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Aug 19 2018 04:15pm
alchemist online exp bonus! I didn't know about that, that's awesome
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Aug 19 2018 04:15pm
Quote (njaguar @ 20 Aug 2018 00:11)
Because math.

Alchemists had > 20% experience penalty. 20% of 70,000,000 (your experience @ level 71) = 14,000,000 = 14 levels.

Now, couple this with your +experience% gear now working at full power (+ the alchemist online bonus), and you're in for even more experience than you could possibly gain before (which offsets the slightly harder monsters above level 71).

I'm not changing it back to a hidden penalty.


you forgot to add the harder monsters they have to go trough. 55-71 is fairly hard as it is unless you tweak with easy mode. i talk purely for solo... groups will figure it out!

This post was edited by Def_Not_Tim on Aug 19 2018 04:16pm
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Aug 19 2018 04:16pm
Quote (Def_Not_Tim @ Aug 19 2018 05:15pm)
you forgot to add the harder monsters they have to go trough. 55-71 is fairly hard as it is unless you tweak with easy mode


And you forgot the math of extra experience gain for solo. Instead of being +50% - 20%, you now get the full amount. Oh, and that amount is nearly doubled in this new version.

It's definitely an experience boost, when you look at the math. No way around it.
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Aug 19 2018 04:16pm
How does the mq work?

Feeder @ 71
Sammy 73
Pally 75?

so group disbans at 71? and u solo to mq? Or do you make feeders etc climb to 85?


Quote (slushslush @ Aug 19 2018 02:18pm)
Low classes be team players? And stick till everyone is able to mq. Or you just go to 101 every climb


Or does it scale differently now? as Njag just said doubled in new version.

Not trying to stir the pot, just generally I dont understand


This post was edited by ddevin on Aug 19 2018 04:19pm
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Aug 19 2018 04:17pm
I love it. Such good

:hail:
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Aug 19 2018 04:18pm
Quote (ddevin @ Aug 19 2018 06:16pm)
How does the mq work?

Feeder @ 71
Sammy 73
Pally 75?

so group disbans at 71? and u solo to mq? Or do you make feeders etc climb to 85 etc?


Low classes be team players? And stick till everyone is able to mq. Or you just go to 101 every climb
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Aug 19 2018 04:18pm
Quote (njaguar @ 20 Aug 2018 00:16)
And you forgot the math of extra experience gain for solo. Instead of being +50% - 20%, you now get the full amount. Oh, and that amount is nearly doubled in this new version.

It's definitely an experience boost, when you look at the math. No way around it.



math can be manipulated to tell you what you want, reality will tell you this is def. a nerf. 1-83 for me as a hh will def be a slower and tougher process
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Aug 19 2018 04:18pm
Quote (ddevin @ 19 Aug 2018 18:16)
How does the mq work?

Feeder @ 71
Sammy 73
Pally 75?

so group disbans at 71? and u solo to mq? Or do you make feeders etc climb to 85 etc?


Either people work as a group to get highest level to mq, or they disband and people actually have to learn how to play this game and invest in their characters.

Great for prof hunters like me, maybe people start stalking trades for good gear with Exp gain on it too.
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Aug 19 2018 04:19pm
Quote (Def_Not_Tim @ Aug 19 2018 05:18pm)
math can be manipulated to tell you what you want, reality will tell you this is def. a nerf. 1-83 for me as a hh will def be a slower and tougher process


And it absolutely should be tougher. Instead of draining easy at the low levels (and dragging an entire group with you, if you're in a group), it's offloaded where it matters.

But the bottom line is, you'll make up for the time spent because your lower levels will be faster without the experience penalty.

Here's a novel idea, go do a few climbs!
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Aug 19 2018 04:20pm
Quote (ddevin @ Aug 19 2018 03:16pm)
How does the mq work?

Feeder @ 71
Sammy 73
Pally 75?

so group disbans at 71? and u solo to mq? Or do you make feeders etc climb to 85 etc?


You group to everyone being able to MQ lol... Won't be many feeders with only 2 doors anyway.
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