Quote (JonWon @ Jun 7 2020 01:04am)
From my personal experience and opinion, I strongly disagree.
I can't give you numbers, but I have invested 10x more of my time in transmuting than I have killing monsters; and killing monsters will win every time in terms of finding something rewarding. And yes I'm talking about mediocre to higher end items - I do however, have a small sample size in my blogs if you want a little data - but for the amount of time I have put into transmuting over the past year I don't have anything to show for it in comparison to my looting blog.
And like I said, I have spent the majority of the last year focusing solely on transmuting and not farming monsters.
The only advantage to transmuting is that you are able to specifically roll on an item and pray that it comes out to the stat you want.
I would rather the "loot rates and mute rates" however you want to put it, NOT be affected at all.............but for the love of god, can re-rolling with essences please be sped up some? If I have 1,000 magical essences to roll on a lvl 15 dagger I'm not even going to bother because it can take me 3-straight days of rolling that to find nothing & also not be gaining any experience from it.
Can't speak for muting and I believe you ofc. Lots of people have complained
But just a quick rough estimate:
You're rank 44 muting + some % which is about 1000 k prof points total
We previously agreed that you get around 1k prof per 1h spent, so if we don't count any non prof mutes you might have rolled, that's around 1000k hours spent
It usually takes me around 5 hours to do a full solo climb the way I do it with all the welling/exploring/wearing ml
The last good item I found was (below) and I found it around May 15th last year
Mystical ice X
Level Req: 35
Spell Damage: 135 to 162
Mana Cost: 77
+170% Enhanced Effect
+5% Experience Gained
+1 Jubilance
I must have done 100 solos and some group explores / mirror mazes since and the best drop I got is this:
Rare adamantium chain mail
Level Req: 35
Physical Defense: 92 to 231
Magical Defense: 0 to 58
+193% Enhanced Effect
+3% Damage Return
Even though it's a decent drop, it's still a chain. And the game drops chains/plates/clubs/ 70% of the times cause they're worth nothing
So for the past 500-600 playing hours or so my best drops are that chain plus these 2:
Mystical embossed leather armor
Level Req: 25
Physical Defense: 29 to 87
Magical Defense: 18 to 74
+132% Enhanced Effect
+7 Strength
+2% Life Steal
Magical wind IX
Level Req: 30
Spell Damage: 43 to 193
Mana Cost: 69
+139% Enhanced Effect
Everything else is 100 - 300 fg at most.
I'd like to point out that both the chain + the ice dropped from welling and I think one of the other 2 drops was also from a well
This is extremely important, because I've spent roughly 15 - 20k fg on buying whites on top of the 5 - 10k I would've made on selling the ones I find. So I'm trying to "force" a drop and in the end I've still scored a massive loss regardlessI can theory craft further, but the post is already too long