Quote (Bigheaded @ Jun 14 2020 04:44pm)
this is unlikely to ever get "fleshed out" due to variances in the events.
Some events cause items with more stats to be dropped regularly.
Not sure why it particularly matters, more really about the drop rate of high stat items which should be of more interest and trying to attach these to events as there's still no obvious answer as to whether monster difficulty improves the stat quality
The events are most likely simple multipliers to the existing stats. 200% item quality? Magical rarity percentage is removed and spread across the other tiers in line with their current spawn percentages. Everything would make more sense once we know those initial drop rates.