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Member
Posts: 15,906
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May 20 2017 01:27pm
Quote (izParagonzi @ May 20 2017 02:31pm)
I enjoyed this one also, pity there is no new one atm.


Event persists until New one comes out
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May 20 2017 01:29pm
Quote (a_hotter_otter @ 20 May 2017 12:13)
Eh I was pretty happy with this one. Exploring was excellent with this


Yeah, I loved the most recent one!
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May 21 2017 03:00pm
Hopefully we will get another soon ;)
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May 21 2017 03:05pm
for sure !!!!!

iso something like 35% more well ables :drool:
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May 21 2017 03:11pm
Quote (Oki3Doki3 @ 21 May 2017 22:05)
for sure !!!!!

iso something like 35% more well ables :drool:


35% more monster difficulty :drool:
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May 21 2017 03:20pm
Quote (ahs_darkhunter @ May 21 2017 11:11pm)
35% more monster difficulty :drool:


ok ok :P can be too :hug:
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May 21 2017 05:49pm
Quote (Oki3Doki3 @ May 21 2017 03:20pm)
ok ok :P can be too :hug:



Nnnnoooooooo. That makes the 65-71 scary as balls for exploring even with tank armors on when he increased by 15%.. 35% would be crazed
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May 21 2017 05:57pm
Quote (a_hotter_otter @ May 21 2017 07:49pm)
Nnnnoooooooo. That makes the 65-71 scary as balls for exploring even with tank armors on when he increased by 15%.. 35% would be crazed


How about +225% MD. I miss the 225% increased monster difficulty event... I was like: :o :drool: :huh: <_< :( -_- :cry:
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May 21 2017 06:33pm
MD plz with suffing event thrown in there somewhere too t4t Paul :hug:
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May 21 2017 07:09pm
Quote (Lpot @ May 21 2017 08:33pm)
MD plz with suffing event thrown in there somewhere too t4t Paul :hug:


Yeah I'm down for that too :) But yeah I'm thinking about it and even though a lot us would love it, + too much MD is definitely scary for many (esp. on hardcore) so maybe something like 10% monster difficulty increased (+ 15% per trapdoor) would be better. Then most of the monster difficulty is optional :thumbsup:
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