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Aug 25 2018 08:01am
Mystical elvan padded robe
Level Req: 25
Physical Defense: 0 to 25
Magical Defense: 53 to 132

+10 Strength
+30 Vitality
+1 Jubilance
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Aug 25 2018 09:28am
Arcane wind III
Spell Damage: 12 to 56
Mana Cost: 21

+1% Enhanced Effect
+242 Max Mana
+1 to 2 Life per Attack
+1 to 25 Mana per Kill
+1% Life Steal
+2% Mana Skin

cute with 79 profs <_<
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Aug 25 2018 09:45am
Quote (ahs_darkhunter @ 25 Aug 2018 09:28)
Arcane wind III
Spell Damage: 12 to 56
Mana Cost: 21

+1% Enhanced Effect
+242 Max Mana
+1 to 2 Life per Attack
+1 to 25 Mana per Kill
+1% Life Steal
+2% Mana Skin

cute with 79 profs <_<


Could u imagine how many 1-101 runs u would have to run for that prof?
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Aug 25 2018 09:49am
Quote (Cheeya @ 25 Aug 2018 11:45)
Could u imagine how many 1-101 runs u would have to run for that prof?


I would wager around 20k runs, with no deaths.
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Aug 25 2018 09:49am
Quote (Cheeya @ 25 Aug 2018 16:45)
Could u imagine how many 1-101 runs u would have to run for that prof?


with lvl 36 ice i am allready getting like 1% profs per climb ^^ if the climb is fast i am getting even less :wacko:
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Aug 25 2018 10:02am
Quote (ahs_darkhunter @ 25 Aug 2018 09:49)
with lvl 36 ice i am allready getting like 1% profs per climb ^^ if the climb is fast i am getting even less :wacko:


at lvl 12 fire prof I was getting 14-17% per solo climb before he added 10 more levels to warlock climbs... Now I have no idea but Id imagine ~20%+.. I know that high lvl bullshit is REALLY boosting my heal prof now that fish are broken.

I just wanna get over 20 prof to start capping to perf charms. 79% is overkill lolol too much time sink

This post was edited by Cheeya on Aug 25 2018 10:03am
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Aug 25 2018 01:19pm
Quote (ahs_darkhunter @ Aug 26 2018 04:28am)
Arcane wind III
Spell Damage: 12 to 56
Mana Cost: 21

+1% Enhanced Effect
+242 Max Mana
+1 to 2 Life per Attack
+1 to 25 Mana per Kill
+1% Life Steal
+2% Mana Skin

cute with 79 profs <_<


If you had 79 prof, you would more than likely be wanting max life / max mana combo still.

Quote (Cheeya @ Aug 26 2018 04:45am)
Could u imagine how many 1-101 runs u would have to run for that prof?


Has Paul changed the prof gain above level 71 for weapons and attack charms? Been away too long, did not see anything in portal, maybe missed it somewhere.
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Aug 25 2018 01:51pm
Quote (izParagonzi @ 25 Aug 2018 13:19)
If you had 79 prof, you would more than likely be wanting max life / max mana combo still.



Has Paul changed the prof gain above level 71 for weapons and attack charms? Been away too long, did not see anything in portal, maybe missed it somewhere.



No idea but I have gotten a TON of heal prof between two climbs since the mq was pushed back
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Aug 25 2018 02:34pm
Quote (Cheeya @ Aug 26 2018 08:51am)
No idea but I have gotten a TON of heal prof between two climbs since the mq was pushed back


Heal profs always continued to gain after level 71... only attacks stopped gaining... Tested this when lvl101 was introduced, and also had Datis check with his level 150 Guardian, he was even gaining prof using a TierI with EE when helping the low levels upwards. Then things changed more.
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Aug 25 2018 02:42pm
Quote (izParagonzi @ 25 Aug 2018 14:34)
Heal profs always continued to gain after level 71... only attacks stopped gaining... Tested this when lvl101 was introduced, and also had Datis check with his level 150 Guardian, he was even gaining prof using a TierI with EE when helping the low levels upwards. Then things changed more.



Yeah I ran quite a few warlock + guardian 2 mans with him and he explained the prof gain. I honestly did check the fire prof gain because I was too busy making sure the ridiculously strong mobs didn’t have the opportunity to multistrike multicrit me to death.

What I did notice at the end was I had gained significantly less prof than I was expecting but at the same time I had used an ice a little longer than normal to finish my 13th ice rank. I will pay more attention next time but you might be right... it would be a real bummer if prof gain was stopped at 71 but we still had 2-14 lvls before mq. Increased risk to rip/lose prof but little to no prof gain over what should be the best levels for it...
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