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Poll > Lase Prof Comp Participants.
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Feb 4 2022 02:04pm
Quote (Bigheaded @ Feb 4 2022 12:56pm)
not my fault you didn't see the topic for the entire of like end of november thru till the 24th of dec. Was clearly made available to everyone and bumped pretty regularly.
Kind of a shame to me a lot of people who were active didn't participate but it also meant i had less work to do so didn't complain too loudly lol.


Too early for me to run anything myself atm. might consider it in july, but most likely either not bother or do something in december again.
Took a pretty reasonable amount of my time to deal with it, however i'd do something else rather than prof i think.


I'll probably do something drop related such as highest +stat item found and highest EE item found, can use the item history link to prove it dropped after the competition started.
Again would favour people whom are more active but still everyone should be able to participate. Would hopefully lead to a chattier topic as well of people spamming all their drops.


No ill feelings intended by my post at all. I saw it, just didn't register as I figured I would not have gained the required prof due to how little I actually play.

My comment was more intended to be related to new players that did not compete in the previous contest.

I actually enjoyed watching the whole thing and in my opinion you did a positive service to the community.
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Feb 4 2022 02:07pm
Quote (Mphyoi @ Feb 4 2022 08:04pm)
No ill feelings intended by my post at all. I saw it, just didn't register as I figured I would not have gained the required prof due to how little I actually play.

My comment was more intended to be related to new players that did not compete in the previous contest.

I actually enjoyed watching the whole thing and in my opinion you did a positive service to the community.


no ill intentions in mine either, couldnt figure out a nicer way of writing it :rofl:


thanks for the compliment <3
had fun watching it all unfold as well
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Feb 4 2022 05:15pm
Quote (Bigheaded @ Feb 5 2022 07:57am)
Don't really see group runners getting much, can run literally 50 runs and not get a single 100ee item, i'd be extremely surprised if whilst exploring in 50 hours that you wouldn't find something with 100+ee, this is excluding any breaks and only includes the amount of time spent killing mobs.
However if there was a competition running it "could" encourage more explore climbs and some decent stuff has been found during those.

Wouldnt do it by MQ's unless you limited the number of deaths otherwise death farming will happen for SC.


I was more thinking in terms that Group runs that do four(4) or five(5) Climbs (roughly 1 hour each) will have 4-5 times more drops than a solo'er completing one(1) climb in say 5 hours. I wasn't referring to the chance of a 100% Enhanced Effect item dropping. Hence the reason limiting Master Quest attempts OR (now that I thought on it more) Solo players only compete with other solo players pertained to the core they play, this means you can still have "Death" farming on SC.

Anyway, just an idea for you to consider, here is an idea of the rules for it:

[Start Rules]
Choose from the following options you want to compete in;
Softcore
... Solo
... Group
... Death Farming
Hardcore
... Solo or Group

Note: You can choose Both Cores, for example; Softcore ... Death Farming (Character Name) & Hardcore ... Solo (Character Name)

Post your best find(s) in the Competition thread when it starts. This way everyone will see what they will have to compete with and also help Me (Bigheaded) to keep a track of items easily.

[End rules]

Remember, this is just a thought that you may consider, I am NOT debating your thoughts for your idea.


Quote (Bigheaded @ Feb 5 2022 07:57am)
Anyway to go back to your original question for new players joining in, i'll put it this way, i don't think new players will in general post here unfortunately. In general most new players seem to avoid the forums and attempt to buy everything off the marketplace which is unfortunate as they keep getting ripped off as marketplace prices are overpriced.


Ouch, I normally get bargain prices on MP (mind you it is HC :lol: ) also, as Myphoi mentioned about your last comp, it was good and it was needed, it also showed what changes one would make for another one of its' kind.

Enjoy your day. This has been a bit more of a pleasant chat in forums.
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Feb 4 2022 06:57pm
ill donate.

if sumone hosts.
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Feb 5 2022 05:37am
my issue would be tracking if people actually are doing group climbs/solo. If you had a prize for group and a prize for solo and you get an item which would be 2nd place for one but first place for the other, you could just claim it was found with the other method.
Limiting it to X amount of MQ's is also problematic as everyone has multiple characters so the chance of someone finding an item on a different character and claiming it was found during the x amount of attempts. So from a tracking perspective

I personally have no issue grouping them as i would expect the best items to come from the well, which in general this never happens in group explore climbs and obviously never happens from whistle climbs.
Can literally ask them which method they used to find the item as a requirement, this then would show which players used what method which would be interesting information in itself.
This also allows people to do multiple methods as it's likely many players would do more than 1 method of farming items, heck even on HC there would most likely be both explore climbs as well as


As i said, i wouldnt be running this. Confirming the item was found after the competition started is super duper easy though. As soon as it starts the host should find literally any item asap, go to your profile and click on the item to get its history as an example right now we're at:
https://ladderslasher.d2jsp.org/itemHistory.php?i=18425409&c=1
So any item with an item history larger than 18425409 would be found after my item and if this was done as soon as the comp starts then it would be clear if an item found would count or not.
It would obviously be a requirement as part of the competition for the item to be visible to the judge


This would be how i'd split it:
Softcore
Highest EE
1st place: 30% of pool
2nd place: 20% of pool
3rd place: 15% of pool
4th place: 10% of pool
5th place: 10% of pool
6th place: 10% of pool
7th place: 5% of pool


Hardcore
Highest EE
1st place: 30% of pool
2nd place: 20% of pool
3rd place: 15% of pool
4th place: 10% of pool
5th place: 10% of pool
6th place: 10% of pool
7th place: 5% of pool

Participation:
any item found with 1 ee or more, at this point we're literally trying to just get people involved. Likely to get a bunch of randoms play for an hour to find 1x ee item then never play again, but if even 1 of those continued to play for a few months i'd consider it a success.


As you can see, I would increase the number of prizes, whilst this significantly lowers the top 3 prizes i did feel that in the previous comp especially during the last week that it felt only a few people really had a shot at the prize. This way it should be reasonably open even on the last day to at least sneak a 6th/7th place.
Would potentially split off x% of the pool for a top 3 of highest stat items.



Anyway that's the format i'd suggest anyway and i gave you reasons why i'd shy away from some of the methods you suggested. The only way i see x amount of MQ attempts working is for players to be banned for playing other characters than the one they signed up with.
Already stated that i wouldnt split it into group/solo/death farming as i'd personally like people to try multiple methods and as i said i would expect solo to win on this one.


My biggest issue with this style of event is the winner is probably the one who stacks up the most wellables into their vault/other characters, especially lvl 55 wellables, as again there would be no way to track this. If the prize was high enough its possible to actually increase the prices wellables sold at for the duration of the comp. This also leads to rich players whom are willing to pay for wellables having a distinct advantage over newer players.
Hence i would shy away from this particular competition for a long period of time until people forgot i was considering it
Thinking about it, muters would also potentially spoil this style of competition if they had significant stacks of essences sitting around. Another reason to potentially shy away from this idea.

This leads to only 1 solution if you want to avoid my spoilers and this is getting people organised in teams of 5 and just doing 1x group explore climb for each team which ends at somewhere between lvl 71 and 80, however this would be extremely newb unfriendly and to be honest reasonably boring.



So yes, this particular idea has a lot of issues and not really something i'd recommend.
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Feb 5 2022 06:44pm
Quote (Bigheaded @ Feb 6 2022 12:37am)
... edited izParagonzi as I read all and will still be able to look back at your post to shorten my post.


So yes, this particular idea has a lot of issues and not really something i'd recommend.


You looked into it thoroughly, and because you know of these matters, you would know a way to overcome them. My post was trying to make it New player friendly also.

You can also give items as prizes instead of Forum gold like one of the older comps and prizes were either Partial or full sets, or really high EE / Stat items as well as forum gold. The items can come from both cores, there are plenty of hoarded and unused items that people would be willing to donate to it.

Limiting Master Quests was to give new players a chance to compete with others that have gear. And, it also means that items found during those master quests in Group runs vs Solo are posted in thread and kept on one of their mules so you can check the ID# (not sure if the Dropped white in the Well keeps the same ID# when found and changes afterwards, but you did make a point about side drops being an issue.)

You could also set a percentage value to the Tiers maximum Enhanced Effect (excluding Tier I / IIs) that have to be found as a contention to winning, this will also give you a way to identify who wins first / second / third / etc.

You are correct though, it is an undertaking, and for it to work out nicely, you will need to implement Conditions like all competitions.
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Feb 5 2022 08:06pm
Quote (FloppyWaffles @ Feb 4 2022 12:18pm)
Are you hosting this or are you begging someone else to run with your idea


Lots of "you would have to"s for a suggestion that the suggestor doesn't actually want to take responsibility for. Idk why I even open these posts anymore.
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Feb 5 2022 11:14pm
Quote (izParagonzi @ Feb 5 2022 07:44pm)
You looked into it thoroughly, and because you know of these matters, you would know a way to overcome them. My post was trying to make it New player friendly also.

You can also give items as prizes instead of Forum gold like one of the older comps and prizes were either Partial or full sets, or really high EE / Stat items as well as forum gold. The items can come from both cores, there are plenty of hoarded and unused items that people would be willing to donate to it.

Limiting Master Quests was to give new players a chance to compete with others that have gear. And, it also means that items found during those master quests in Group runs vs Solo are posted in thread and kept on one of their mules so you can check the ID# (not sure if the Dropped white in the Well keeps the same ID# when found and changes afterwards, but you did make a point about side drops being an issue.)

You could also set a percentage value to the Tiers maximum Enhanced Effect (excluding Tier I / IIs) that have to be found as a contention to winning, this will also give you a way to identify who wins first / second / third / etc.

You are correct though, it is an undertaking, and for it to work out nicely, you will need to implement Conditions like all competitions.


You cant get alot of these people with these items you are referring to to SELL them much less just give them away.
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Feb 6 2022 03:07pm
Quote (FloppyWaffles @ Feb 6 2022 03:06pm)
Lots of "you would have to"s for a suggestion that the suggestor doesn't actually want to take responsibility for. Idk why I even open these posts anymore.


It is just giving other options, if the options are not viable for their purpose, they don't have to use any, or change something slightly that will give them another option that has NOT been thought of... two heads are better than one, Bigheadeds' points are valid, yet so are the ones I pointed out. But hey, pick knit all you like, you haven't posted anything relevant to the thread other than negative.

Quote (Light_Prince @ Feb 6 2022 06:14pm)
You cant get alot of these people with these items you are referring to to SELL them much less just give them away.


Before your time buddy, and other people don't think like you, people do donate items to a good competition (it has been done before). If you are a person that doesn't think people do this, then you are a lonely person.

Also one of my other suggestions years ago with a 20 MQ competition that another person decided to get running before I did. Was and still is the best competition that I have seen Ladder Slasher have. It was simple, easy and fair for those that had gear and those that were new to the game.
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Feb 6 2022 06:48pm
Quote (izParagonzi @ Feb 6 2022 04:07pm)
Also one of my other suggestions years ago with a 20 MQ competition that another person decided to get running before I did. Was and still is the best competition that I have seen Ladder Slasher have. It was simple, easy and fair for those that had gear and those that were new to the game.


When was the last contest you ran? Why do you take credit for any of the likely over-intensive work these people have done with contests?

This post was edited by FloppyWaffles on Feb 6 2022 06:49pm
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