My thoughts on this are very simple and have been this way for a long time. I would love to see the explore reward of a catacomb be only able to go down 2-3 tiers.
IE you finished a +60 LV Map and the worst map you get is a LV 40.
Also would love to see the same functionality as a chest from an explored map.
The more people the more rewards. A lot of the time only 1 map drops if you started the map solo in my experience.
Quote (cardoors32 @ Apr 15 2022 12:51pm)
I would much rather see an "exploring" proficiency. Something like gaining proficiency points by completing catacombs/maps.
Would be cool if it gave you different map specific bonuses by tier
Lvl 1 +1% Level Up
Lvl 5 +5% Level Up
Lvl 6 +10% Warm Light Effectiveness
Lvl 10 +50% Warm Light Effectiveness
Lvl 11 +2% Item Drops
Lvl 15 +10% Item Drops
Lvl 16 +2% Item Quality
Lvl 20 +10% Item Quality
LvL 50 +1% Guild Points
LvL 55 +5% Guild Points
And so on, but I don't really feel like typing it all out
I like the idea of a prof for completing catas. Maybe add a well around rank 15-20.