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Oct 9 2020 06:05pm
Quote (Bob888 @ Oct 9 2020 06:17pm)
He's referring to purposely failing your master quest to build up stat points quicker or stick to a specific class without suffering penalties.


It is a very valid point especially in relation to heavy weapons for leaving the catacombs because you do one action and you're held back.

I just died on softcore because I tried spamming fish but I had just attacked and didn't have enough time to react :rofl: . With heavy weapons u get stuck without anyhopes to escape for even longer. Also f5ing MQ's is a thing :D however if you disconnect after opening a few doors that would be nice to have those doors reopened for you and saved. ^subwolf22 had a disconnect on last door 2 seasons ago one 3 door char I think maybe 4. Was terrible because he failed the MQ right after attempting again.


was 4 doors, walking up to the last door i got disconnected. Got back on and tried same combo, fdf. It was the night Nic reset.
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Oct 9 2020 06:43pm
Quote (izParagonzi @ 9 Oct 2020 17:26)
Noticed you do have like 3 HC characters, so on top of what InsaneBobb mentioned here;


__________________

Town @ 40-50% health keeps you alive.
When using Heavy weapons &/or still using Auto Hold Attack feature, switch to charm slot (preferably a heal charm) & click door once (disables action), then Dble Click door sporadically per second until you Exit the Catacomb (I normally click the TOP of the door)
__________________________________

Now back to topic and a question for Paul / Kevin.

Personally I hate the two door selection for Feeder classes (yes I am crazy, I prefer the 3 door), so, will you include an "Auto Fail MQ" (yes I know it sounds stupid as fudge, just asking)

In either case, if I wanted to Auto fail feeder, this would mean with the v1.32, I would f5 out, log back in on another character and play for more than 2 hours (depending on your settings) before logging back in with the MQ character to repeat the MQ again. Is that a correct assumption?



Change the purge of mq instance to never clear so Rex can’t keep failing
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Oct 9 2020 06:55pm
Quote (Cheeya @ Oct 10 2020 01:43pm)
Change the purge of mq instance to never clear so Rex can’t keep failing


Is that a good thing or a bad thing since all the bugs have not been identified... for example, just as I click the door I F5 at the same time ... what part of the purge is reset? the door exploding (but did NOT get the chance to do so), or animation of unlocking the door? We don't know, and if by chance it goes back, and you time the F5 perfectly, you maybe able to F5 it so that you will ALWAYS pass.

Not saying you could, but then again, it has not been tested yet, so this would not be great, can you imagine me resetting HC every time I MQ without a single failed attempt... or anyone else for that matter.

EDIT: Actually, this is something that should be tested on Beta as soon as possible.

This post was edited by izParagonzi on Oct 9 2020 07:01pm
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Oct 9 2020 07:26pm
I'll be at work up north for the next 2 weeks 😩

Thanks for the updates wish I could make the beta testing.
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Oct 9 2020 07:29pm
Is this a separate login page or will regular LS be unavailable for the length of the beta?
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Oct 9 2020 07:59pm
Quote (badguts @ Oct 9 2020 06:29pm)
Is this a separate login page or will regular LS be unavailable for the length of the beta?


Based on earlier responses, separate login.
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Oct 9 2020 08:01pm
Quote (badguts @ Oct 9 2020 10:29pm)
Is this a separate login page or will regular LS be unavailable for the length of the beta?


Last time he gave a different link that led to a beta server login.
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Oct 9 2020 08:23pm
Quote (InsaneBobb @ Oct 9 2020 08:59pm)
Based on earlier responses, separate login.


this is correct, you can still play v1.31 while the beta test is going also.
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Oct 9 2020 08:31pm
I shall make a return
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Oct 9 2020 10:27pm
Noice
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