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Aug 18 2021 05:07pm
Quote (Nemo-dude @ Aug 19 2021 08:05am)
Kind of agree with this, we wanted the shrine child proofed, now it is impossible to use (liked the idea of locking items, not adding an extra click for any)


Odd, i use it every day with no issues.
In fact i used it between my post and this edit.


My suggestion is up magic luck by 5 per trap door and add more ep's the deeper you go.

This post was edited by Plaguefear on Aug 18 2021 05:09pm
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Aug 18 2021 05:14pm
Quote (Kalandra @ Aug 18 2021 03:05pm)
Sounds nice mate

I have a few suggestions too:


1. A solo-friendly feature where you'd fight monsters one-on-one. It could be called "Arena"
Additionally, a feature could be added to encourage streaks. Something we could call "Mob Chain Counter" or "MCC" for short. The higher your streak, the more exp you'd gain and the better the drops would be. You'd lose the MCC by exiting the Arena, taking too long to spawn the next monster, or leveling up


2. A new Catacombs mode, let's simply call it "no-maze Catacombs". You'd fight waves of tough monsters. The overall experience gained would be lower than in maze Catacombs but it would yield better drops. Perfect for groups who want to farm gear over GPs


3. Remove the wells in the Catacombs, put one in town instead


4. Rename the Shrine to "Shrine of Mu'rakar" just because it sounds very cool


Quote (Plaguefear @ Aug 18 2021 03:07pm)
Odd, i use it every day with no issues.
In fact i used it between my post and this edit.


My suggestion is up magic luck by 5 per trap door and add more ep's the deeper you go.



Good suggestions
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Aug 18 2021 05:48pm
HELL NO
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Aug 18 2021 05:55pm
The main thing this game is lacking, IMO, is some sort of magic finding or farming. Sure there is exploring and hoping for EPs but that's not the same. A boss, dungeon mode, however you want to phrase it. That would greatly change the game. Personally I'd have more fun doing that even if it means I'd have to go to a higher level or maybe even mini objectives like using max level 45 gear in the so called dungeon etc.
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Aug 18 2021 06:00pm
Quote (Robbie21 @ Aug 19 2021 12:55am)
The main thing this game is lacking, IMO, is some sort of magic finding or farming. Sure there is exploring and hoping for EPs but that's not the same. A boss, dungeon mode, however you want to phrase it. That would greatly change the game. Personally I'd have more fun doing that even if it means I'd have to go to a higher level or maybe even mini objectives like using max level 45 gear in the so called dungeon etc.


it was called NMNM, you missed it :rofl:
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Aug 18 2021 06:04pm
you kids and your ideas

keep dreaming boys
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Aug 18 2021 06:05pm
Quote (Kalandra @ Aug 18 2021 04:05pm)
Sounds nice mate

I have a few suggestions too:


1. A solo-friendly feature where you'd fight monsters one-on-one. It could be called "Arena"
Additionally, a feature could be added to encourage streaks. Something we could call "Mob Chain Counter" or "MCC" for short. The higher your streak, the more exp you'd gain and the better the drops would be. You'd lose the MCC by exiting the Arena, taking too long to spawn the next monster, or leveling up


2. A new Catacombs mode, let's simply call it "no-maze Catacombs". You'd fight waves of tough monsters. The overall experience gained would be lower than in maze Catacombs but it would yield better drops. Perfect for groups who want to farm gear over GPs


3. Remove the wells in the Catacombs, put one in town instead


4. Rename the Shrine to "Shrine of Mu'rakar" just because it sounds very cool


NMNM was technically farming for gear and look how quickly that got fixed. ^_^

Anything gear related I'd say is off the charts for Paul
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Aug 18 2021 10:48pm
Fix dummy pilot - it has great feature potential it just happens to be flawed at current
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Aug 18 2021 11:23pm
Quote (zoltan-2 @ 19 Aug 2021 06:48)
Fix dummy pilot - it has great feature potential it just happens to be flawed at current


https://forums.d2jsp.org/topic.php?t=72163502&f=272
Suggestion from 2015 :)


270 yes votes out of 327

This post was edited by n1ghtm4r3 on Aug 18 2021 11:24pm
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Aug 19 2021 12:11am
1. LOWER the drop rate for anyone over 1kfg.

Yes you can send me your fg once this happens.

OR


2. Make drops on par with your level. Why in the world should tier 1 white items be dropping at lvl 50+? Its not like lvl 50+ items drop under level 10


Also not talking godly items. Just items on par with your level. Even if its lvl 45 magical +1 mana. idc. lol
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