Quote (eerock @ Jan 15 2021 07:33am)
Seeing as I really only play to do mirror mazes.
Max Room Size
Min Room Size
Teleport Traps
+Level 101 GPs
No Trap Doors (so we can run another WL instead of TD detector)
Quote (Ladd3r @ Jan 15 2021 07:41am)
Experience Gained
Level 101 Guild Point Reward
Maximum Room Size
Minimum Room Size
Proficiency Cap Per Fight / Item Stat Quality / Better Item Drop Quality
Faster Transmuting
Magic Luck Effectiveness
More Evil Wells
5th one doesnt matter as much but put them in order of prefered. also added bonus ones to make mutes and wellables worth more and move quicker off MP. First 5 is my personal one tho.
Have to say those are nice choices for Mirror Maze that starts @ level 70, so what would you both prefer during level 1-70 mods in an event? It isn't unusual to park @ lvl 70 for a MM group and use a different character during your wait time.
Don't mind my banter... just slightly intoxicated.