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Apr 19 2020 06:34pm
Maybe we can get a Mac'n'Cheeze weekend with no ''adjusted'' mobs??

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Apr 19 2020 07:46pm
Quote (Paparick @ Apr 20 2020 12:34pm)
Maybe we can get a Mac'n'Cheeze weekend with no ''adjusted'' mobs??


Maybe. Or would it be a Mac'n'Quickie (MQ) weekend with no "adjusted" mobs??
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Apr 19 2020 08:47pm
Quote (izParagonzi @ Apr 19 2020 10:46pm)
Maybe. Or would it be a Mac'n'Quickie (MQ) weekend with no "adjusted" mobs??


Nothing wrong with a ''Quickie'' now and then :)
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Apr 19 2020 11:54pm
Quote (izParagonzi @ 20 Apr 2020 01:27)
Will you complain if you had 4 consecutive Events with any of these?
"X% Drop Rate increase", "X Magic Luck", "XX% increase Item Stat Quality", "+X Evil Well longevity" or anything that is better for you.

Not likely aye... those are nice event mods right... so you want to cry over Monster Difficulty because you had it appear in the last 4 events, oh fuck off and cry to idiots that really don't give a fuck and just agree with you just to shut you up.


Quote (izParagonzi @ 20 Apr 2020 02:27)
How goes it Rick? I see you have moved, hope you enjoy it there.

Spacing them out for events is like removing the "RNG" from "Events"... it is just dumb luck that there were so many in a row.

It is like solo'ing, you fall through a shit load of Trap Doors and can not kill them fast enough, so you leave the catacomb and remake a new game (Hence another reason for toggle on/off for new players, especially when other Event mods don't apply).

That is why I stated in an earlier post to TTim: "Forest through the Trees" ... or in other words, "just dumb luck, be thankful it is only 12 days and not 20."

EDIT: Actually, it may only be a glitch/bug, so if it appears again, report it to Paul.



if an event like that happen it would be with the chance of 1 in a million, so ofc that would bring hype from 99% of the community except you.


fact is, by analysis it is clear to see paul has lowkey tweaked alot of event stuff since release to now. - Item stat quality, was normal to see numbers like 15-40% same with item quality. same with every other item modifier, today we are lucky if we see 5%+ Paul doesnt want us to be able to find good items

Monster difficulty and stats alike have not just spawned in the last 4 event, it has litteraly been nonstop since end of last season to now. this is not rng, this is heavily weighted by the hand of paul.



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Apr 20 2020 03:41am
Quote (TTim @ Apr 20 2020 05:54pm)
if an event like that happen it would be with the chance of 1 in a million, so ofc that would bring hype from 99% of the community except you.


fact is, by analysis it is clear to see paul has lowkey tweaked alot of event stuff since release to now. - Item stat quality, was normal to see numbers like 15-40% same with item quality. same with every other item modifier, today we are lucky if we see 5%+ Paul doesnt want us to be able to find good items

Monster difficulty and stats alike have not just spawned in the last 4 event, it has litteraly been nonstop since end of last season to now. this is not rng, this is heavily weighted by the hand of paul.


:roflmao: Now Paul is intentionally doing it! What next Einstein? "Enhanced Effect on armor is all bugged now, it is all Pauls fault!"

I find it a little bit harder to play, but what do you expect... I don't use enhanced effect armor... damn sucks having to rely on equipment instead of just adapting and make some alterations to stats or how you do runs.

I am guessing those that are in groups climbs sit at a well and whistle so that they can occasionally drop in whites to help the caster/healer in group with shrines making it easier instead of relying on actual drops? (if memory is correct, you find more white items with monster difficulty and higher tier also). If Well disappears, sure won't be hard to hunt for one on a level 1 catacomb, then make a group with the correct levels and they all rejoin group.

Surely people have done this? It makes more sense than just whistling on a spot without a well.

This post was edited by izParagonzi on Apr 20 2020 03:43am
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Apr 20 2020 06:56am
You actually have no idea over there in hardcore no mans land. clearly you have no clue.

who else have the ability to tweak with numbers ? it is clear to see, by analyzing and comparing etc, that the % numbers are nowhere near the same = they must have been tweaked.. anyway im done reading your nonsense. nothing new from you, just bla bla bla

This post was edited by TTim on Apr 20 2020 06:57am
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Apr 20 2020 02:14pm
Quote (TTim @ Apr 21 2020 12:56am)
You actually have no idea over there in hardcore no mans land. clearly you have no clue.

who else have the ability to tweak with numbers ? it is clear to see, by analyzing and comparing etc, that the % numbers are nowhere near the same = they must have been tweaked.. anyway im done reading your nonsense. nothing new from you, just bla bla bla


Clearly you seem to have an issue with Monster Difficulty & Spawn-rate when it comes to events and want it "nerfed".
It is there in black and white below, I re-read it all from head to toe. If "Monster Difficulty (not the %)" appears consistently, then there are one of two things happening. 1) Bug, 2) Intentional ... either way, the only thing that should be addressed is if it is a bug.

Oh by the way, Core doesn't matter when it comes to the mechanics of the game, only how it is played, for softcore it is free and footloose.

Title & Description:
Monster Diff And Alikes > Please Nurf

Poll Heading:
"Are you tired of the forever Monster difficulty and event stats alike ? would you like a nerf on spawnrate and effect ?"

TTim,Apr 17 2020 07:41am]:
"is it just me, or is this forever spam of various monster difficulties quite demotivating ?
im not saying they shouldnt be a part of the game, but tbh, the effect is to great, and the spawnrate event to event is to high. please lower the effects and spawnrate Paul.

It kinda make the game nearly unplayable for newer players, and longer term players wont take the risc of loosing days worth of prof(or deaths for hardcore players), and climbing Alt. characters is just pointless and ruins the aspect of real progression!"
________________________________________

EDIT: Well decided to do some research... this is the 4th event in a row that has "Monster Difficulty"

Quote (NR1 @ Apr 10 2020 01:00am)
+22.81% Increased Monster Difficulty


Quote (NR1 @ Apr 14 2020 01:00am)
+4.48% Increased Monster Difficulty


Quote (NR1 @ Apr 17 2020 01:00am)
+94.44% Increased Monster Difficulty


Quote (NR1 @ Apr 21 2020 01:00 am)
+ 4.48% Increased Monster Difficulty


Noticed something as well... you posted this thread on the day the Monster Difficulty was 94.44%? Why is that? Too hard for you?

This post was edited by izParagonzi on Apr 20 2020 02:39pm
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Apr 21 2020 05:55am
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Apr 21 2020 10:53am
Quote (slushslush @ 21 Apr 2020 13:55)
http://www.youtube.com/watch?v=L0MK7qz13bU


never, even tho it is low % this event it is another MD event. it cant be right it is so heavily weighted with 0 reward... it is testet and u dont get better items nor drops and those who say otherwise is delusionel
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Apr 21 2020 11:52am
Over the past 25 events we have had faster suffusencing come up just as often as monster difficulty. MD seems to have popped up a lot lately, but the reality is that we went stretches of 11, 9, and 8 events before where it wasn't on the event list
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