Quote (izParagonzi @ Jun 8 2020 08:59pm)
Are you that blind in rage that you missed the point of my post? Let me simplify some things by this statement alone: "TIME CONSUMING" for little or no reward. As for "sell-able items..." what a joke... I make 0.95 forum gold for a Skill Item ... wow, fucking hoorah for the big gain.
REDUCE the time it takes to skill by having a 1 minute time limit (1-10 prof points per item) vs the 10 minutes (as an example) of how much prof gain? (exclude events)
I'm seeing clearly, thank you.
Somehow, by bolding and highlighting all of your own words, I "missed the point of your post"
Transmuting is supposed to be time-consuming, everything in this game is. It SHOULD be a grind to get to 60+ transmuting, just as getting to 20+ weapon prof is a grind.
The issue is that, not only is transmuting not rewarding in the sense that items suck as you've said yourself; but because it takes 5 minutes to make 1 essence,
then 5 minutes to use that essence to roll on an item <---- THIS part takes too long.
So you have 3 solutions, you make transmuting the essence+item part
FASTER, INSTANT, or OPTIONALIn a sense, the "faster" portion is already in effect, but it's hardly noticeable.
The reason you make 0.95 forum gold from a skill item, is because they are so heavily in supply and hardly in demand.
It's nearly impossible for transmuters to keep up with the supply of items on the MP, and the majority of those items turn into Magical essences any way.
I personally bought lvl35's for 2 weeks on the market @ 1fg and had over 1,000 items to convert before I had to call it off.
If essences were able to be rolled on items FASTER or INSTANT, that skillable item won't last very long on the MP at 1fg since every transmuter will now be able to utilize their essences and keep up with the supply.
This post was edited by JonWon on Jun 8 2020 08:03pm