Quote (Gearic @ Jun 3 2017 12:15am)
I was recently told to seek a mentor instead of asking actual questions, because apparently asking questions about how the game works floods the forum.
I can't imagine this being considered more useful.
He is right (below), I don't listen, and this post isn't about "leaving a well game open" or "what should I do with this and that" which can instantly be answered by a mentor or joining a guild where you can post them in the guild thread for help.
Quote (a_hotter_otter @ Jun 3 2017 12:41am)
Don't be a sassy sally ;)
Rex doesn't listen either :p just keep posting your questions and ignore the negative Nancy's. You are doing just fine.
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Quote (RistVaLL @ Jun 3 2017 02:38am)
You also dont always get 1% xp per monster in a full group when you have a higher class driving
Im sure if we used a very good group with the best gear, we might get the driver (feeder + xp gear) to mq maybe in 15-18min somewhere.
But this is pretty much only posible when you have 4x warlocks and 1 melee with good enough gear to one shot the few mobs casters cant kill.
Quote (SunnyInPhiladelphia @ Jun 3 2017 05:48am)
Good point. Doesn't look like anyone accounted for 0-35% exp penalty...(i think -25 would be good to calculate as warlock is opop... charms hit harder and with mana fish ignore all regular issues) nor abilities.... unless its a feeder with no abilities :rofl: but then again that wouldn't be fastest
I was asking if someone could do the calculations based on the circumstances I posted since I was drunk, but as usual, there are things like the "exp penalty" or using "fish" or "driver being higher level", "lag issues", "person drops from group" or "gotta take a dump" etc.
I based the question around the fastest action (ignoring heavy weapons) which takes 1 second, so the fastest time, so for solo'ing, is it 1 hour and 19 minutes, excluding all other factors? If so, then a full group would be around 10 minutes?