Quote (slushslush @ May 25 2017 04:39pm)
Ohh maybe ur talking about the event when he had the % turned up to like 1000 hahahahaha
That event only lasted for one night, and afaik no one even contemplated doing a MM during it... then it was nerfed for the remaining 6 days and 17 hours or something like that. I only got to play in it for a few hours and found like 3 weeks worth of loot. I still wish I had stayed up all night
Quote (RistVaLL @ Sep 6 2016 09:22am)
No Pain No Gain: ~10% Increased Monster Difficulty, +15% Experience Gained, +15% to Experience Cap, +50% Proficiency to Cap Per Fight, +10% Higher Item Quality, Shrine is 5x More Effective Bonus Event in progress for 6 days, 23 hours
That's pretty damn awesome now this early on in a league, gonna be a bit more activity with this one :D
Quote (njaguar @ Sep 6 2016 04:03pm)
Sorry, there is a bug in the way I implemented the values for on the fly adjustment that this event is using.
What does this mean for the event? The monsters will be actually about 10% more difficult, instead of ~225% more difficult. The rewards (experience and drops) will be the same as they are dropping @ the current incorrect difficulty of mobs.
What does this mean for the future? It seems you guys really like the extra strong monsters, so I will likely have even more challenging mob events in the future! 10% is probably not even noticeable, compared to what it incorrectly is now.
Thanks, and sorry for the inconveniences.