Quote (schmoogalaboo @ Dec 10 2020 03:47pm)
I don't see any of your HC "toons" with rank 10+ in any heavy weapon, and I see one with rank 2 fishing and one with rank 1 in fishing
Yeah... not trying to be an A-hole with my response, but you don't know history and thought about the logic that maybe those (more than 1) hardcore characters died and were deleted before you went to my profile to investigate Ranks that I currently have.
Did you think of that? No? even though in my edit... I stated over 7 years ago?, did you read all the post before posting?, maybe if you did that before responding, you may have learnt something knew and did not have to waste yours or my time posting a response.
I want to go through the 238 pages (50 post each) in my guild thread to find the date where I deleted the SC toon or posts of characters that died in Hardcore... yeah... like that is going to happen when I am trying to create a trade thread as well as a Prof hunting guide... here is an example of my trade thread which hopefully is designed where a Viewer can identify items for their needs:
Quote (izParagonzi @ Dec 10 2020 01:57pm)
I need to complete this list... but damn I have a tonne of shit I have to add as well.
Fuck, it is so hard to organize this shit by popularity etc.
#1 Light / Wild sort after charms (Stat basically, not many for EE)
#2 Sort after highest STAT charms (should it be organised by highest stat based on level??)
#3 Highest EE or Stat either Light/Wild or All... I mean... versatility and reducing storage space etc.
EDIT: not including the level of the charm... FFS... need a quick way to organise this crap for the trade topic that any (a or all people viewing trade topic) can view fast and make a decision after every other charm has been compared (including the viewers item(s))
Basically, are any of the charms listed in this trade thread better than what I currently have?
Key:
MN = Mind Numb
CF = Critical Flux
ML = Magic Luck
EG = Experience Gained
LR & MR = Life/Mana Regen
LS = Life Steal
DR = Damage Return
PDR / MDR = Physical / Magical Damage Reduction
CS = Critical Strike
IM / EM / WM / FM = Ice / Earth / Wind / Fire Mastery
HM = Heal Mastery
GB = Glancing Blow
AP = Armor Pierce
ICE
Stat:
Lvl 01: +15 Str : +3 Vit : +2 MR : +1 to 2 LpA : +1% QD [iz2]
Lvl 15: +24 Dex [iz8]
Enhanced Effect:
Lvl 15: +78% EE [iz8]
Lvl 30: +79% EE : +121 Mana : +8 CS : +1% DR : +4% LM [iz8]
+Life &/or Mana:
Lvl 05: +159 Life : +197 Mana : +1 MR : +1% LS : +1% MN : +2% IM [iz2]
Regen Life &/or Mana:
Lvl 50: +23% EE : +12 LR [iz2]
FIRE
Stat:
Lvl 01: +20 Str : +77 Mana : +1% AP : +2% PS : +2% GB +2% IM [iz8]
Lvl 05: +15 Dex : +125 Life [iz2]
LIGHTNING
Stat:
Lvl 01: +12 Str : +1 MR : +1 to 4 MpA : +1% LS : +2 Jub : +2% FM [iz8]
Lvl 25: +30 Dex : +1 to 2 MpA [iz8]
Lvl 30: +36 Dex : +5% DR : +1% AP : +3% HM : +4% WM [iz2]
Regen Life &/or Mana:
Lvl 30: +35 Int : +5 MR (incl Int = 6 MR) [iz2]
Lvl 30: +4% EE : +12 MR : +4% MN [iz8]
Misc:
Lvl 30: +51% EE : +21 Str : +1 MR : +1 to 5 MpA : +1% LS : +2% FM [iz8]
Lvl 40: +36% EE : +18 Dex : +34 Int : +182 Mana : +1% HM [iz8]
Lvl 45: +44 Int : +3% QD[iz8]
EARTH
Stat:
Lvl 01: +15 Str : +1 to 1 MpK : +2% LS : +1% AP : +1% MDR : +4% IM : +2% LM [iz8]
Lvl 25: +22 Dex : +3% EG : +3% PDR : +22% HM [iz2]
Misc:
Lvl 50: +20% EE : +4 Str : +12 CS : +1 to 1 LpA : +11% LS [iz8]
WILD HEAL
Lvl 05: +76% EE : +14 Int [iz2]
Lvl 15: +53% EE : +426 Life [iz2]
Lvl 15: +4 ML : +1 to 2 LpA : +1% CF [iz2]
Lvl 15: +67% EE : +389 Mana : +4% FM [iz2]
Lvl 30: +14 MR : +1% CF [iz2]
Lvl 01: +15 Str : +1 Jub [iz8]
Lvl 01: +15 Dex : +1 to 1 MpA : +1% CF : +3% FM [iz8]
Lvl 15: +80% EE : +1 to 3 MpA [iz8]
Lvl 35: +27 Dex : +2% CF [iz8]
REG HEAL
Lvl 10: +62% EE [iz2]
Lvl 10: +23 Dex [iz2]
Lvl 15: +18 Dex : +2 CS : +20% HM [iz2]
REG HEAL = iz8
Lvl 10: +16 Str, +2% MiN [iz8]
Lvl 15: +75% EE : +1 to 1 LpA [iz8]
FOCUS HEAL
Lvl 05: +19 Dex [iz2]
Lvl 05: +18 Str : +1% PDR : +1% GB : +2% IM : +2% EM [iz2]
Lvl 05: +72% EE : +16 Str : +2 Dex : +2 CS : +7% HM : +1% WM [iz2]
Lvl 10: +20 Dex [iz2]
Lvl 10: +76% EE : +3% Parry [iz2]
Lvl 30: +94% EE [iz2]
Lvl 01: +58% EE : +55 Mana : +1 LR : +1 to 2 MpA [iz8]
Lvl 10: +23 Dex : +1 to 1 MpA : +1% CF : +2% QD [iz8]
Lvl 10: +20 Dex : +11 Vit : +1% AP : +1% CF : +1% PS : +2% IM : +3% LM [iz8]
Lvl 20: +26 Str : +2% CF [iz8]
Lvl 35: +33 Str : +7% MN [iz8]
Lvl 05: +78% EE : +6% EG : +5% WM+ [iz8]
Lvl 05: +65% EE : +1 to 2 LpA : +1% AP : +1% Parry : +3% CF : +2% GB [iz8]
Lvl 35: +100% EE : +1 CS [iz8]
MAIN CHARMS: Arranged based on Character Class (Excl Casters) & Level:
Level 01-10 (ALL): Lvl 01: wild heal: +11 Dex, +227 Life, +1 CS, +1% DR, +1 Jub, +1% EM
Level 10-25 (G/S/P): Lvl 10: focus heal: +19 Str, +233 Life, +1 to 7 LpA, +4% LS, +2% PDR, +2% FM
Level 10-25 (M/N): Lvl 10: focus heal: +23 Dex, +1 to 1 MpA, +1% CF, +2% QD (iz8 - REMOVE from sale list)
Level 25-55+ (ALL) Lvl 25: focus heal: +113% EE, +7 ML, +6% AP, +3% MSy, +1% PS
NOTE: +XX MD% Event may require changing Main charm
Level 60/65+ (S/M/N/H) Lvl 45 Magi wild heal: +107% EE (Vault)
Headhunter ONLY:
Level 01-15 : Lvl 01: wild heal: +11 Dex, +227 Life, +1 CS, +1% DR, +1 Jub, +1% EM
Level 15-25 : Lvl 15: wild heal: +25 Dex, +3% IM (Vault)
Level 25-XX : Lvl 25: wild heal: +30 Str, +100 Life
NOTE: +XX MD% Event may require changing Main charm
Level 60/65+: Lvl 45 Magi wild heal: +107% EE (Vault)
EE & SPARE CHARMS:
Lvl 20: focus heal: +102% EE, +29 Str, +1 to 8 MpK, +1% Parry
Lvl 35: focus heal: +100% EE, +1 CS (iz6 - REMOVE from sale list)
Lvl 05: focus heal: +13% EE, +16 Str, +5 Int, +2 ML, +1% QD
Lvl 20: wild heal: +25% EE, +22 Str, +1 to 3 MpA, +3% MS, +2% MSk, +6% LM
Lvl 35: wild heal: +27 Dex, +2% CF (Vault)
This post was edited by izParagonzi on Dec 9 2020 09:13pm