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Joined: Apr 29 2006
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Mar 7 2024 02:24am
Grats all.

Since Hardcore got reset, I am going to re-vitalize my Bufcore character starting off with starting Tier I items: IZZI.

https://forums.d2jsp.org/user.php?c=3&i=234344&p=527266

Note; All my prof ranks and points were achieved during Bufcore climbs, all records of previous drops, MQ attempts are recorded in this thread... I have not played this character for over a year... but since Reset, this is the time I can bring it into the light... I have deleted previous items that I found (excluding the sexy items I use on my other characters) and starting off with the Tier I Club & Reg Heal (both white).

For those that don't know... all I can do is provide links from this thread of IZZI's bufcore climbs and items etc (most likely from page numbers, however, I am sure you can also decipher the prof rankings vs the current IZZI character.)

Anyway... I posted this in this thread around 2022 (dang... basically 2 years ago)

Quote (izParagonzi @ 1 Sep 2022 15:52)
Nice going all, I still have not re-rolled my Bufcore character, but hopefully I will get to do that later, presently using him as a Mule, :lol:

Quote (izParagonzi @ 4 Jun 2022 11:04)
Yup, mine is still sitting there collecting dust, never did complete my 8th Master Quest, and still haven't re-rolled him either, just a mule for now. :D

____________

Glad to see you all still doing this. Thanks to NR1 for refreshing this topic.


Post #1303 and any doubters can take it from there (my prior posts).

Quote (izParagonzi @ 7 Feb 2022 10:21)
Awesome... and profs do add up and become useful for Bufcore playing style.

This is my bufcore toon, still have to complete the 8th MQ, and my profs are very nice.
https://forums.d2jsp.org/user.php?c=3&i=234344&p=527266

EDIT: once i have completed the 8th climb, I will be trashing all self found gear (OTHER THAN the heavy weapons) ... the 12x% EE heal I gifted to my other characters to use... :rofl:


Also... you can read the replies if you want to... but I will add in the previous posts I made to this one 2 years ago.

Quote (izParagonzi @ 21 Dec 2021 17:03)
Haven't been playing iZZi much, still hasn't completed the 8th Bufcore run... still around level 50 with these items on:


Rare tintitanium spear
Level Req: 50
Damage: 157 to 274
+27 Intelligence
+2% Mind Numb

Rare mithril chain mail
Level Req: 25
Physical Defense: 31 to 78
Magical Defense: 0 to 28
+9 Dexterity
+1 Life Regen

Mystical heal VII
Level Req: 20
Heals: 63 to 169
Mana Cost: 53
+71% Enhanced Effect
+7 Dexterity
+1% Mana Skin

And pretty much the rest of his Heavy Weapons are on this mule: https://forums.d2jsp.org/user.php?c=3&i=234344&p=421445

Pretty much the level 50 is the highest, but I have found 55 items a few times, but not usable on Guardian, so I normally sell on MP or put in shrine... whites go to my other characters and never get returned :lol:


Yup December 2021... hmm, practically 3 years ago ... but the links are wrong now. So... let us look up the previous posts for validation.

Post #1242

Quote (izParagonzi @ 18 Dec 2021 21:06)
Dang... doing good.

@ Popi ... If you think Heavy weapons are slow progress or hard on Bufcore, I hope you notice the difference using 1 h weapons with the same mods, or equivalent EE etc. DON'T mind me... I just love heavies, and I have a smooth run with iZZi my HC bufcore toon... mind you, I have found a lot of crap Heavy weapons to use.

@ Killer_Strike ... nice items

Hmm, I think i should get back to Buf, still have the self found gear... but atm... over tired, hard day working on a farm cleaning up fencelines, scrub and slashing tall grass n thistles etc. Now... a few drinks and sleep afterwards.

Goodluck all... eventually I will get back to Buffing.


did a post # 1223

Last post I made while playing IZZI (#1219)

Quote (izParagonzi @ 16 Aug 2021 14:46)
Got to 48... basically failed drops and a +13int level 10 Plate (have to check it with my other bufcore junk items)



I guess it is up to personal preference, there isn't really a set of rules. If you take the "Self Found only items" ... then it means no purchases of items from the Market place (again, an interpretation) ... you sold an item, cool, buying shrines to me is nothing major, but white items? You did not find those. It is up to you really, for me I play bufcore my way, just like others I suppose... "Self Found only items and starting from scratch".


All posts prior to this and the drops that was recorded has been deleted/sold or gifted kept for use ty the other characters.

Anyway... Post #1137 in the Bufcore Thread will give you more detail on the current Prof count and practically the last time I used IZZI up until now.



EDIT: Hmm, thinking of making another thread based on IZZIs' Journey(s) etc in Character Build Section of Ladder Slasher... however, I want to get the title correct... maybe izParagonzis' Weird Adventure. ??? well... I will think on it more. maybe Donkey this and Donkey that?

This post was edited by izParagonzi on Mar 7 2024 02:43am
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Mar 7 2024 07:24am
One more MQ done and found a nice axe :D

Arcane bronze axe
Damage: 30 to 36

+20% Enhanced Effect
+199 Max Life

+1% Armor Pierce
+1% Critical Flux
+1% Quick Draw
+2% Ice Mastery
Member
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Mar 7 2024 03:40pm
Quote (Tds95 @ 8 Mar 2024 02:24)
One more MQ done and found a nice axe :D

Arcane bronze axe
Damage: 30 to 36

+20% Enhanced Effect
+199 Max Life

+1% Armor Pierce
+1% Critical Flux
+1% Quick Draw
+2% Ice Mastery


Grats.
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Mar 8 2024 01:47am
I have just lvled transmuting ... lvl 10 now :) 1 more to go to mute tier V.

Member
Posts: 5,113
Joined: Sep 14 2021
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Mar 8 2024 04:23am
Quote (Popi @ Mar 8 2024 08:47am)
I have just lvled transmuting ... lvl 10 now :) 1 more to go to mute tier V.

https://i.ibb.co/d4cZX4K/Screenshot-20240308-083246-Samsung-Internet.jpg


impressive man, you constantly reroll?

I did:
Axe prof lvl 5
Fishing lvl 4
Trying a samurai climb but don't have a lot of daggers, it's taking ages (29 atm)
Member
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Mar 8 2024 05:41am
Quote (Tds95 @ Mar 8 2024 11:23am)
impressive man, you constantly reroll?

I did:
Axe prof lvl 5
Fishing lvl 4
Trying a samurai climb but don't have a lot of daggers, it's taking ages (29 atm)


Yeah constanly playing till 20 then reroll. Will do that till i lvl up mute to like 16-17 when I can mute tier VI ... then I will play till 30 /35 ...
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Mar 8 2024 05:54am
Quote (Popi @ 9 Mar 2024 00:41)
Yeah constanly playing till 20 then reroll. Will do that till i lvl up mute to like 16-17 when I can mute tier VI ... then I will play till 30 /35 ...


Nice going... have you considered to clear Maps since you can get a Well from an "emblem" and can never fall in a Trap Door?

Okay... Patch maps have a monster level cap of 15... you can clear 5 quantity from level 10 to 15... and with Tier II maps (being Mlvl 20) you can do those as well.

Just a thought before re-rolling... also.. with clearing maps you can get to like level 25 -30 as well.

This is just theory... but the update has made map clearing better than actually doing catacomb runs... or you can clear catacombs from level 1-20 and hope for nice Maps on the last square.

Best of both worlds... I am going to revisit this when I start Bufcore with IZZI.
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Mar 8 2024 06:12am
I am mostly doing maps m8, just jave one with 2 wells from emblems in it :)
Member
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Mar 12 2024 03:09pm
Quote (Popi @ 9 Mar 2024 01:12)
I am mostly doing maps m8, just jave one with 2 wells from emblems in it :)


Nice going... since I don't like this event, I am going to start IZZI again with the Tier I items a newly created Guardian starts with. As you have seen previously posted by myself.

I hope I get lucky with Heavy Weapons.like last time.

EDIT: Found some starter items to use... woot... armor.

Magical wild heal I, Heals: 1 to 15, +5 Dexterity
Magical copper chain mail (Tier II), Physical Defense: 6 to 16, Magical Defense: 0 to 6, +1 Mana Regen

Crap, but more defense.

:lol: now White Tier II Plate.

Crap club: Mystical splintered club, Damage: 2 to 11, +1% Critical Flux, +1% Physical Damage Reduction, +1% Wind Mastery

Tier II white Focus on ACC now... only got +1 Extra Slot and a Tier IV Map:

Mystical cured valley map, +3 Treasure Chests, +1 Rooms, Quantity: 4 (by level 1)
____

Magical pine club, Damage: 5 to 23, +1% Armor Pierce

Magical elm club, Damage: 7 to 35, +1 Strength

Rare cured valley map, +1 Rooms, Quantity: 5 (by level 3)
____

Magical focused heal III, Heals: 23 to 27, +2% Lightning Mastery (ACC Slot)

This post was edited by izParagonzi on Mar 12 2024 03:38pm
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Mar 12 2024 07:15pm
Quote (izParagonzi @ 13 Mar 2024 10:09)
...

:lol: now White Tier II Plate.

Crap club: Mystical splintered club, Damage: 2 to 11, +1% Critical Flux, +1% Physical Damage Reduction, +1% Wind Mastery

Tier II white Focus on ACC now... only got +1 Extra Slot and a Tier IV Map:

Mystical cured valley map, +3 Treasure Chests, +1 Rooms, Quantity: 4 (by level 1)
____

Magical pine club, Damage: 5 to 23, +1% Armor Pierce

Magical elm club, Damage: 7 to 35, +1 Strength

Rare cured valley map, +1 Rooms, Quantity: 5 (by level 3)
____

Magical focused heal III, Heals: 23 to 27, +2% Lightning Mastery (ACC Slot)


Could not edit, so continuation:

Equipped:
Magical elm club, Damage: 7 to 35, +1 Strength
copper plate mail, Physical Defense: 6 to 19, Magical Defense: 0 to 3
Magical wild heal I, Heals: 1 to 15, +5 Dexterity
Magical focused heal III, Heals: 23 to 27, +2% Lightning Mastery

Completed the previous Catacomb started @ level 3.?? to level 4.12 (size 5 height / 6 length = 5x6 squares)

Mystical tanned valley map, +2 Warm Lights, +1 Evil Presences, Quantity: 5
____

Catacomb Completed from 4.12 to 5.08 (size 6 height / 6 length = 6x6 squares)

Mystical rawhide volcano map, +2 Warm Lights, +1 Treasure Chests, Quantity: 3
____

New Armor:
Mythical copper plate mail, Physical Defense: 6 to 19, Magical Defense: 0 to 3, +1 Intelligence, +1 Magic Luck, +1 to 1 Mana per Attack, +1% Mind Numb, +2% Power Shot
New Weapon:
Mythical elm club, Damage: 7 to 35, +4 Vitality, +1 to 4 Life per Attack, +2% Life Steal, +1% Armor Pierce, +2% Wind Mastery

Catacomb Completed from 5.08 to 6.64 (size 7 height / 6 length = 7x6 squares)

Rare tanned valley map, +113% Warm Light Effectiveness, Quantity: 3
____

Found a backup Armor to use at level 10 if I do not find a better one:
Magical iron chain mail, Level Req: 5, Physical Defense: 13 to 34, Magical Defense: 0 to 12, +1% Lightning Mastery

Catacomb Completed from 6.64 to 7.91 (size 6 height / 7 length = 6x7 squares) Hmm, thought I counted the previous size correctly.

Rare tanned arctic map, +1 Treasure Chests, Quantity: 3
____

Catacomb Completed from 7.91 to 9.49 (size 6 height / 8 length = 6x8 squares)

Mystical patched beach map, +1 Evil Presences, +52% Warm Light Effectiveness, Quantity: 4
____

Going to use the "Patched Map from level 9.49 ... the Size will remain the same 5x5.

New Armor: (during map)
Angelic bronze plate mail, Physical Defense: 10 to 30, Magical Defense: 0 to 4, +138 Max Life, +1% Armor Pierce, +1% Quick Draw, +2% Earth Mastery

1st Map cleared from 9.49 to 10.09.
____

Intersting find... pity no Enhanced Effect:
Mystical earth IV, Level Req: 5, Spell Damage: 24 to 42, +16 Intelligence, +200 Max Mana, +1% Earth Mastery

New Main Charm: (from 2nd Map Final Chest)
Godly focused heal III, Heals: 23 to 28, +1% Enhanced Effect, +2 Vitality, +1 Mana Regen, +1 Critical Strike, +1% Life Steal, +3% Mind Numb, +1% Mana Syphon, +1% Quick Draw

2nd Map cleared from 10.09 to 10.69
____

3rd Map cleared from 10.69 to 11.31
____

Might come in handy @ level 15 if I don't find anything better.
Mystical heal IV, Heals: 19 to 50, +2 Critical Strike, +1 to 4 Life per Attack, +1 to 3 Mana per Kill

4th & Final Patched map cleared from 11.31 to 12.00

Time to Re-roll (1st), next run I will try to get to level 15, starting off this time with what I have found during the 7 Catacombs & 4 Maps I completed. No Wells found, 3 Emblems total (crap ones) and only encountered 8 EP squares... but happy not a single Trap Door.

Next Starting Equipment:

Mythical elm club
Damage: 7 to 35
+4 Vitality
+1 to 4 Life per Attack
+2% Life Steal
+1% Armor Pierce

+2% Wind Mastery

Angelic bronze plate mail
Physical Defense: 10 to 31,
Magical Defense: 0 to 4,
+138 Max Life,
+1% Armor Pierce,
+1% Quick Draw,

+2% Earth Mastery

Godly focused heal III,
Heals: 23 to 28,
+1% Enhanced Effect,
+2 Vitality,
+1 Mana Regen,
+1 Critical Strike,
+1% Life Steal,

+3% Mind Numb,
+1% Mana Syphon,
+1% Quick Draw

Dang... no Heavy Weapons... not even Tier I / II's.
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