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Jan 14 2021 11:04am
Quote (Bigheaded @ Jan 14 2021 12:04pm)
+100% Increased Monster Base Difficulty
+100% Increased Monster Difficulty
+100% Increased Monster Life
+100 Increased Monster Stats
+ 5x Level 101 Guild Point Reward

So i can go afk and say "shit event" and play something else which is more fun


/kick
Member
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Jan 14 2021 11:09am
Quote (Bigheaded @ Jan 14 2021 07:04pm)
+100% Increased Monster Base Difficulty
+100% Increased Monster Difficulty
+100% Increased Monster Life
+100 Increased Monster Stats
+ 5x Level 101 Guild Point Reward

So i can go afk and say "shit event" and play something else which is more fun


Fail event, too easy
100% isnt even the max on event boost
Member
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Jan 14 2021 11:34am
#1 Proficiency Cap Per Fight
#2 Increased Monster Difficulty
#3 Better Item Drop Quality
#4 Evil Presences
#5 Item Stat Quality
#6 More Evil Wells
#7 Evil Well Longevity
#8 Minimum Base Quality of Welled Item

Most important to me, so you can see my preference of mods for an event whether it has 5 or max 7 mod selection.
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Jan 14 2021 12:04pm
Increased Monster Base Difficulty
Increased Monster Difficulty
Increased Monster Life
Increased Monster Stats
Item Stat Quality
Better Item Drop Quality
Evil Presences

all as high as possible :thumbsup:
Member
Posts: 28,640
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Jan 14 2021 12:09pm
Better Item Drop Quality
Evil Presences
Item Stat Quality
Magic Luck Effectiveness
No Trapdoors
Member
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Joined: Nov 2 2007
Gold: 273.10
Jan 14 2021 12:25pm
Better Item Drop Quality
Evil Presences
Item Stat Quality
Magic Luck Effectiveness
Increased Monster Base Difficulty
Treasure Chest Quality
Senior Moderator
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Jan 14 2021 12:33pm
Seeing as I really only play to do mirror mazes.

Max Room Size
Min Room Size
Teleport Traps
+Level 101 GPs
No Trap Doors (so we can run another WL instead of TD detector)
Member
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Joined: Apr 7 2007
Gold: 75,262.50
Jan 14 2021 12:41pm
Experience Gained
Level 101 Guild Point Reward
Maximum Room Size
Minimum Room Size
Proficiency Cap Per Fight / Item Stat Quality / Better Item Drop Quality

Faster Transmuting
Magic Luck Effectiveness
More Evil Wells


5th one doesnt matter as much but put them in order of prefered. also added bonus ones to make mutes and wellables worth more and move quicker off MP. First 5 is my personal one tho.

This post was edited by Ladd3r on Jan 14 2021 12:42pm
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Jan 14 2021 01:28pm
Quote (eerock @ Jan 15 2021 07:33am)
Seeing as I really only play to do mirror mazes.

Max Room Size
Min Room Size
Teleport Traps
+Level 101 GPs
No Trap Doors (so we can run another WL instead of TD detector)


Quote (Ladd3r @ Jan 15 2021 07:41am)
Experience Gained
Level 101 Guild Point Reward
Maximum Room Size
Minimum Room Size
Proficiency Cap Per Fight / Item Stat Quality / Better Item Drop Quality

Faster Transmuting
Magic Luck Effectiveness
More Evil Wells


5th one doesnt matter as much but put them in order of prefered. also added bonus ones to make mutes and wellables worth more and move quicker off MP. First 5 is my personal one tho.


Have to say those are nice choices for Mirror Maze that starts @ level 70, so what would you both prefer during level 1-70 mods in an event? It isn't unusual to park @ lvl 70 for a MM group and use a different character during your wait time.

Don't mind my banter... just slightly intoxicated.
Member
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Jan 14 2021 01:55pm
Quote (izParagonzi @ Jan 14 2021 12:28pm)
Have to say those are nice choices for Mirror Maze that starts @ level 70, so what would you both prefer during level 1-70 mods in an event? It isn't unusual to park @ lvl 70 for a MM group and use a different character during your wait time.

Don't mind my banter... just slightly intoxicated.



No one parks for MM

1-70 doesn’t matter

My exp gain is bad for MM but i think with other mods I mentioned would cancel it out for being a bad stat. having exp gain prof gain is my choice of what your asking.
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