Quote (LordBerem @ Oct 30 2020 03:41pm)
So basically healer is a must have, but the healer isn’t just healing... actually most of the time isn’t healing?
I think that’s where it’s not making sense to me... would be awesome if this game was popular enough to have vids on YouTube, like someone playing healer stream a climb so I can watch what they do
Tanking I barely ever hear the heal sound until late levels, but everything goes so fast I can’t watch the healer and who/how often they heal back row people
depends on the group, the faster the group the less heals which are needed which then goes double as less heals = healer does more damage.
Healing is basically not necessary in most climbs until level 30, the healer "might" throw a few out if someone got pulled to front or just got focused, in 99% of cases there is no danger until then, where you can safely allow players to go down to half health and not worry.
Even at 30-55, you probably only heal about 50-100 times and would have ~1500-2000 actions by that point.
At level 55 about 1 in 5 actions are heals, from 65-75 probably around 1 in 3 of the healer actions are heals. Level 75+ more like 1 in 2. Again depends on the group. These numbers are me guessing about my monk offcast.
The weaker the group and the weaker the healer, the more healing actions are required. For example a mage using a 120ee heal going to 83 would probably be healing 90% of the actions from lvl 75+. Whilst a warlock with a 200ee heal, does more like 1 in 4.