Quote (izParagonzi @ 13 Mar 2024 10:09)
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:lol: now White Tier II Plate.
Crap club: Mystical splintered club, Damage: 2 to 11, +1% Critical Flux, +1% Physical Damage Reduction, +1% Wind Mastery
Tier II white Focus on ACC now... only got +1 Extra Slot and a Tier IV Map:
Mystical cured valley map, +3 Treasure Chests, +1 Rooms, Quantity: 4 (by level 1)
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Magical pine club, Damage: 5 to 23, +1% Armor Pierce
Magical elm club, Damage: 7 to 35, +1 Strength
Rare cured valley map, +1 Rooms, Quantity: 5 (by level 3)
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Magical focused heal III, Heals: 23 to 27, +2% Lightning Mastery (ACC Slot)
Could not edit, so continuation:
Equipped:
Magical elm club, Damage: 7 to 35, +1 Strength
copper plate mail, Physical Defense: 6 to 19, Magical Defense: 0 to 3
Magical wild heal I, Heals: 1 to 15, +5 Dexterity
Magical focused heal III, Heals: 23 to 27, +2% Lightning Mastery
Completed the previous Catacomb started @ level 3.?? to level 4.12 (size 5 height / 6 length = 5x6 squares)
Mystical tanned valley map, +2 Warm Lights, +1 Evil Presences, Quantity: 5
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Catacomb Completed from 4.12 to 5.08 (size 6 height / 6 length = 6x6 squares)
Mystical rawhide volcano map, +2 Warm Lights, +1 Treasure Chests, Quantity: 3
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New Armor:
Mythical copper plate mail, Physical Defense: 6 to 19, Magical Defense: 0 to 3, +1 Intelligence, +1 Magic Luck, +1 to 1 Mana per Attack, +1% Mind Numb, +2% Power Shot
New Weapon:
Mythical elm club, Damage: 7 to 35, +4 Vitality,
+1 to 4 Life per Attack, +2% Life Steal, +1% Armor Pierce, +2% Wind Mastery
Catacomb Completed from 5.08 to 6.64 (size 7 height / 6 length = 7x6 squares)
Rare tanned valley map, +113% Warm Light Effectiveness, Quantity: 3
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Found a backup Armor to use at level 10 if I do not find a better one:
Magical iron chain mail, Level Req: 5, Physical Defense: 13 to 34, Magical Defense: 0 to 12, +1% Lightning Mastery
Catacomb Completed from 6.64 to 7.91 (size 6 height / 7 length = 6x7 squares) Hmm, thought I counted the previous size correctly.
Rare tanned arctic map, +1 Treasure Chests, Quantity: 3
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Catacomb Completed from 7.91 to 9.49 (size 6 height / 8 length = 6x8 squares)
Mystical patched beach map, +1 Evil Presences, +52% Warm Light Effectiveness, Quantity: 4
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Going to use the "Patched Map from level 9.49 ... the Size will remain the same 5x5.
New Armor: (during map)
Angelic bronze plate mail, Physical Defense: 10 to 30, Magical Defense: 0 to 4,
+138 Max Life, +1% Armor Pierce, +1% Quick Draw, +2% Earth Mastery
1st Map cleared from 9.49 to 10.09.
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Intersting find... pity no Enhanced Effect:
Mystical earth IV, Level Req: 5, Spell Damage: 24 to 42,
+16 Intelligence, +200 Max Mana, +1% Earth MasteryNew Main Charm: (from 2nd Map Final Chest)
Godly focused heal III, Heals: 23 to 28, +1% Enhanced Effect, +2 Vitality, +1 Mana Regen,
+1 Critical Strike, +1% Life Steal, +3% Mind Numb, +1% Mana Syphon,
+1% Quick Draw2nd Map cleared from 10.09 to 10.69
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3rd Map cleared from 10.69 to 11.31
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Might come in handy @ level 15 if I don't find anything better.
Mystical heal IV, Heals: 19 to 50, +2 Critical Strike, +1 to 4 Life per Attack, +1 to 3 Mana per Kill
4th & Final Patched map cleared from 11.31 to 12.00
Time to Re-roll (1st), next run I will try to get to level 15, starting off this time with what I have found during the 7 Catacombs & 4 Maps I completed. No Wells found, 3 Emblems total (crap ones) and only encountered 8 EP squares... but happy not a single Trap Door.
Next Starting Equipment:
Mythical elm club
Damage: 7 to 35
+4 Vitality
+1 to 4 Life per Attack
+2% Life Steal
+1% Armor Pierce+2% Wind Mastery
Angelic bronze plate mail
Physical Defense: 10 to 31,
Magical Defense: 0 to 4,
+138 Max Life,
+1% Armor Pierce,
+1% Quick Draw,+2% Earth Mastery
Godly focused heal III,
Heals: 23 to 28,
+1% Enhanced Effect,
+2 Vitality,
+1 Mana Regen,
+1 Critical Strike,
+1% Life Steal,+3% Mind Numb,
+1% Mana Syphon,
+1% Quick DrawDang... no Heavy Weapons... not even Tier I / II's.