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Sep 18 2022 12:43pm
Quote (ToughGuy_TJ @ Sep 18 2022 01:35pm)
In good groups. In bad groups it’s not fun and requires good fish.

If you off cast in groups you better have the mana gear or fish, nobody wants you idling OOM for 40% of each level


comes down to melee actually clicking or not.

if everyone is geared the same and people are actually clicking it should not be that bad. with a bit of mana gear. also CHEAP low level mana fish are a must imo . its just so much better to pop a fish and keep going instead of running to shrine.

and if your a 40% oom and not going to shrine or fish then i hate u :D
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Sep 18 2022 02:37pm
Fish definitely help, but if it's a group where the melee clickers are slacking off then there's no reason an off class caster should have to waste his fg spent on mana fish just to keep them satisfied.

If you have a decent group and the off class caster has decent int/mana gear then everything should work fine. You can have absolutely ELITE off class casting gear, but if the group is not clicking or if someone keeps going afk then it won't matter you'll need fish/glyphs anyways.

I think it just comes down to having people who click. I run decent int/mana gear and when we do guild only climbs I don't run outta mana as long as all 5 are clicking and we are not the best 5 clickers by a long shot.

If you get near leveling and you run outta mana, just swap to your melee weapon for that last bit until you level.

I wouldn't recommend off class casting though unless you have decent + gear for it.
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Sep 18 2022 03:21pm
Id rather playing with good clicker melee and regular casters all the time.

Usually when im playing melee with offcasters (great geared and proficience ones), they take the dmg lead around lvl 50. I believe if Im using monk/ninja it will happen after 55 only. So lets say half of the climb timewise. But I keep the impression that early game is slower because of less abilities.

So, unless ur playing with people with insane gear and profs, it's a pain. Come check HC and you will see! ^_^
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Sep 18 2022 05:57pm
You could definitely go with the option of playing melee and swapping.

If you're on Monk for example you could use daggers and dex gear from levels 1-30 or 1-40. As you level put your points into Intel and put your ability points into Multicast.

Once you hit lvl 30 or 40 then just swap your gear to casting. This allows you to build up a mana pool and have less issues in those early levels. This also means you can get by with less expensive gear because some of the intel/mana gear can get very expensive.


^^ Similar to what Bigheaded said

This post was edited by KingBrodius on Sep 18 2022 05:58pm
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Sep 18 2022 07:07pm
I like the aspect of off-casting where I can gain prof for any elements on any class. I gain defense and offense with each prof. free magical defense please :-)

My gear is more than sufficient in groups with gg damage but solo has its oom problems.
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Sep 18 2022 10:02pm
Quote (JakeTheDog @ 19 Sep 2022 03:07)
I like the aspect of off-casting where I can gain prof for any elements on any class. I gain defense and offense with each prof. free magical defense please :-)

My gear is more than sufficient in groups with gg damage but solo has its oom problems.


I dont think you get any defence from profs :wacko:
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Sep 18 2022 10:29pm
Quote (ahs_darkhunter @ Sep 18 2022 11:02pm)
I dont think you get any defence from profs :wacko:


Not literal "defense" like from armor, but resistance to attack from that school of magic.

Your rank 40 Ice Mastery should make you take 40% less damage from that school.

edit: Your are a perfect person to test this.
Throw in a low tier ice charm in the well.
Use your main & one with rank 0.
Have both characters take a bunch of hits & record the avg's from the ice attacks of that same mob.
Don't wear armor but some +hp gear should keep you from RiP. Healing yourself will keep from getting booted to town.



This post was edited by HoneyBadger on Sep 18 2022 10:41pm
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Sep 18 2022 10:51pm
Quote (HoneyBadger @ 19 Sep 2022 06:29)
Not literal "defense" like from armor, but resistance to attack from that school of magic.

Your rank 40 Ice Mastery should make you take 40% less damage from that school.

edit: Your are a perfect person to test this.
Throw in a low tier ice charm in the well.
Use your main & one with rank 0.
Have both characters take a bunch of hits & record the avg's from the ice attacks of that same mob.
Don't wear armor but some +hp gear should keep you from RiP. Healing yourself will keep from getting booted to town.


Oh well that should be hard to test as not too many monsters use ice charms.. (well i could use a map with more ice monsters) and then you dont know if you just got a strong or a weak monster.

But where do you get that "Ice Proficiency" = + % Ice Mastery Adds to the Enhanced Effect of any ice charms you use by the % listed. Also increases resistance vs ice attacks against your character

i mean i wish it added magical defence like the "new" stats of ice/earth/wind/light/fire mastery


this is in the portal (i know it isnt really updated.. )

Proficiencies are a passive addition to the enhanced effect given to the item or skill it represents. Additions to proficiency levels are represented as ranks. You gain progress for your proficiency by using the given item or skill. For example, if you use a sword, you will work towards improving your sword proficiency. If you successfully fish, you will gain progress towards your fishing proficiency.

Deaths reflect negatively on all of your weapon and charm proficiencies and will lose a percentage of your accumulated progress if you die. With crafting proficiencies, you are unable to lose any percentage for failing to complete a certain crafting task, or by death.

This post was edited by ahs_darkhunter on Sep 18 2022 10:55pm
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Sep 18 2022 11:08pm
Quote (JakeTheDog @ 18 Sep 2022 20:07)
I like the aspect of off-casting where I can gain prof for any elements on any class. I gain defense and offense with each prof. free magical defense please :-)

My gear is more than sufficient in groups with gg damage but solo has its oom problems.



You definitely don’t gain any defense from prof at all. It doesn’t say x% mastery it says ee.
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Sep 18 2022 11:15pm
Not that complicated, lots of Mana early levels and lots of int later levels. Don't need alot of ee but should be decent or it's a grind like anything else
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