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Sep 26 2019 09:02pm
Quote (schmoogalaboo @ Sep 27 2019 04:59am)
I would really just like it if my fishing rods didn't autosnap when I get disconnected


Yes sir. I lost two just today. And soon I won't afford new ones 😂
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Sep 27 2019 12:24am
lost a 120 dura rod yesetday
its crap
and now no rods on market
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Sep 27 2019 01:44am
So someone make a thread suggesting that fishing rods not snap upon disconnect. See how it goes. I think the vast majority of us agree that it shouldn't be destroyed by something you can't control.
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Sep 27 2019 10:08am
I know the disconnects suck, and I apologize that they are occurring with such frequency. I am reaching out to Cloudflare on this, as they mentioned last year that by beginning of 2019 they would have things in place to prevent such frequent disconnects. That clearly never happened. As such, I doubt there will be anything that will come from it in the near term. I noticed my connection to Discord resets with the same frequency as to any websockets on d2jsp, so it's definitely not something isolated to d2jsp. Obviously, discord can handle them more gracefully due to the nature of it being simply chat+logs vs a real-time action-based game.

To answer a few of the things brought up in here:
^a_hotter_otter -- Yes, I know that's frustrating. It's unfortunately not a simple solution, as all character states and saved information are created and destroyed based upon you connecting and disconnecting. Everything is 100% tied to this logic flow, and to decouple it from this would be a pretty drastic overhaul of a lot of the internal logic. It just wasn't designed with that in mind. It could be done, but last I checked, it'd be almost like designing an entirely different game at this point. It would also create lots of potential snafus that could wreak all sorts of havok on multiple things in completely unintended ways, many of which I probably cannot even conceive of until they blindside us.

^Bob888 ^NeverDies ^Chuckle ^schmoogalaboo ^subwolf22 -- I hear you guys, it's definitely harsh to lose a rod on a disconnect. That said, it was mentioned that "you can't control a disconnect, so why be punished for it?" The unfortunate truth is that you can control a disconnect (multiple ways), the easiest of which is simply pressing F5. Again, there's no easy solution to this issue, much like the others.

Thanks for your patience and understanding on this.

[edit] Just to be clear, not all disconnects are Cloudflare, some are still other internet related instabilities that would occur whether we were using Cloudflare or not.
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Sep 27 2019 11:34am
Quote (njaguar @ 27 Sep 2019 12:08)

^Bob888 ^NeverDies ^Chuckle ^schmoogalaboo ^subwolf22 -- I hear you guys, it's definitely harsh to lose a rod on a disconnect. That said, it was mentioned that "you can't control a disconnect, so why be punished for it?" The unfortunate truth is that you can control a disconnect (multiple ways), the easiest of which is simply pressing F5. Again, there's no easy solution to this issue, much like the others.


Thank you for the response. It's been quite fun playing with the events that have been added.

Most disconnects seem almost instantaneous and unpredictable. I've tried using f5 when I notice some lag on my end with very limited success. Are you saying that refreshing right after being disconnected may have some value? The disconnects have seemed somewhat better lately, but I would say I still risk at least one a day
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Sep 27 2019 11:41am
Quote (schmoogalaboo @ Sep 27 2019 12:34pm)
Thank you for the response. It's been quite fun playing with the events that have been added.

Most disconnects seem almost instantaneous and unpredictable. I've tried using f5 when I notice some lag on my end with very limited success. Are you saying that refreshing right after being disconnected may have some value? The disconnects have seemed somewhat better lately, but I would say I still risk at least one a day


No, refreshing after a disconnect won't do anything special. I was only pointing out that you can "disconnect" by refreshing (or closing your tab), etc.
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Sep 27 2019 11:48am
Quote (njaguar @ Sep 27 2019 11:41am)
No, refreshing after a disconnect won't do anything special. I was only pointing out that you can "disconnect" by refreshing (or closing your tab), etc.


is there anway we can double connect? so even if one half drops the other one is still connected. is this a thing?

or save a map? you said that there are character states that are saved. is there a way to modify slightly so we can "save" at a specfic spot? and maybe auto saves every 15 or 30 minutes?

both of these would be incredible solutions if possible.

thanks for the communication.
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Sep 27 2019 11:57am
Quote (a_hotter_otter @ Sep 27 2019 12:48pm)
is there anway we can double connect? so even if one half drops the other one is still connected. is this a thing?

or save a map? you said that there are character states that are saved. is there a way to modify slightly so we can "save" at a specfic spot? and maybe auto saves every 15 or 30 minutes?

both of these would be incredible solutions if possible.

thanks for the communication.


That would definitely be a much easier solution than the alternative; caching client data (which is a new game, server AND client).

However, it probably would not help nor fix your disconnect. Typically Cloudflare restarts their proxies on the node level, so if you're connecting through say, Malmo, Sweden, and that node goes through a maintenance restart (dropping all connections), then all of your connections to d2jsp would drop, so it wouldn't matter how many you had open. Likewise, if it's a usual network issue (your WiFi drops, your internet goes out, etc), then well, same thing, all of your connections go out. The only way it'd potentially be useful is if you were logged in from multiple locations, and just happened to somehow get on a different Cloudflare node (assuming it was a CF drop), but that seems like a pretty unlikely thing to make happen.

Hope that makes sense.
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Sep 27 2019 12:49pm
Would it be possible to add a new group option to create a solo group, where the game randomly adds another player who is online to the group (without actually being there), thus allowing you to reconnect within 1-2 minutes of getting disconnected?
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Sep 27 2019 01:08pm
Quote (RabbitRoyal @ Sep 27 2019 03:49pm)
Would it be possible to add a new group option to create a solo group, where the game randomly adds another player who is online to the group (without actually being there), thus allowing you to reconnect within 1-2 minutes of getting disconnected?


That would be good for saving an almost completed map or a well but it would simply make more sense for you to be able to join your own group back up like in d2 games if you disconnect.

All of these things are quality of life things so if nothing like this happens it's no biggy, we've been playing the game perfectly the way it is. I'm sure we'll find some things that are more viable to change which may have a similar effect in the future.
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