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Oct 12 2020 04:46pm
Quote (DougMax @ 12 Oct 2020 15:35)
decent new feature-sales notification

12:27 Your [Magical iron axe] was purchased [0.95 fg]


PM Notification would be awesome! Could help shuffle items in and out of MP much faster
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Oct 12 2020 04:47pm
fell through a trap door and after one or two squares, went full white screen
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Oct 12 2020 04:54pm
Quote (Hylian_Queen @ Oct 12 2020 11:47pm)
fell through a trap door and after one or two squares, went full white screen


that's the secret trap door into narnia.
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Oct 12 2020 05:01pm
Quote (Bigheaded @ Oct 12 2020 03:54pm)
that's the secret trap door into narnia.


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Oct 12 2020 05:15pm
Basically inconsequential mention here of a possible bug.

Create main character, create group (I do Guild Only), type in /set easy 1, clear catacomb for Complete maze objective, continue on to level 5 looking for maps.
Exit game and log out and create mule, do catacomb for Maze Objective (without using /set easy 1) ... get two slots and go back to main character.
Create group (don't type in /set easy 1) and clear some more catacombs ... oh... I only get 2 normal monsters and 1 EP still... I was certain that switching characters would have purged the /set easy 1 command.

Note: still double checking this, made 7 mules and going back to main character after completing maze on mules, or collecting maps. I know this maybe small, just pointing it out, and I am not 100% certain that this continues for longer periods of time not on main character for 2 hours etc.

EDIT: never tested this out in previous patches either, so could have been around for ages.
_____________


Oh btw those using the "right+click, inspect" Door and change 'top & right px", if you use the F5 chicken out... the door goes back to the far right side of screen. Don't know much about Tampermonkey etc to do that setup, nor do I know if placement goes out of whack there.

Pity there wasn't something in settings where you can choose door placement by "Top xx px & Right xxx px"

This post was edited by izParagonzi on Oct 12 2020 05:28pm
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Oct 12 2020 06:05pm
Quote (izParagonzi @ 12 Oct 2020 19:15)
Basically inconsequential mention here of a possible bug.

Create main character, create group (I do Guild Only), type in /set easy 1, clear catacomb for Complete maze objective, continue on to level 5 looking for maps.
Exit game and log out and create mule, do catacomb for Maze Objective (without using /set easy 1) ... get two slots and go back to main character.
Create group (don't type in /set easy 1) and clear some more catacombs ... oh... I only get 2 normal monsters and 1 EP still... I was certain that switching characters would have purged the /set easy 1 command.

Note: still double checking this, made 7 mules and going back to main character after completing maze on mules, or collecting maps. I know this maybe small, just pointing it out, and I am not 100% certain that this continues for longer periods of time not on main character for 2 hours etc.

EDIT: never tested this out in previous patches either, so could have been around for ages.
_____________


Oh btw those using the "right+click, inspect" Door and change 'top & right px", if you use the F5 chicken out... the door goes back to the far right side of screen. Don't know much about Tampermonkey etc to do that setup, nor do I know if placement goes out of whack there.

Pity there wasn't something in settings where you can choose door placement by "Top xx px & Right xxx px"


None of these charachters have done an mq yet, right?
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Oct 12 2020 06:08pm
Quote (schmoogalaboo @ Oct 12 2020 08:05pm)
None of these charachters have done an mq yet, right?


So far, to my knowledge, only 5 of us have mq'd on beta
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Oct 12 2020 06:09pm
Quote (schmoogalaboo @ 12 Oct 2020 19:05)
None of these charachters have done an mq yet, right?



Easy mode was not active to start off on my character.
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Oct 12 2020 06:14pm
Quote (Cheeya @ 12 Oct 2020 20:09)
Easy mode was not active to start off on my character.


Gotcha. Bad assumption on my part. I haven't exactly been following the beta today

This post was edited by schmoogalaboo on Oct 12 2020 06:18pm
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Oct 12 2020 06:16pm
Noticed the annoying engage symbol still pops up and blocks part of my map....
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