jan 26 2009 12:49am
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Jan 26 2009 01:58am
keep the content coming biggrin.gif
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Jan 26 2009 01:59am
Quote (InsaneBobb @ Mon, 26 Jan 2009, 07:46)
Edit: Note that I was using a 16dex 11 luck, 6 lifesteal charm, 191ee lvl50 axe, and a 36 strength 6 lifesteal scale for MQs until this update was released. As I expect I'll be stuck at headhunter until reset anyhow, this update effects me just as much as anyone. And yet again, I'm not overly bothered by it. Perhaps, with all the various caster nerfs I've already put up with, I've simply learned how to adapt better than the rest of you? smile.gif


It may be the warn that did it!

Lets just pray for better days.
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