Quote (LabattBlue @ Feb 22 2019 06:32am)
With the recent updates the game has seen improvements but the high level grinding could possibly be tweaked.
With the addition of level 60 gear(or even 65) this will allow for numerous enhancement possibilities
- Easier killing/tanking
- Faster high leveling
- Improved playability to 101
- Gives new players opportunity to improve/make fg
- Possibly better for skillers
Just remembered one of the ideas when this suggestion was posted last time.
Ignore level 60 & 65 item, make it level 70 item. The only way anyone would be able to find
a level 70 item is from level 80 upwards, basically a feeder / samurai / paladin / monk & ninja
class would not really need to go above level 80 UNLESS, they are in a group with Warlock,
Headhunter and Alchemist and of course if they want to do MM or go to 101.
The only time the game gets harder is
around level 80 upwards where
level 70 gear balances it a bit.
I would hunt for level 70 items more often and possibly do more 101 runs.
To make it even harder, put a restriction on finding level 70 items, they can
only be found from Evil Presence encounters... this will remove any whistling
and force people to explore. Yup... people hate restrictions, but in reality one
has to work hard to progress.
Just an idea to ponder over.