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Aug 14 2016 02:33am
Quote (ahs_darkhunter @ Aug 14 2016 01:34am)
Tier40?? I think that is nonsense. Or you would have seen at least a +150str charm for example. I bet the tier caps were just higher for Life per Kill.. Like 1-30 lpk pef lvl.. So you can reach 200+ or 300+ lpk.


its not non sense...and no the lpk was the same, each tier increase lowers dramatically

There was no LIMIT for items, its just going up tiers past 14 was ridiculously hard

sp_patl

prove what? u cant prove anything, we know items spawned over their tiers, but we cant prove it just rolled 60 strength just because...we should know its true tho

Its exaclty the same way now, just reduced ALOT...because we have way more item mods, which affects the rolls on items now, causing lower rolls


EVEN after unspawns were patched, njaguar said it himself, u can get items over 280EE...its possible to go 2 tiers over (320 EE) USING ML.
He never mentioned that u cant still do it now, which u probaly cant, he just didnt mention that...plus THATS over 1 in a million
/EDIT...he does tweaks all the time without shutting the server down and yall dont realize it
If yall havnt noticed, he increased suffing profs up the other day
....////LAST EDIT...what njaguar was saying...u can go past 2 tiers OVER THE MAX...IF u get lucky

Theres been a few overspawns found by people after unspawns...u can ONLY do that with ML



Tier40?? I think that is nonsense. Or you would have seen at least a +150str charm for example. I bet the tier caps were just higher for Life per Kill.. Like 1-30 lpk pef lvl.. So you can reach 200+ or 300+ lpk.


If it did have +150 strength then u alrdy know the minimum tier for it...that does not tell u the max tho, like i said, none of us will know
But there is no other theory better than what im saying, because thats what i think, u cant go over 14 now...its capped
(unless ML still works with it just not overspawn BUT U WONT KNOW UNLESS ITS overspawn which is smaller than 1 in a million)

This post was edited by richboy1991 on Aug 14 2016 02:47am
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Aug 14 2016 03:53am
But if someone found tier 37lpk why not even one tier 15 str/dex was found? I didnt play back then but i cant imagine several tier 30+ from just one mod..
I got a charm with 200+ lpk as well... And i think i saw several other items with high lpk..

Is there any ls dinosaur that could bring some Light into the dark? :unsure:
There cant be just one mod going into the tier 35+ while no other mod is doing that
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Aug 14 2016 04:28am
Quote (ahs_darkhunter @ Aug 14 2016 03:53am)
But if someone found tier 37lpk why not even one tier 15 str/dex was found? I didnt play back then but i cant imagine several tier 30+ from just one mod..
I got a charm with 200+ lpk as well... And i think i saw several other items with high lpk..

Is there any ls dinosaur that could bring some Light into the dark? :unsure:
There cant be just one mod going into the tier 35+ while no other mod is doing that


u coulda found the answer without question....life per kill is a very common mod...those unspawns with +16EES is crazier ...no telling wtf tier rolls those are

nowadays....if u rerolled items with magic essences....getting a EES item is like 1 in 100....getting LPK is like 1 in 10 (thats now not weeks ago)

Now if u used a rare essence, ur odds would be like this....1 in 85 for EES.....LPK 1 in 8...i havnt tested much, those are just good guesses


ALSO LPK ranges by tens, not 5's (stats)...so way less stacks


back then, Several mods didnt exist


/edit EE items spawn more now from monsters than it did back then, thats because its been balanced out...but still guna be shyt most the time

This post was edited by richboy1991 on Aug 14 2016 04:30am
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Aug 14 2016 09:11am
Ees and magic luck are closer to 1/1000
And most of the items you are quoting were created with magic luck and the old Transmuting system. Since then many thing's have been reworked
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Aug 16 2016 07:15pm
Quote (harmacintyre @ Aug 14 2016 09:11am)
Ees and magic luck are closer to 1/1000
And most of the items you are quoting were created with magic luck and the old Transmuting system. Since then many thing's have been reworked







Quote (ahs_darkhunter @ Aug 14 2016 03:53am)
But if someone found tier 37lpk why not even one tier 15 str/dex was found? I didnt play back then but i cant imagine several tier 30+ from just one mod..
I got a charm with 200+ lpk as well... And i think i saw several other items with high lpk..

Is there any ls dinosaur that could bring some Light into the dark? :unsure:
There cant be just one mod going into the tier 35+ while no other mod is doing that




My very first trade here...i played some time before this...my birthday is october 4th btw, incase anyone cared

This item no longer exists. It was either used, shrined, skilled, or deleted.
Bought/Sold on Oct 5 2008 09:51pm for 1.00 forum gold
Bought/Sold on Oct 2 2008 07:36pm for 1.00 forum gold


harmacintyre...yes that was back weeks ago, its not like that now im sure..ur math is right but thats not the case because thats hundreds of rolls
Even tho the math points out to that because of rerolling ALOT of mythical+ essences ( a way better understanding )
The odds does point out to 1/1000 but u gota realize thats a very very tiny number, thats why sometimes u cant go by math
It would take a few thousand (magical-rare) rolls to actualy know the result...and thats still a gamble/guess
u can cut that time by a long shot just muting a couple hundred and learning the results, but more rolls the better ofc

Instead i would say 1/600 for EES and 1/700 for ML...sure mods spawn more frequent than others, thats why it points out to ur high number...but theres also (randomization)
It is different now, if the drop rate NOW is just like the mute rate, which would be close to what i mentioned in my post before

There was still unspawns even with 0 ML...if most of the people used HIGH ML (im talking 50+ people)
there would be way more higher unspawns that makes most of ours look like peasant crown compared to shako (a diablo reference aka this site is related 2)
Item mods is similar to diablos item rolls
BUT HOW ML WORKS WELL? thats because there was WAY less mods, it wouldnt be hard to get high rolls..instead the stats would stack higher because its less randomized

Now going off topic from what i just said...ALOT of the unspawns was private, no one talked about it even when IT DID become public (through self experience and guild information)
Pretty greedy huh?

This post was edited by richboy1991 on Aug 16 2016 07:18pm
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Aug 16 2016 10:12pm
u say 1/85, i say 1/1000 now u change ur mind to 1/600? lol make up ur mind
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Aug 16 2016 11:44pm
Quote (harmacintyre @ Aug 17 2016 12:12am)
u say 1/85, i say 1/1000 now u change ur mind to 1/600? lol make up ur mind


He probably meant 1/85 when you're rolling arcane and said magical by accident. 1/600 and 1/1000 both seem like pretty good guesses to me :)

What I want to know is, what are the new odds of rolling EE mod... Because it is a LOT higher now.........
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Aug 17 2016 08:09am
Quote (BWConformity @ Aug 17 2016 12:44am)
He probably meant 1/85 when you're rolling arcane and said magical by accident. 1/600 and 1/1000 both seem like pretty good guesses to me :)

What I want to know is, what are the new odds of rolling EE mod... Because it is a LOT higher now.........


3.21% i have across 1800 sample size
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Aug 17 2016 11:24am
Quote (harmacintyre @ Aug 16 2016 11:12pm)
u say 1/85, i say 1/1000 now u change ur mind to 1/600? lol make up ur mind


no i meant exactly what i said..where was i unclear? in both posts i mention NOW...the drop rate has been changed

So if the drop rate is exactly like rerolling then its what i mentioned (idk i havnt tested) but i dont see why it would be different


Another thing, i dont know when he changed the drop rate, i havnt been slaying everyday since he did a tweak...its between 1 week > 2 weeks



/edit more info to add....rerolling 100 mythical essences is a better understanding compared to 1,000 magicals


also u said 1,800..u mean that many rerolls within the tweak? before that thats completly understandable...because even rerolling 3,000 times
If u didnt roll 1 ML item with a magic thats understandable, because 1 in 1,000
sure it looks like its seen as that (the fraction is looked at underestimated...looking at it as a bigger number), so there is a huge gap into calculating a number like that


There would be no actual way to calculate ees and ml if the odds were 1/1000 or even 1/700 with magical and rares even with a few thousand rerolls

This post was edited by richboy1991 on Aug 17 2016 11:41am
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Aug 17 2016 12:10pm
You say u have not tested and claim things to be absolutely truth, ignorance is Bliss. Post something definitive with proof. :wacko:
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