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> The No Fg Grinders Discussion Thread > Come See What We Think Is Godly
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Scimish
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#151
Dec 28 2007 02:23am
i get 5-8 kills per regen @ lvl 9 with this pimp dagger
Scimish
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#152
Dec 28 2007 02:59am
Legendary elm staff
Damage: 13 to 35
+19% Enhanced Effect
+4 Vitality
+85 Max Magic
+1 Magic Luck
+2 Extra Item Slots
+1 to 4 Life per Combat Round
+2% Mind Numb
a mute, no way!
Dragonkilla8
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#153
Dec 28 2007 03:00am
Kinda pissed...
Rare bronze dagger
Damage: 18 to 32
+3 Vitality
+1 Magic Regen
Only Tier III weapon I can find >.<
Scimish
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#154
Dec 28 2007 03:17am
i have two plain Ice III's i can well, waiting for more well stuff first though XD
Dragonkilla8
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#155
Dec 28 2007 04:03am
Nice
Haven't found a weapon I can use yet, going to bed gotta be up in 4 hours lol peace and happy slashing
Scimish
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#156
Dec 28 2007 04:18am
sigh, welled 5 tier 3 items, bronze axe, 2 ices, 1 fire, 1 light
all garbage.
done for night cuz of crappy tier three wells
This post was edited by Scimish on Dec 28 2007 04:31am
XDrivE
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Posts: 4,118
Joined: Aug 9 2007
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#157
Dec 28 2007 07:42am
Rerolled at 15. Str Barb seems to be working very well
Currently Gear:
Rare Bronze Axe
17-21 Damage
19% EE
+56 Magic
Magical Copper Chain Mail
6 to 15 Def
+2 Life Regen
Arcane Fire III
+10 Dex
+35 Max Life
+1 Life Regen
1% AP
2% Crit Flux
1% Phys Dmg Reduce
Level 5 Axe
Mystical Iron Axe
20 to 24 Dmg
1% Life Steal
3% Block
1% Magic Dmg Reduce
hATemOnkEy
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Joined: Apr 2 2007
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#158
Dec 28 2007 07:44am
got to lvl 4 and rerolled like 5 times now.
done at least 20 wellmobs.
muted at least 20 times.
what i got atm is this:
Angelic rusted sword
Damage: 1 to 11
+16% Enhanced Effect
+1 Magic Luck
+1 Life Regen
+1 Magic Regen
http://ladderslasher.d2jsp.org/viewItem.php?i=1649973&o=62437
i'm unsure as to which armor is best:
Magical tattered robe
Defense: 0 to 1
+5 Strength
http://ladderslasher.d2jsp.org/viewItem.php?i=1650119&o=62437
Rare tattered padded robe
Defense: 0 to 2
+1 to 7 Life per Kill
+1% Mind Numb
http://ladderslasher.d2jsp.org/viewItem.php?i=1650126&o=62437
same deal with me charms:
Rare fire I
Spell Damage: 2 to 7
Magic Cost: 5
+3 Strength
+1 Critical Strike
http://ladderslasher.d2jsp.org/viewItem.php?i=1656912&o=62437
Magical ice I
Spell Damage: 5 to 6
Magic Cost: 5
+87 Max Life
http://ladderslasher.d2jsp.org/viewItem.php?i=1656912&o=62437
lvl 2 atm, going to try for lvl 5 and reroll again
blanc0
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#159
Dec 28 2007 08:19am
i'm starting now
char nam : gotCheeseburgers
neilo62
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Joined: Jul 26 2005
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#160
Dec 28 2007 08:22am
Guys, don't ever re-roll at level 5. :-(
Re-roll at 6, and 11.
I go until i get a weapon of the next tier.
Only at 6 do the Coppers drop, so why bother re-rolling before you can get any further?
11 = bronzes etc.
Edit: I sold another item! :-) +1.90 in my LS Pot. Heh.
This post was edited by neilo62 on Dec 28 2007 08:23am
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